If you look at the ship scale video that I referenced earlier the nominal height of our avatars in-game would seem to be around 5ft 11in, which would seem to be not unreasonable given current apparent statistics (available online) for 75th percentile male height (5ft 9in) and 95th percentile main height (6ft 1in). This places our avatar height squarely in the middle of these values and I would not be surprised if the designs were done so that the taller people could work and operate comfortably with-in the spaces.My assumption is that the firstgen ships and pads were built for waay larger doods, and enshrankenated on the interiors to fit much smaller doods and their space cabins, without properly re-greebling the outsides. That's my issue with scale, stuff being built in two different ones. Nothing to do with actual spatial awareness and everything to do with the model making processes.
It would not be an unreasonable design decision for ships to be designed to accommodate a variety of sizes of avatars and for the basic nominal avatar to fit around the mid-range of the nominal avatar size. That may give the impression to some that there is too much room inside the ships but it would be unreasonable to expect the ships to be either intentionally cramped or for ships to be tailored to specific avatar sizes.
I certainly do not get the same impression as you wrt ship and cabin sizes and how they are designed, I do however expect most of the ships (from the meagre sidewinder upwards) to basically be sized appropriately so that they can seemingly operate not just as vehicles of travel or combat but also as living spaces of at least a sort. That means that unlike with combat aircraft of the current day, there would need to be space to safely and comfortably move around in, that runs counter to the apparent proclaimed expectations of at least some of those that are complaining about the sense of scale.
I am personally a fan of sci-fi movies and fully expect in a game like ED for mainstream ship designs to be in-line with the mainstream craft intended for extended or exploratory operation. The sidewinder and bigger craft do seem to follow that basic principle whether we use the Runabout in Star Trek, the Diligent in Wing Commander, or the likes of the shuttle craft in Babylon 5 or Star Wars. We are not talking about pop-canopy craft like the X-Wing in Star Wars, the Starfury in Babylon 5, or the Rapier in Wing Commander. I would personally find it strange if we were.
When/if FD ever introduce space legs and/or avatar height parameters things might feel different to some but that does not change the simple fact that it seems clear that the main problem is certain individuals assumptions about how the scale should be.
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