Strange, very strange. Had my Anaconda at 98% and my repair costs were a mere 4.8K... So bugged me think.
Integrity, not repairs.
Its the hidden evil...
Strange, very strange. Had my Anaconda at 98% and my repair costs were a mere 4.8K... So bugged me think.
Strange, very strange. Had my Anaconda at 98% and my repair costs were a mere 4.8K... So bugged me think.
lol wut?
Integrity, not repairs.
Its the hidden evil...
Integrity, not repairs.
Its the hidden evil...
Please, enlighten me. What exactly causes repairs and what causes hull integrity?
I'm probably wrong but repairs = physical damage caused by weapons/station walls/asteroids etc. Hull integrity = a gradual wear and tear caused by using the FSD and travelling in general, hence why this is pretty frigging catastrophic for traders and explorers.
Can somebody not as lazy as me do the math:
Is it more cost effective to run the ship to the ground, not repairing anything, and just buy a new ship when it is shot?
(How sad would that be..)
Edit: a python cost 56M stock. If 2% repair cost 560 000 cr, that means you have to pay half the worth of the stock version of the ship to repair 100%. If the cost is linear.
Wow.
Conda im guessing ?
It also depends if you are Allied with the repair station...
When I was friendly with a station, my Anaconda cost 60,000cr to fix 1% of hull integrity (in 1.2), but was 30,000cr when I was in an Allied station.
I guess that is our 'punishment' for being to vocal about the 10% module depreciation.
One way or another they were going to make credit sinks to take away our money.
So this is what we got...
Edit: I'd prefer the 10% module thing over the high fuel, repair and integrity costs.
I'd expect it's a bug but not one that could have been detected during the beta due to all ships & loadouts being 1% of their regular price.
High fuel costs are fine because we have scoops. High repair costs are fine because it rewards good piloting (though originally they were a bit harsh). High wear and tear is just a flat tax and credit sink which you can't mitigate through good play or planning, so not so great.