Newcomer / Intro Sagan Terminal + ... got a bit too close .... !

I not sure you meant this, but I note I lost all my hard-earned exploration data regarding a system I had explored and that's been tough to swallow. :(
Yes exploration data is always at risk until you have sold it to cartographics, explorers coming back from a long trip have been known to take extreme care until they have safely docked and sold the data.

If it is just the one system then you can go back there and collect the data again, it is only after you have sold it that it becomes part of your permanent records.
 
They should really add the 15sec timer to the ‘sell stored ship’ and freewinder options, it can potentially put someone in trouble...
 
Yes exploration data is always at risk until you have sold it to cartographics, explorers coming back from a long trip have been known to take extreme care until they have safely docked and sold the data.

If it is just the one system then you can go back there and collect the data again, it is only after you have sold it that it becomes part of your permanent records.
But this is exploration of the Noob Zone, which I don't believe I've left yet. In reality who would buy it ! And what if I recover what I've lost (as little and insignificant as it is) and I get destroyed again ....... is everything lost again ? I'm not saying it shouldn't be lost, I'm just preparing myself for the next time ...... 😫
 
If they have same cannons as stations, yes such event is survivable, if you leave right away. Any loitering in area would be fatal.
Surface bases that have a trespass zone have less powerful weapons than stations. They can destroy small ships very quickly but on the other end of the scale good shield tanks (FdL, Anaconda, Corvette, Cutter) can loiter in trespass zones for a long time and destroy the defense turrets. Sometimes surface bases have authority ships patrolling the trespass zone that attack when the base becomes hostile. They can be a pain in the neck but again a good shield tank can resist them for quite a while (or destroy them if one doesn't care about gaining notoriety points).
 
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And what if I recover what I've lost (as little and insignificant as it is) and I get destroyed again ....... is everything lost again ? I'm not saying it shouldn't be lost, I'm just preparing myself for the next time ...... 😫

Yes. When your ship explodes, everything on board your ship that could potentially be sold for credits - cargo, bounty vouchers, combat bonds, intelligence packages and exploration data - is lost. You do not lose your actual credit bank account (apart from having to pay the insurance rebuy) or any ships and modules you might have in storage, and you do not lose things that don't cost you credits: Engineering and synthesis materials (raw materials, manufactured materials, and encoded data), uncompleted missions*, and whatever ratings, ranks, titles and reputation priviliges you might have made.

* - Missions themselves are not lost, and data from "data courier" missions is not lost, but if you are transporting mission-specific cargo and that cargo is lost on destruction, then it becomes impossible to complete that mission.

And yes, it is not logically internally consistent - there are four different kinds of "data" your ship could potentially be carrying, none of which take up any cargo space, but two of them (intelligence packages and exploration data) are lost on destruction, while the other two (courier data and encoded data) are kept.
 
But this is exploration of the Noob Zone, which I don't believe I've left yet. In reality who would buy it !

This, too, is not entirely logical. You are paid a bonus for being the "first Discoverer". But otherwise, it does not matter if you are "second discoverer" or "ten billionth discoverer", you still get paid the same for scanning a system classified as "Unexplored".

Flying around scanning and selling data for objects that other people have already discovered is a reasonably quick and violence-free way of earning moderately large amount of credits. Third-party apps called "Road to Riches" keep track of valuable objects to scan and calculate efficient routes for you to visit them.
 
This, too, is not entirely logical. You are paid a bonus for being the "first Discoverer". But otherwise, it does not matter if you are "second discoverer" or "ten billionth discoverer", you still get paid the same for scanning a system classified as "Unexplored".

Flying around scanning and selling data for objects that other people have already discovered is a reasonably quick and violence-free way of earning moderately large amount of credits. Third-party apps called "Road to Riches" keep track of valuable objects to scan and calculate efficient routes for you to visit them.
aRJay suggested this as the solution:
"Yes exploration data is always at risk until you have sold it to cartographics, explorers coming back from a long trip have been known to take extreme care until they have safely docked and sold the data.
If it is just the one system then you can go back there and collect the data again, it is only after you have sold it that it becomes part of your permanent records. "
Thanks RJ.


Where do I find these cartographers and/or explorers?
Are they available in SOLO Mode?
Thanks.
 
..........
Where do I find these cartographers and/or explorers?
Are they available in SOLO Mode?
.......

You have to be 20ly away to sell data for a system - so you cannot sell noob-zone data whilst in the noob-zone. If you dock outside the zone to sell it, you lose the permit and can't go back in.

However, if you travel outside the noob-zone by more than 20ly (TAKE A FUEL SCOOP) then you can FSS discover the bodies in systems and on returning to the starter area you can sell the exploration data in Station Services / Universal Cartographics - this will increase your exploration rank. (This is a boring process as you can't have a big jump-range in a starter zone ship* and you cannot buy a DSS so the payout per body is not great since you cannot map them.)

You can also increase your exploration rank by driving around on a planet in your SRV shooting meteorites and outcrops and scooping-up the element materials that produces.

(* I think this is the "most jumpy" ship from the starter zone - a Hauler, D rated, empty apart from a 2E fuel scoop - 18.59ly jump : https://s.orbis.zone/agqx )
 
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You have to be 20ly away to sell data for a system - so you cannot sell noob-zone data whilst in the noob-zone. If you dock outside the zone to sell it, you lose the permit and can't go back in.

However, if you travel outside the noob-zone by more than 20ly (TAKE A FUEL SCOOP) then you can FSS discover the bodies in systems and on returning to the starter area you can sell the exploration data in Station Services / Cartographic Services - this will increase your exploration rank. (This is a boring process as you can't have a big jump-range in a starter zone ship* and you cannot buy a DSS so the payout per body is not great since you cannot map them.)

You can also increase your exploration rank by driving around on a planet in your SRV shooting meteorites and outcrops and scooping-up the element materials that produces.

(* I think this is the "most jumpy" ship from the starter zone - a Hauler, D rated, empty apart from a 2E fuel scoop - 18.59ly jump : https://s.orbis.zone/agqx )
All make sense. Thanks. My aim is to retain my exploration discoveries should I get killed again. [I still have yet to check on how/why I lost my discoveries. It might not have been my death that caused it, although I think it was.] While I'm exploring the Noob Zone, its a good time to try things out, like visiting prohibited buildings, just to see what happens. But if death is the consequence with the loss of knowledge of what one has previously discovered, the penalty is huge! I just don't believe experience explores lose details of their discoveries, which might have taken them years to collect, if they die. The penalty is just to great ......
 
All make sense. Thanks. My aim is to retain my exploration discoveries should I get killed again. [I still have yet to check on how/why I lost my discoveries. It might not have been my death that caused it, although I think it was.] While I'm exploring the Noob Zone, its a good time to try things out, like visiting prohibited buildings, just to see what happens. But if death is the consequence with the loss of knowledge of what one has previously discovered, the penalty is huge! I just don't believe experience explores lose details of their discoveries, which might have taken them years to collect, if they die. The penalty is just to great ......
Just to add, upon death you also lose any combat bonds and bounty vouchers that you've acquired as well.
 
I suppose if I can't return to the Noob Zone once I've left it, what's the point of exploring, discovering and mapping it ! Other than learning how to do things, or practicing certain skills, it might be better to get out of here and join the real world. :unsure:
 
All make sense. Thanks. My aim is to retain my exploration discoveries should I get killed again. [I still have yet to check on how/why I lost my discoveries. It might not have been my death that caused it, although I think it was.] While I'm exploring the Noob Zone, its a good time to try things out, like visiting prohibited buildings, just to see what happens. But if death is the consequence with the loss of knowledge of what one has previously discovered, the penalty is huge! I just don't believe experience explores lose details of their discoveries, which might have taken them years to collect, if they die. The penalty is just to great ......
The idea is that you simply sell your exploration data before doing activities that put your ship at risk...

The exploration data that you’ve accumulated from just mooching around the starter systems isn’t likely to be much.

Once you have a spare 250,000 credits try installing a detailed surface scanner. Then when you’re flying in to visit a station try mapping the planet it’s orbiting before you drop.

This approach isn’t intrusive on your normal activities but can quickly build up a vast savings account of exploration data for you to sell. In fact, at the start of your career the data you pick up from surface mapping will frequently exceed whatever mission you’re currently working on...


OA explains how to surface map towards the end of his video here.
 
The idea is that you simply sell your exploration data before doing activities that put your ship at risk...

The exploration data that you’ve accumulated from just mooching around the starter systems isn’t likely to be much.

Once you have a spare 250,000 credits try installing a detailed surface scanner. Then when you’re flying in to visit a station try mapping the planet it’s orbiting before you drop.

This approach isn’t intrusive on your normal activities but can quickly build up a vast savings account of exploration data for you to sell. In fact, at the start of your career the data you pick up from surface mapping will frequently exceed whatever mission you’re currently working on...


OA explains how to surface map towards the end of his video here.
I do all of this after I've left the Noob Zone I presume ? (So that I can sell it to a Cartographer and recover it should I die).
 
I do all of this after I've left the Noob Zone I presume ? (So that I can sell it to a Cartographer and recover it should I die).
Firstly, if you’re playing in solo mode (you mention it further up) then there’s very little reason to stay in the noob zone.

You’re not actually safer from npc pirates in the noob zone. In fact, in many ways you’re more vulnerable due to the limitations on available outfitting.

Secondly, you don’t recover exploration data from uni-cart. You just sell it. Once it’s sold it’s gone and you get credits.

Your codex discoveries are permanent (I think), not given them much attention myself.
 
Secondly, you don’t recover exploration data from uni-cart. You just sell it. Once it’s sold it’s gone and you get credits.
So you can't recovery exploration data after dying is that right ?
CMDRs are careful with it so as to sell it, NOT to also recover it should they die ?
I'm just "reading other things" into the posts which are not correct ..........
 
I do all of this after I've left the Noob Zone I presume ? (So that I can sell it to a Cartographer and recover it should I die).
If you sell any cartography data to the Cartographer then you don't need to recover it.
Think of the Galaxy/System map(s) as your personal map book. When you gather system map data it's temporary stamped in your personal map book, Only lost if your ship gets destroyed. When you sell the temporary map data to a Cartographer they just make the temporary data permanent so you don't lose it and you're free to carry on with your business.
 
If you sell any cartography data to the Cartographer then you don't need to recover it.
Think of the Galaxy/System map(s) as your personal map book. When you gather system map data it's temporary stamped in your personal map book, Only lost if your ship gets destroyed. When you sell the temporary map data to a Cartographer they just make the temporary data permanent so you don't lose it and you're free to carry on with your business.
(y) ........ unless I die. So just to be clear: if I die, the Cartographer saving is lost to ....... ?
 
So you can't recovery exploration data after dying is that right ?
CMDRs are careful with it so as to sell it, NOT to also recover it should they die ?
I'm just "reading other things" into the posts which are not correct ..........
No you can’t recover exploration data if you lose your ship. If you’ve been out exploring it’s usually best to sell your data quickly when you return from a trip.

On the plus side, npc pirates don’t attack explorers. They will still interdict you and scan your ship for any cargo, but they won’t open fire on you if you’re not carrying anything.
 
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