That's a good solution, if you have network problems don't play the game. That may ostracize players who don't have that steady connection, but they're already being getting shafted.It's funny how extreme everyone's views on the solution are. It's really incredibly simple. Ships shouldn't disappear instantly when you DC they should float around for a few minutes and then disappear. The situation you disconnect in will do the rest if it's a crash in order to avoid attempt avoiding death.
I mean, I've played countless MMOs and it's a pretty fundamental part of any MMO that people don't crash to escape every dangerous situation. You may as well just be invincible.
The real problem is that FD is p2p, unlike most mmo's. They'd have to allow for a server to persist information for a short while in order to maintain that info for a length of time, and it's too much work for too little gain.
I got mega ninja'd, whoa.
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