you sure do talk down other people's analogies while being terrible at making good suggestions actually sound like good suggestions.
for future reference it's a lot easier to like what someone else likes if you're able to like that person just saying don't come off as pretentious and more people will agree with you. Unless you're just spawning forum decay
Well OK maybe we should both dial it back a bit.
A couple of posts back, based on my current inventory I suggested either a cap of 200 or perhaps 150 if there was a better management system.
My argument for an increase is in two parts:
1. I have a lot of ships I actively use and the amount of modules I need reflects various loadouts that can go into them.
2. I have invested a great many hours to unlock engineers and to gather mats to engineer these modules, so I do not feel inclined to ditch them without a very good reason.
I don't know if you were around for the legacy engineering system but when I say a great many hours I mean A. Great. Many. Hours!
I'll always accept if there is a technical reason for not increasing the limit in sensible terms (I don't want unlimited or 1000's). But I can't sympathise with comments that simply suggest that people should just "manage better" or throw stuff out because IMO that's not really engaging in the discussion.