GALNET:
Top 5 bounties... You search for them... They are hidden... Where ? Can you guess ?
You destroy my ship, I want to retaliate, How ? oh I cannot... you switch to solo or block me... I better admire the beautiful sun and planets then... Do some sightseeing...
I wish that FD Separates Open from Group/Solo, or at least restricted by a way.
For Example to pay a fee e.g. 5% of all your assets (not the current ones) every time you switch modes and a cmdr with a bounty locked in the mode he/she got it until the cmdr pays it...
Also ship destruction don't erase your bounty... Bounties on your head must be erased when you pay them or when you have 100crs and a sidewinder...
Well, tbh (and a little off topic) those bounty board things are not very reliable, but I have no issues with attaching bounties to ships, or to modes, I have no problems with most of the ideas out. Its just that everyone always wants to go full nuclear and bring up separating modes. They have said it multiple times, they will never separate the modes, and in this situation, it wont make a difference for the exploiters. What can be done in a group can be done in open, in a group. Maybe not as secure, but it would still be easy. They just have to stay on the move.
Again, I need to say I have absolutely no problem with something like limiting bounties to the mode/ship they were generated in. But I want the ability to switch between modes when I want. Not because Im hiding, but because I dont always want contact with other players.
My main point is that why should all commanders be penalized because a few people exploit or "hide" their bounties in solo...why should a mode be separated for that? If FDev separates the modes, it should be because they want to do it of their own volition, not because on small mechanic (that has a big effect in its own way) forces the split of modes - Anyways - this is all off topic
I believe this was a step in the right direction - Like they said, they could increase the cap past the 1 million, which I think they will eventually do. But with everything going on, this was a good way to stop or slow down the majority of the exploiters for now. Itll take alot more time and effort for them to come up with, select, and then implement a mechanic/idea to combat the whole situation