My 10 Credits worth....
I think this works provided:
1. It's handled as an energy transfer.
2. It's not 100% efficient - in other words to transfer 1MJ/s costs me say 1.2 to 1.4MJ/s from my own ships power. We know this must be true to some extent or another as the Lasers generate heat - so not all the energy from my power supply can be going to the Laser!
This would be a good reason why you wouldn't use it to recharge your own shields as it would be inefficient and you'd be better off just sending that energy directly to your own shields via a power line rather than by the Laser.
It would be kind of like using a battery to fire a laser at a solar cell to recharge the same battery - not a great idea....
However, it would be worth the energy cost (even though inefficient) when necessary to be able to recharge another ships shield at a distance as there's no other way.
Furthermore - not being 100% efficient will mean it won't be sustainable for prolonged periods and would put the "Healer" ship at a serious disadvantage if over used.
I think this works provided:
1. It's handled as an energy transfer.
2. It's not 100% efficient - in other words to transfer 1MJ/s costs me say 1.2 to 1.4MJ/s from my own ships power. We know this must be true to some extent or another as the Lasers generate heat - so not all the energy from my power supply can be going to the Laser!
This would be a good reason why you wouldn't use it to recharge your own shields as it would be inefficient and you'd be better off just sending that energy directly to your own shields via a power line rather than by the Laser.
It would be kind of like using a battery to fire a laser at a solar cell to recharge the same battery - not a great idea....
However, it would be worth the energy cost (even though inefficient) when necessary to be able to recharge another ships shield at a distance as there's no other way.
Furthermore - not being 100% efficient will mean it won't be sustainable for prolonged periods and would put the "Healer" ship at a serious disadvantage if over used.
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