Roadmap after release

sorry mate, but i wholeheartedly think that this whole planetary landings and walking around stations thing would kill the game entirely.
elite is after all a space sim. if you try to build such things in, you make the game something it is not. and it adds to the complexity to such a vast degree that i strongly believe it will end up in everything being just a little better than bad (if we are lucky) rather than the core piece being great.
Umm...
panther1.gif
 
You're not the only one... Ok so the game has been out only two months. Ok...but...within another i expect a roadmap.

What i'm afraid is we're hearing nothing because they might have decided that it isn't worth it in the end. Like maybe we'll only get free updates for the next few months and then...well then that'll be it. It's not lije w'ere paying a sub so...if the game isnt selling enough and the player base dwindles (as its bound to with the current game) well what incentive do they have to make any dlc? It might not be worth the investment... so...if they are NOT gonna drop the idea of further expansions, right now would be a real good time to hear it.

Basically until ive seen WIP shots of walking around ships and stations or planetary landings....im not really buying it.


I mean the reviews all say that its a game with potential for the future...which...is gonna keep new players from buying it. I'll wait they'll think...and then everyone waits and FD decides to not expand Elite further...that's what im afraid of. Not to mention there's star citizen coming next year. I'm fearing they released ED as is to save on their investment. Like we'll releases it now and get what we can out of it an move on.

They need to tell us in no uncertain terms this isn't the case. If they don't do so, then the only reasonable assumption is that the game we have now is more or less it.
 
You're not the only one... Ok so the game has been out only two months. Ok...but...within another i expect a roadmap.

What i'm afraid is we're hearing nothing because they might have decided that it isn't worth it in the end. Like maybe we'll only get free updates for the next few months and then...well then that'll be it. It's not lije w'ere paying a sub so...if the game isnt selling enough and the player base dwindles (as its bound to with the current game) well what incentive do they have to make any dlc? It might not be worth the investment... so...if they are NOT gonna drop the idea of further expansions, right now would be a real good time to hear it.

Basically until ive seen WIP shots of walking around ships and stations or planetary landings....im not really buying it.


I mean the reviews all say that its a game with potential for the future...which...is gonna keep new players from buying it. I'll wait they'll think...and then everyone waits and FD decides to not expand Elite further...that's what im afraid of. Not to mention there's star citizen coming next year. I'm fearing they released ED as is to save on their investment. Like we'll releases it now and get what we can out of it an move on.

They need to tell us in no uncertain terms this isn't the case. If they don't do so, then the only reasonable assumption is that the game we have now is more or less it.

Please read my post above and stop panicking. They are not abandoning game. They are in fact extending team so they can work on core game and expansions in same time.

Update 1.2 is incoming in few weeks with 2 new ships and Wings mechanics, plus tons of improvements.
 
Personally I have no interest in being able to walk around stations or my ship- why would i want to waste time doing those things?

Planetary landings, on the other hand, would be great and could open up whole new mining opportunities as well as pirating goodies from the refinery you left on the surface.
 
I disagree that it is unrealistic, I think that if we keep giing good feedback, we can have both an amazing space sim that includes the space on planets as well. Some pretty crazy things are possible now I have no doubt that we could see a game far beyond our original expectations. And on a side not if you really just want a space sim, never land on a planet, no one is making you go dinosaur hunting with you beam rifle, but I for one (I don't thing I'm alone in this) really want to.

not talking about my personal taste. i would LOVE to go on planets and to the dinosaur hunting (that actually does sound very nice, ha). but it will not be great. you simply cannot have a freelancer type game and a cryis type game combined. not yet. i mean.. start with the engine... you'd have to build one that combines both ideals - which will likely kill even the higehst performing PCs out there.
and to the poster after who posted this 1984 or whatever pic of a planetary landing: i also didnt say that it is not possible to have both; i said I dont see it as a real possibility to have both being great.
GTA has been mentioned before - a game that combines walking, driving, flying, inside, outside, etc. - and it is a blast to play. but when it comes down to it: it isnt a racing game, because the physics are horrible, flying does feel anything but real, and even the walking around part is way behind any 3rd person shooter. sure, Rockstar found a very nice way to blend it all into a stroy and fun that those issues are not being perceived as issues... but then again it comes back to the question, what you want in a game. someone looking for a hardcore realistic racing game will not look for GTA. As will no one who looks for a sweet 3rd person shooter. oh and did i mention the HORRIBLE multiplayer piece of GTA? :)
so what is elite? well, based on the previous elite games, a rather simulation like approach isnt exactly surprising, is it?
 
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Well i just found this (old news to most regulars i'm sure but not to me) which seems encouraging:

http://www.incgamers.com/2015/01/el...h-300000-players-300-million-expected-by-2017

though im really not sure that sales are expected to stay strong throughout the year...dont these peak around release time and then severely drop later? I mean if im reading this right they're expecting 750 000 more sales this year? I don't think so...I don't know much about game sales figure, even less for pc exclusives, but i don't see why they would. 750 000 sales for the rest of the year that's 62 500 copies a month. I don't think that market is out there. Read the reviews on metacritic, it's full of disappointed people. Most people love the game for two weeks then leave. I mean yeah if halfway through the year we get walking in stations and ships then surely the sales would pick up then, but failing that...

Then theres this

http://www.incgamers.com/2015/02/elite-deadly-trademark-filed-expansion-perhaps

which is much more recent and seems encouraging too... but then again registering a trademark doesn't mean you're gonna do something with it.



I know i sound like a doomsayer but... i have been burned too many times. I just need to go outside and breathe some fresh air and calm down probably......... its gonna be ok...its gonna be ok...
 
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It looks as though they are dedicating a big part of their resources to getting the game working on Mac, which itself makes no sense to me as Mac users can now duel boot windows or use apps to emulate windows easily.

I think teaser videos or even images of what their graphics team are working on would generate a lot of excitement and help us deal with the waiting.
 
Using the search option with the term "roadmap" would have yielded your answer without the need to grace us with yet another thread on the subject.
 
FD have said closest to roadmap is Dev Update every Thursday. I actually enjoy them, they are very detailed, and Michael sticks around answering rather important questions.

Check out News and Updates section https://forums.frontier.co.uk/forumdisplay.php?f=39
Latest Dev Update https://forums.frontier.co.uk/showthread.php?t=116449

I'm following the dev updates closely, but it's very possible I have missed something. So, could you please point out where in those updates any concrete plans were outlined beyond 1.2?
 
not talking about my personal taste. i would LOVE to go on planets and to the dinosaur hunting (that actually does sound very nice, ha). but it will not be great. you simply cannot have a freelancer type game and a cryis type game combined. not yet. i mean.. start with the engine... you'd have to build one that combines both ideals - which will likely kill even the higehst performing PCs out there.

who whoa who talked about having a FPS on planets? has that seriously been mentioned by devs ever? Not gonna happen. Flying on planets is one thing. Landing at planetary stations and walking around it is one thing... but...turning the game into some FPS with fighting an all? That's not happening. Also it doesn't need to happen. Shouldn't happen. Its not what the game is. YOu're talking about whole new mechanics for one. And yeah Star Citizen is kinda doing some of that with boarding ships fighting but... I'm still skeptical that'll be any good. For all the excitement over SC they have yet to show us any footage of the persistent universe gameplay. you know..travelling around systems and stuff? Meaning..the core of the game...meaning..the only part that TRULY matters. My problem with Sc right now is ti seems to be all over the place without any real focus. I hope it's as good as it sounds... but anyone who remembers Robert from the 90s knows he always bit off more than he could chew. But anyway, i woulnt want ED to follow the same road. But...i dont get the impression thats what FD wants anyway.
 
I'm following the dev updates closely, but it's very possible I have missed something. So, could you please point out where in those updates any concrete plans were outlined beyond 1.2?

They have said at the beginning that they will always talk *only* about next update in detail.

So I hope we hear about 1.3 around when 1.2 launches.
 

nats

Banned
FD have said closest to roadmap is Dev Update every Thursday. I actually enjoy them, they are very detailed, and Michael sticks around answering rather important questions.

Check out News and Updates section https://forums.frontier.co.uk/forumdisplay.php?f=39
Latest Dev Update https://forums.frontier.co.uk/showthread.php?t=116449

True but that isnt a roadmap more just a development diary of what they are doing right now.

What we want to know is what they are planning to do to this game long term ie over the next year say. Like the devs produce for Kerbal (well actually i think its a fan produces with their approval). A sort of less 'wish' and more 'to-do' list. They know what they are doing we should be given an idea as to what they are and are not doing this year. Its only fair to fans when you are wanting them to stick with you through a long development cycle.

You cant say you are going to Kickstart this game by relying on the fans money to get it done, then ask for loads of input into what he game need to have in it, then produce half the game everyone was expecting and then just carry on developing it in a bubble not telling anyone where you are going. Thats just not on.

Anyway I have asked for this before, many times. I know I am wasting my time here though because one thing I have learned about Frontier and David Braben is they/he wont tell anyone what he is doing until he wants to, they dont seem to be very hot on marketing or communication, they dont even seem to be that good as organising themselves, so the fact is we wont ever know whats going on with this game. Its just a matter of sitting here and taking it for as long as we can and watching less dedicated people fade away whilst they piddle on with this and that.

They may end up with a fantastic game that David will be proud of but will there be anybody left from the original contributors who will be here to play it?
 
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They have said at the beginning that they will always talk *only* about next update in detail.

So I hope we hear about 1.3 around when 1.2 launches.

No, that's simply not true. In the 2nd dev update there was information about 1.1 and some outlook on 1.2.

Right now we are closing in on beta release of 1.2, and we don't have any confirmation yet that something like 1.3 is even planned.
 
just a general non specific none dated "we are working on this and we will be done when we are done"
cause as much as wings is very needed indeed but its not very exciting news.
i mean is new starports on the way? is planetary landing coming this year or the next?
what about ship interiors?
starport interiors?
a teaser trailer.....
another "future for elite"
anything but this dreaded silence which is making people very anxious and annoyed by there sheer non communication aside from bug smashing....

In games, I for one just like surprises, with the exception of a BSOD (Win 7 Pro) which occurred just recently.

Real life. Where's the money, time and resources coming from to do all this you want?

I'm not anxious, about this 'silence'. They do inform us to some extent.

I like your passion for the game but don't expect too much.
 
Personally I have no interest in being able to walk around stations or my ship- why would i want to waste time doing those things?

Planetary landings, on the other hand, would be great and could open up whole new mining opportunities as well as pirating goodies from the refinery you left on the surface.


Here's the potential problems with walking on stations..for it to be worth it, they'd have to change the menus. Basically...they'd have to make it that to outfit your ship you have to walk to the hangar..to buy and sell goods you have to go to the trader... and so on. And we need bars too and stuff like that. If you just walk around stations with no point to it then yeah.... i ont know. It's fun for five mins..

Also what i would very much like and which would hep immersion for me is missions given by npcs. In freelancer you could get missions from the mission computer on stations, and then you could get potentially BETTER missions from npcs at stations. Something like that needs to be included if walking around stations is gonna be of any use. Also, it should be able to be used as a hub for players to meet and socialize with other players, otherwise, again, not much use. As for walking aorund the ship well...youd have to be able to use some functions you couldnt sitting in your seat...i'm not sure what it could be but yeah....


And i can see the main point of planetary flight as being exploration. Like flying over the planet you'd get more exploration data and could stand to make a lot more money exploring this way. And maybe just maybe on planets with atmosphere you could walk out of your ship and explore some ruins or setltements and find stuff rare stuff to put into your cargo and sell for lots of cash...

Also with walking around....it could be REALLY nice to have like dead ships in space to explore...derelicts and such... again i suppose the point would be finding goodies. It could even be done in zero rgavity...opening the hatch or cockpit (for smalelr ships) of your ship and going out in space with thrusters....but im kinda dreaming right now i know. Still...feasible. Especially since the game is so instanced anyway. I suppose they'd have to make it no one can come around and blast your ship to pieces while you're out of it.
 
True but that isnt a roadmap more just a development diary of what they are doing right now.

They are ready to talk only about features ready for production. They won't talk about stuff which may or may not end in the game. That's how FD rolls, they have been quite consistent with it. Call it cultural thing, but I doubt anyone benefits forcing them to do otherwise.

What we want to know is what they are planning to do to this game long term ie over the next year say. Like the devs produce for Kerbal (well actually i think its a fan produces with their approval). A sort of less 'wish' and more 'to-do' list. They know what they are doing we should be given an idea as to what they are and are not doing this year. Its only fair to fans when you are wanting them to stick with you through a long development cycle.

It's not really fair imho to anyone involved. First it's not fair to fans to say 'see, these are things that *may* up end in the game and *may* be released this year'. FD have made few such mistakes and it wasn't pretty. I prefer them sticking to saying what's on table and what's not (for example we got confirmation that Orerry view and NPC dialogs are coming quite recently. When? I don't care, I just know they are worked on and they will be released).

You cant say you are going to Kickstart this game by relying on the fans money to get it done, then ask for loads of input into what he game need to have in it, then produce half the game everyone was expecting and then just carry on developing it in a bubble not telling anyone where you are going. Thats just not on.

Expectations are always hard to meet. And they are telling where they going, DDF is good guide (yes, it is not exactly a specification, but it is very good indication.

I know I am wasting my time here though because one thing I have learned about Frontier and David Braben is they/he wont tell anyone what he is doing until he wants to, they dont seem to be very hot on marketing or communication, they dont even seem to be that good as organising themselves, so the fact is we wont ever know whats going on with this game. Its just a matter of sitting here and taking it for as long as we can and watching less dedicated people fade away whilst they piddle on with this and that.

They may end up with a fantastic game that David will be proud of but will there be anybody left from the original contributors who will be there to play it?

Yes, there will be.

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No, that's simply not true. In the 2nd dev update there was information about 1.1 and some outlook on 1.2.

Right now we are closing in on beta release of 1.2, and we don't have any confirmation yet that something like 1.3 is even planned.

Of course there will be 1.3, 1.4 and 1.5. They talked about 1.2 only because everyone expected Wings coming. I expect news about 1.3 next week Thursday.

- - - - - Additional Content Posted / Auto Merge - - - - -

Btw, ED official Twitter account confirmed that community site is coming https://twitter.com/EliteDangerous/status/570526287057584128
 

Sir.Tj

The Moderator who shall not be Blamed....
Volunteer Moderator
Added to the main thread on roadmaps.

Please take a bit of time to search the forum before creating a new thread.

Thanks. :)
 
Whilst i would love a roadmap, i can fully understand why FD wouldn't want to publish one.
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unfortunately this community has shown it can't have nice things. there have been countless examples (wings and drive slaving being a classic) where FD have published a plan (in this case the DDF on drive slaving) then decided that, in the light of new information (in this case play patterns), to change the plan and then received massive flack for doing so.
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A lot people on this forum have a massive sense of entitlement plus an inadequate understanding of software development and any kind of engineering project in general.
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They fail to understand that sometimes feature sets have to change. Sometimes the feature that looked easy at the start ends up being impossible and compromises have to be made.
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They fail to grasp that, without a through understanding of the work flow and code, saying "adding feature X would be trivial, why haven't they done it" makes you look like an idiot. It's like shouting at Lewis Hamilton "All you had to do was turn the steering wheel the correct amount to get around the corner".
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FD, wisely, now focus on the near future. What is beyond 1.2? I have no idea, hopefully some improvements to mining, some more ships and lots of bug fixes.
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What i'd really love though is an upgrade to the mission/story system so it starts creating personalised "stories" for each player. Not the epic "fate of the universe" stuff, just little "eastenders" stuff. Petty feuds with underworld factions, smuggling, opportunistic piracy. That sort of thing.
 
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