Slave Carriers Update

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Yo why dont they just self destruct big whoop but they learn a good trait in the game mining will help them out in the future of the game so it might be good for the people that were taken captive
 
It doesn't benefit FDev to tell you where the line is.
Unfortunately I've run into this exact problem in smaller communities, and there's a special kind of player that demands to know exactly where the line is and will lawyer to the high heavens about the technical details when they do something that aggravates literally everyone, arguing that whatever odious thing they just did is technically allowable.

My usual solution has been to laugh at them and boot them out anyway. If you have to go around asking what the maximum amount of a jerk you can be before you get kicked out, then...
Why would I want someone around whose intent is to be as big a jerk as they can get away with?
This is why nearly every squadron or discord, where they have rules, will have something to the effect of "if you play stupid games then you'll win stupid prizes" to head off that kind of rules-lawyering.

However, when fees are involved (such as... well, buying the game) it gets a little trickier and the last thing they'll want to deal with is some jerkass being all "HWELL ACKSHUALLY UNDER PARAGRAPH 34 SUBSECTION A YOU DEFINE DISALLOWED TERMINOLOGY IN COMMUNICATIONS AND I THINK YOU'LL FIND THAT I WAS CALLING THAT OTHER PLAYER A MEATBALL IN SYSTEM CHAT THEREFORE THIS BAN IS NULL AND VOID"

While I agree with you in spirit, the world where everyone just knows to “do the right thing” doesn’t exist, whether in real life or virtual. Operating with rules that are purposely vague relies upon the one in power truly being fair at all times, and applying the rules equally to all parties. Defined rules must exist so that those in power can have some limits in how they apply them so that those without power can have some recourse.

Case in point, the example where you “laugh at them and boot them out anyway” makes me feel (whether true or not) that on at least one occasion you may have wielded your ultimate power more to stroke your own ego and less about it being the fair thing to do at the time.

I’m well aware that the less information FDEV provides, the better it is for them, and all the rules are vague in order to provide them with maximum leeway in their application. I just feel that it is wrong to punish people for things they do within the context and rules of the game, especially as this game has always been pitched as a cut-throat galaxy, without mercy, where anyone and everyone can be killed or wronged in other ways, at any time (within the game setting).

I did state in my post that maybe the reasons those guys were banned were for other things, outside the context of the game, and I hope that’s true. The scenarios I provided are not the way I play the game. Hell, I’ve never even ganked anyone, all the PVP fights I’ve ever initiated have all been consensual, but I wouldn’t want to see people that choose to play jerks get punished outside the game, no matter how big of a jerk they were. I’ve always advocated for a much stricter C&P system in game, where your choices matter much more than they do now.

With this being a virtual world and FDEV its creator, I would argue that it would be easy for them to put game mechanic limits on anything they truly didn’t want to be part of the rules (ie. station lasers and ATR). This would mean that anything within the intended game mechanics would be within the rules, and if someone does something with unintended game mechanics, they should at least get a warning to stop first.
 
Hah it's cool - spoilers within 30 minutes of an episode of something airing are a bit off but in the real, wired world I accept I have to take responsibility for things myself after that. The only sure way to avoid spoilers for anything is to go for complete internet blackout, which as you know I've actually done before, but it's not like I haven't already read all the books when it comes to The Expanse.

nah, leo was right, i should have shut up.

wasn't my intention. as it happens, the older i get the less i care about spoilers when it comes to film or literature. it's rare these days that some plot twists really takes me off guard, and when it happens it isn't at all the important part of the experience. actually, i think modern narrative focuses too much in constantly trying to baffle the audience (often with quite easy tricks which is just daft). i'd rather have them focusing on telling a good story, with meaningful characters and suggestive situations, interesting visual language, etc. if it is good, you can tell me the whole plot beforehand, i will watch and enjoy it all the same.
 
Yo why dont they just self destruct big whoop but they learn a good trait in the game mining will help them out in the future of the game so it might be good for the people that were taken captive
Self destruct isn't enough, they have to self destruct and forfeit their new mining boat, chosing the freewinder.

And to be fair, the rebuy UI is clunky at best.
 

Deleted member 182079

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lmao at all the people panicking because this definitely means they're going to ban pvp piracy now

get a grip, there's a wide gulf between "demanding cargo with menaces" and "social engineering someone over a period of time to outfit a ship that can't jump and taking them to a place where they would be stranded"

for a start, if piracy was banned they'd have to ban half the npcs in the game too
Lol, imagine - "this game only features hot-lapping now"
 
Lol, imagine - "this game only features hot-lapping now"

I like the idea that because the company made an arbitrary, knee jerk reaction to a publicised in-game event - that has prompted some players to demand, expect, some kind of Magna Carta - so they have an insurance document for future in-game activity. It must be lovely having such a simple view of how the world works.
 

Deleted member 182079

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I like the idea that because the company made an arbitrary, knee jerk reaction to a publicised in-game event - that has prompted some players to demand, expect, some kind of Magna Carta - so they have an insurance document for future in-game activity. It must be lovely having such a simple view of how the world works.
One thing's for sure, next time I consider pirating an NPC, I'll get legal advice from my solicitor first!
 

Deleted member 182079

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At least you know you are a significant part of the problem. That's growth ;-)
Well... my solicitor might drop me like a stone when they find out about the 70m in bounties a couple of my ships are connected to...
 
I think that at the heart of this issue is the inability of players being unable to separate their fantasy gaming Cmdr from real life.

If your fantasy Cmdr gets taken hostage or enslaved, so what? It is after all just a game.

There is also the issue that an adult allowed his child to play the game with improper supervision.

A ten year old supervising a seven year old is downright silly. The adult in question should not be saying that this is a problem with the game or community but rather a issue with allowing improperly supervised minors to engage in a game that has online interactions with strangers.

If FDEV want to take a stand and say

'hey, that thing you did in game was bad and we are going to punish you for it'

Then FDev have that right but they should be mindful that once you allow outlets like Polygon to start calling the shots or influencing your game design decisions, you are on a very slippery slope.

Of course there is also the issue that I have seen not one Bally piece of evidence to support any of the following:

A. The described slavery was in fact real
B. FDev have actually noted the issue as an exploit
C. The Discord interaction was real
D. FDev have actually punished the responsible Cmdrs

This entire thread has been a jolly romp into the trenches of thought experiment, what what

Toodly pipsky and a very stiff upper lip old beans
 
If FDEV want to take a stand and say

'hey, that thing you did in game was bad and we are going to punish you for it'

Then FDev have that right but they should be mindful that once you allow outlets like Polygon to start calling the shots or influencing your game design decisions, you are on a very slippery slope.

My take is that this isn't actually a change to the status quo in any way - its always been like this, its simply been that up until now, we haven't witnessed an event to which Frontier chose to react to becuase this event is unique (Press + "Think of the Children" + Odyssey Release activity - its a perfect storm)

They may never react ever again. Or perhaps they'll choose to bring out the ban hammer every Thursday, just after tea time. Who knows. And for the 99.99% of players who are not a complete and utter "Richard", Who cares?
 
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