Paging
@sallymorganmoore (one of the few people who do reply - I'd happily ping the others, but...!)
I'm one of the more positive folks about Odyssey, and have been able to live with the quibbles and bugs... until Patch 6. The game is now borked for me. I've encountered quite a few "glitchy" things like
shield percentages remaining on the left panel (so planets, stations, even a targeted jump system shows a shield percentage!) Or going to settlements and being presented with a
tiny landing pad HUD. And of course the second long delay for EVERY prohibited item people are trying to loot (which I know you guys have heard loud and clear, and are hopefully on.) But at the moment, the following bits have absolutely shattered the game experience:
NPCs not using flashlights (known and reported, hopefully they're on this).
Not only are the NPCs now impossible to spot in darkened settlements, but they seem to have suddenly been granted extreme tracking capabilities. NPCs are now spotting me while hiding and not making noise, from a serious distance while not even on my radar.
Retrieval missions can't be completed.
Take a mission which sends me to a nearby system. Arrive on site, take out NPCs. Salvage the item as instructed - am presented with a "Mission Objective:" message, but the mission progress doesn't update. Return to station to hand it in, can't do it. (Also note on these, the system it tells me to travel to is different than the one originally sent to.)
Game hanging when disembarking from SRV after changing loadout:
I have a couple of different suits I use, and one of them is one I found at a Frontier shop that came with extra backpack capacity. If I arrive at a settlement, there are times I need to switch suits, and... well, now I can't. The game will send me to a black screen where I hear the temperature warning, and that's it. Only action is to CTRL-ALT-DELETE and end the task, which leads me to the next issue...
ALL materials despawning if the game has to be left for any reason.
While I understand that people exploit relogging to farm materials and whatnot, and that this might be intentional - other reasons cause people to have to leave the game too. Someone's at the door. Work. Family. Dinner. The need to go to the bathroom. And currently in Odyssey, crashes. Lots of them. And if that happens at a site for any reason... then EVERYTHING at the site is gone. Well, except for the NPCs without flashlights currently gunning for us... (Also, if this is intentional, it does make "the grind" fairly extreme, so would suggest removing it!)