It's frikken monopoly money.
That's a great point. It would be silly to ban someone over monopoly money.
Just as it was silly to nerf Sothis because someone might get more monopoly money.
I wasn't happy to lose my corvette to in open (to an npc) and I made my first 600 million at an average rate of 1 mio per hour, so that was quite some "lost progress" (to an open end goal, so it doesn't matter in the end, where we will all uninstall the game).
So, what, 20 hours of your life went with that loss of monopoly money?
How many hours have you played this game?
Open is PvP, not PvE. When there is another human involved, and rules you are expected to follow.
Open isn't PvP.
On some rare occasions: open has PvP elements.
And if, with all the combat logging thread, you expect that no one will do it: the problem is that you have unrealistic expectations.
Speak for yourself. This is why there are rules, and if caught you will be punished. It's not for you to decide who's day it ruins.
1) We are discussing what the rules *should* be, not what they are.
2) It's not presently "against the rules"... so *you* are the person deciding without sufficient authority to do so.
Your crappy internet is not my problem.
Exactly my point. My disconnects don't hurt you at all. So why are you trying to make trouble where none exists?
Indeed: It could well be *your* crappy connection that causes the disconnect. No way to tell.
Until someone annoyed enough to screen record all of their play catches you doing this, opens a support ticket with video evidence, and you get the ban you deserve.
It would be neat for someone to be screen capturing me in Solo mode (which is where I would actually be combat logging against NPCs)
But it's not actually against any rule.
And it's also no provable.
So yea, good luck with that.
In a MOBA? Your team is down a person, which statistically torpedoes your winrate. The other team gets an easy win they didn't have to work for, which feels remarkably hollow.
Which is why punishments for logging out make sense in a MOBA.
Elite Dangerous is not a MOBA.
You'll notice I was speaking specifically of league of legends. Players have been banned for repeated disconnects. Given that the developers here acknowledge it as an exploit, similar measures should be expected.
And league of legends is a MOBA... which is one of the few genre where logging penalties make any sense.
Elite Dangerous is not a MOBA. No one is harmed by disconnects.
Just take a deep breath and try focusing more on how you play than how others do.