Removing cmdrs from Conflict Zone in HeHe

what a noobish and weak thing to do, i hope i run into you while i fly my dual APA TLB Vulture.. should be fun with that lousy loadout.
 

ALGOMATIC

Banned
what a noobish and weak thing to do, i hope i run into you while i fly my dual APA TLB Vulture.. should be fun with that lousy loadout.

I killed TLB FASs with this loadout, your vulture might tickle my shields (6000mj prismatic), keep dreaming though.
 
I'm no expert pilot, but I found the video very interesting. It was highly educational seeing how everyone responded to the attack. I'm quite surprised that a number of the CMDRs that were attacked didn't seem to respond or perhaps know how to even find who was attacking them. Perhaps this is one of those highly mismatched fights where we are watching someone who knows how to fly their ship well facing off against people who are maybe about NPC level? I know I wouldn't have lasted at all based on the fact that none of my ships have the kind of firepower to be a credible challenge and they probably would have folded like a wet napkin as soon as I made my big mistake (it always inevitably happens). I don't have the resources to build a super Anaconda, and I don't think I'll be there for many months yet. I'm in no hurry anyway. I've got a pretty super Sidewinder though.

As someone who prefers smaller ships, I tend to take it in very close when I am mixing it up with large ships. I find the increased maneuverability helps keep me out of the firing arcs of the larger ships for longer. I've found charging large ships head on without some kind of evasive maneuvers is a recipe for disaster especially if your shields are about 1/10 the strength of your opponents and it is likely that their firepower can evaporate your shields if you stick around for long enough. I mean, if I engineer the living daylights of my Cobra's shields and boosters, I might be able to get perhaps 250 or 300 MJ of shields tops. That'd probably be about 1-3 seconds of protection against the firepower in the OP's Anaconda.

I'm also very interested to note that FA-Off seemed to be very smooth. To me, it looked like quite nice flying. Maybe it's the inertia of the larger ships but I'm having a hell of a time keeping the smaller ones under control, especially when I'm maneuvering under fire. I might practice with the Python and see if it's easier.

While I don't agree with that kind of behaviour (i.e. I won't engage in it), I'm all for "play it your way" and I'll adapt. As long as I feel that I have a chance to actually acquit myself in one of these fights, I'll keep on seeing how I can get better. However if it got to the point where I got smashed every single time I engaged another CMDR, I'd probably go solo or private group too.
 
I'm no expert pilot, but I found the video very interesting. It was highly educational seeing how everyone responded to the attack. I'm quite surprised that a number of the CMDRs that were attacked didn't seem to respond or perhaps know how to even find who was attacking them. Perhaps this is one of those highly mismatched fights where we are watching someone who knows how to fly their ship well facing off against people who are maybe about NPC level? I know I wouldn't have lasted at all based on the fact that none of my ships have the kind of firepower to be a credible challenge and they probably would have folded like a wet napkin as soon as I made my big mistake (it always inevitably happens). I don't have the resources to build a super Anaconda, and I don't think I'll be there for many months yet. I'm in no hurry anyway. I've got a pretty super Sidewinder though.

As someone who prefers smaller ships, I tend to take it in very close when I am mixing it up with large ships. I find the increased maneuverability helps keep me out of the firing arcs of the larger ships for longer. I've found charging large ships head on without some kind of evasive maneuvers is a recipe for disaster especially if your shields are about 1/10 the strength of your opponents and it is likely that their firepower can evaporate your shields if you stick around for long enough. I mean, if I engineer the living daylights of my Cobra's shields and boosters, I might be able to get perhaps 250 or 300 MJ of shields tops. That'd probably be about 1-3 seconds of protection against the firepower in the OP's Anaconda.

I'm also very interested to note that FA-Off seemed to be very smooth. To me, it looked like quite nice flying. Maybe it's the inertia of the larger ships but I'm having a hell of a time keeping the smaller ones under control, especially when I'm maneuvering under fire. I might practice with the Python and see if it's easier.

While I don't agree with that kind of behaviour (i.e. I won't engage in it), I'm all for "play it your way" and I'll adapt. As long as I feel that I have a chance to actually acquit myself in one of these fights, I'll keep on seeing how I can get better. However if it got to the point where I got smashed every single time I engaged another CMDR, I'd probably go solo or private group too.

How dare you try to dissect the video in a helpful, constructive manner on this forum! How dare you sir!
 
It was highly educational seeing how everyone responded to the attack. I'm quite surprised that a number of the CMDRs that were attacked didn't seem to respond or perhaps know how to even find who was attacking them.

Situational awareness is as rare as common sense.

I know I wouldn't have lasted at all based on the fact that none of my ships have the kind of firepower to be a credible challenge and they probably would have folded like a wet napkin as soon as I made my big mistake (it always inevitably happens).

If you're taking fire from ship that only boosts to 336m/s that only has gimbaled MCs and frags long enough to be destroyed, that is your big mistake.

I'm also very interested to note that FA-Off seemed to be very smooth.

It always does in the Anaconda.
 
I'm surprised it doesn't turn the whole CZ hostile like if you attack an NPC without picking a side.
Now THAT is a good suggestion. Repped.

Perfect example of, "If yer not with us, yer agin us."

Sandro, you can include this in your new C&P system as well. No declaration for a side and blasting CMDR's in a CZ.
 
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ALGOMATIC

Banned
As someone who prefers smaller ships, I tend to take it in very close when I am mixing it up with large ships. I find the increased maneuverability helps keep me out of the firing arcs of the larger ships for longer. I've found charging large ships head on without some kind of evasive maneuvers is a recipe for disaster especially if your shields are about 1/10 the strength of your opponents and it is likely that their firepower can evaporate your shields if you stick around for long enough. I mean, if I engineer the living daylights of my Cobra's shields and boosters, I might be able to get perhaps 250 or 300 MJ of shields tops. That'd probably be about 1-3 seconds of protection against the firepower in the OP's Anaconda.

Dirty drive thrusters (at least G3), thermal shield and boosters + military hull heavy duty all those are enough to escape my very "fast" conda of 336 boost.

I'm also very interested to note that FA-Off seemed to be very smooth. To me, it looked like quite nice flying. Maybe it's the inertia of the larger ships but I'm having a hell of a time keeping the smaller ones under control, especially when I'm maneuvering under fire. I might practice with the Python and see if it's easier.

A conda MUST be flown FAO otherwise your targets will always be on your tail, its much easier with big ships than smaller ones.
 
Situational awareness is as rare as common sense.

Believe it or not, this comes as a surprise to me. When I got attacked the other day, I located my attacked in about two seconds and moved to engage them. How hard can it possibly be? I mean, their icon on the radar flashes white and red! And it's a hollow triangle.

If you're taking fire from ship that only boosts to 336m/s that only has gimbaled MCs and frags long enough to be destroyed, that is your big mistake.

Oh, I agree. My mistakes tend to be along the lines of getting impatient or something similar, which causes me to make a poor choice of maneuver, which then places my ship in prime position to receive a sustained burst of fire. Then you get thoughts along the lines of "well, let's try not to do that again, eh?"

It always does in the Anaconda.

I just fired up ED and had a crack at FA-Off in my Python. It's no Anaconda but it's the biggest ship I have. By jingo by crikey, FA-Off in a large ship is one hell of a lot easier than in a small one. I just did my first FA-Off landing in a Coriolis station, and I didn't crash into anything. Wasn't the smoothest or the best looking landing in the world but it's a start.
 
How hard can it possibly be? I mean, their icon on the radar flashes white and red! And it's a hollow triangle.

Inexperience and complacency.

I'm not sure most people even know how to read the sensor display.

By jingo by crikey, FA-Off in a large ship is one hell of a lot easier than in a small one.

It's more or less directly related to the performance of the ship...slower rotation rates and translational acceleration gives you more time to reach the speed you want and demands less precision to avoid over correction.

If you want a bit of a challenge without having to roll dirty drives for an Eagle or Vulture, try flying the GU-97 with FA off.
 
I killed TLB FASs with this loadout, your vulture might tickle my shields (6000mj prismatic), keep dreaming though.

Any competent FdL / FAS with a build that includes Tlb/Df Plasma will force you to high-wake eventually. Even deploying fighters will only delay the inevitable.

Well so is this where we require a wing, with someone carrying cascade torpedoes?

Actually, a humble Cobra with Reverberating Cascade Mines is enough.
 
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