Should ship transfers have a time delay or not?

Should ship transfers have a time delay or not?

  • Yes, ship transfers should have a time delay.

    Votes: 673 74.9%
  • No, ship transfers should not have a time delay.

    Votes: 226 25.1%

  • Total voters
    899
  • Poll closed .
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I guess I'm in the minority of wanting instant ship transfer. It already seems like too many things in this game take way too long to accomplish. Why add to the grind even more?


Totally valid, I take the other view, but I'd offer that "grind" is in the eye of the beholder (Dungeon Master was far better - sorry, Amiga reference) :)


Seriously, for me, this is not grinding, its part of the ambience and atmosphere. I want to make decisions with consequences in the game, I want the game to have weight, so it follows that organising for a ship to be transported to my location is a tactical choice that uses the resources of time and currency. Producing the ship magically and instantaneously diminishes that atmosphere and makes my struggle seem more trivial and have less weight.


I respect your view, but that's where I'm coming from, and that's why for me this isn't a grind.
 
Besides, there is still time for FD to add a delay.

Maybe, but this window of opportunity closes rapidly. Once instant ship transfer has been added to any live build, I think it will be next to impossible to replace it with a time-consuming variant afterwards. Some people who are then used to getting everything instantly will whine so loud on the forum that FD will probably not be able to correct this mistake once it happened. That's why it's important to point out the negative consequences we think this mechanic will have while it's still possible to change it.
 
We already have that mode-CQC and Arena.

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You are acting all entitled and spoilt. Good you admit to it. Having a delay on ship transport doesn't impede your ability to enjoy the game one bit.


Oh, I know. It doesn't. I'll be fine. I'm doing fine even now, without ship transfers.
Didn't stop playing the game when we Didn't have them. I'm Just reacting to what the "hardcore gamer" crowd. They too seem entitled and spoilt.
 
I did read the OP, i just didn't read the rest of the comments, since my expectations about the quality of the debate were set by the other thread on the topic.

And i do care about the feature. I'm looking forward to getting ships transportation in, with or without delay. It will be very useful for me. As i've pointed out in other threads, the in-game difference between zero delay and full delay in most circumstances is really minimal. Its only for extreme cases (eg: Jacques) where it would make a significant difference. Even then, with full delay, you could arrive, do some exploration or whatever for a day or so until your summoned ship arrives.

For those who don't like it beceause of lore, i don't view it as lore. Nowhere in the lore is it saying ships can instantly transport. Its just a mechanic that might be shoehorned in if FD decide to keep it.

Besides, there is still time for FD to add a delay.

And Jack is exactly the reason why I care about ship transfers. Very much enjoyed the idea of having a remote hard to reach inconvinient location. When it'll be crawling with the same old bubbly occupants it loses all that.

Would be par for the course of course. Obsidian Orbital was shafted by player factions, FD will find a way to shaft Jack as well.

Oh well .... there's always season 3 I suppose.
 
As in the other thread:
Ship tranfer yay! Definaltly!
But NOT instant! And only ships that can actually travel there...or introduce some kind of "ship carrier".
 
I assume those who are vehemently opposed to instant transfer would also like a delay introduced for repairs, outfitting, restocking, refuelling and cargo loading?

In terms of immersion whatever technology allows these services to be implemented instantaneously could surely be applied to entire ships.

If not please explain why and show your working.
(10 points)
 
I voted yes.

I also recall that for various lore/canon reasons the ED universe does not like computer control - which is why we fly our ships like WWII fighters.

I can't reconcile this with the proposal to 3D-Print our ships at the press of a button.
 
I voted yes.

I also recall that for various lore/canon reasons the ED universe does not like computer control - which is why we fly our ships like WWII fighters.

I can't reconcile this with the proposal to 3D-Print our ships at the press of a button.

Apparently lore and cannon just isn't fun if applied consistently. This is 2016, year of the brain dead.
 
At the time of writing this, 80% of those who have voted have voted for a delay.

"Forums not representative of the community" arguments aside, that's overwhelmingly supportive of a delay of some kind.
 
Yes, because the feature feels like a cheat with the 'instantaneous' implementation. It would undermine the concept of ship-specific jumpranges and be exploitable in countless ways, some of which are easy to imagine, but probably many more we can't even think of yet. I couldn't care less about the immersion-breaking nature of instant ship transfer. The game-breaking consequences are much, much worse.
 
I would like it to be a reasonable period of time, linked to how you ship is fitted out. Assuming it is being piloted by an NPC transport pilot, they would then plot the route in much the same way as we would. If there was an initial fee (say, 1,000cr per 10LY travelled), if your vessel had a fuel scoop then this fee could be reduced, as the NPC pilot would not have to purchase fuel, and it would also take less time. However, a ship with a poor jump range and no fuel scoop might have the fee increased, as the route would be more convoluted.

Something I also suggested (in one of the Gamescon threads) was background transportation. Let us say that Station A had something that needed to be transported to Station B (we do not need to know what this item is). Your ship is in Station A (or Station A is along the route your ship would take), and you either want your ship moved to Station B, or Station B is along a viable route to your destination. Your ship is also capable of moving that item. Station A then contacts you and asks if you would let them do this. The fee earned would more than cover the transportation costs, and they will cover all the fuel and servicing costs (so when you get your ship back it will be in pristine condition), and they will also cover any insurance pay-outs, if required.
 
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At the time of writing this, 80% of those who have voted have voted for a delay.

"Forums not representative of the community" arguments aside, that's overwhelmingly supportive of a delay of some kind.

But on the previous poll, only approx 25% were in favour of a full delay. So, even if someone only wanted a 10 second delay, they would be in the vote for a delay camp.

Both pollls had their issues, this one just different issues.

But yes, its quite clear a lot of people want a delay. I'll just refer back to my point of how a delay (even a 1:1 delay) makes little difference for a vast majority of scenarios.
 
I see no need for ship transfer if there is module transfer and distance ship selliing. Every ship you are not using, put your modules into storage.
Get to your destination. The ship you want at your destination, you distance sell, buy a repalcement, transfer your modules, fit modules. Instant ship transfer.

I see no reason to have the instant ship transfer at all in 2.2, seem like a waste of Dev time to be honest. If Ship transfer is going to take time, so should module transfer.
I personally would prefer if there was no Module transfer. It would make Ship transfer a useful feature.
 
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A forum poll is not a proof of anything, except that there are 200+ forum users who like tedium.


Although I disagree with you I can respect your preference for the instantaneous transport option.


What I don't respect is your lack of respect for those with a different opinion.
 
4:1 against instant transfers. Fairly predictable results. Just waiting for the unfounded complaints that polls are meaningless, reddit users aren't represented, and so on.

[Edit] oh look, I'm too late, missed it by about 15 pages.
 
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Another poll? Ugh.

Ok, in favour of a delay, but voted for instant just be contrary. I understand some people feel this is a battle for the heart and soul of ED, but some of the hysterics, exaggerations, and misunderstandings in the previous thread beggars belief. Not read this one, but presume its the same people having the same discussion all over again.

And no surprises with the poll results. About the same as the other one. Just made more binary. At this point, i'd have really liked a third option of "Beyond caring"

Not sure why this thread was allowed to live, but hey ho, I didn't make the call.


Well, you added nothing to the debate, and by your own admission your opinions are uninformed - not really clear why you posted.
 
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