Am I reading this right? Do I really have to haul 200,000+ commodities? Someone tell me I'm misunderstanding something here.....that's 252 trips in the Cutter....
Please tell me I'm being an idiot
Well I thought I’d see what all the fuss is about and went and staked a claim with an outpost.
Went on INARA for my nearest CMM Composite site. I’m filling up my T8 with them until I no longer have a full hold and then topping up with other needed commodities. Im currently running at about 5% progress an hour.
It really doesn’t seem insurmountable to solo it in 4 weeks, even for a casual player. I wonder if part of the problem is people sitting waiting for stocks to replenish because they’re only running back and forth between a carrier and the surface?
I’m only on hour 4 so my experience so far may not be any indication of how things are generally.
just under 54,000 for a Coriolis
Does it change by the location of the system I wonder?total tonnage needed 69 012
Oh to have the time to play every day!Let's crunch some numbers for the basic Coriolis station:
total tonnage needed 69 012
ship to use - T9 or Cutter, cargo capacity 750
fully loaded deliveries needed: 92
30 days in a month, it takes three fully loaded deliveries every day, with two days in a month you deliver four.
Does it change by the location of the system I wonder?
The primary starport ... has an inherent cost and it also will have some infrastructure cost for what comes afterwards so the primary one costs you a bit more in terms of effort
There seems to be a difference between the tonnage for the initial port and for the same port if built after the primary port, so a coriolis will be ~70k as a primary port but ~55k if you build it after building an outpost.
The ~55k was for a new system.
From the dialogue before configuring the primary port, so not the colonization ship itself.Interesting! Were you getting the data from the colonisation ship numbers? Some people have reported a difference between the colonisation contact numbers you see when choosing a port and the colonisation ship numbers when you arrive to actually build it. See issue: https://issues.frontierstore.net/issue-detail/72180
This is what the Colonization Ship asked me to deliver for the starting Coriolis station, the simplest possible. Don't know how it was when choosing port, these are the actual numbers the builders need.Interesting! Were you getting the data from the colonisation ship numbers? Some people have reported a difference between the colonisation contact numbers you see when choosing a port and the colonisation ship numbers when you arrive to actually build it. See issue: https://issues.frontierstore.net/issue-detail/72180
You sure that's not for an Orbis Apollo? Looks just like what is showing for a new system build in the system I'm currently in.I have an outpost built and if I want to build a Coriolis in my system:
There are plenty of other things you can build which are way way cheaper. Why build a planetary port?Finally got my first outpost built after three days of grinding and making boring runs back and forth to the same ports
Great, now I'm going to build a planetary port....60,000 tonnes of steel just to get going
Forget it
It's for a Coriolis
I don't get why is the guy above getting 70,000 and I'm getting 210,000?
I have an outpost built and if I want to build a Coriolis in my system:
6436 water
2576 copper
32820 titanium
40220 aluminium
15124 liquid oxygen
1288 ins membrane
56304 steel
plus other bits and bobs that total 11,256
Total 166,024
223 full cutters and all the tritium I'll need to move the carrier about. Utterly ridiculous for one player
[edit] No wait I forgot the 45,000 CMM composite I'll need, add that on too