Hello Commander Martin Schou!
Once a power is meeting collapse conditions (within bottom three, no expansion) then a count will increase for each cycle that sees the power remain meeting these conditions, until either collapse or expansion occurs.
As soon as a power manages to expand the collapse threat should be removed; should the power then fall back into the danger zone the count will start from the beginning again.
The idea is that to kill a power there should be a requirement to "lock down" expansion for a significant period of time, whereas all the power in danger needs to do is manage to expand to give themselves some breathing space.
Hello Sandro,
I understand you are quite excited about the prospect of this dramatic change in powerplay and I apologise in advance if you feel this is hijacking this thread but I and many others feel like there is something far more important and drastic facing powerplay. I admit I've not touched powerplay in several months, I've been in hospital for quite some time and unable to play the game but I keep up with what is going on in powerplay.
What do you say about the constant calls from the de-facto leaders of the major powerplay player groups to stop powerplay for a short while and make sure fixes are put in place? You see we love powerplay, we honestly do, we put hours and hours into it. We want powerplay to work, to be great, to be what is the end-game of Elite Dangerous. We'd love to help you make it work. Fact is right now the state of powerplay is threatening to destroy the communities it has created. Even now the major group that de-facto controls Winters is thinking of just pulling out altogether and I completely understand why. We feel like we're being ignored and when we are communicated to it's almost as if the devs do not even understand powerplay. Especially when they offer "fixes" which do not fix anything and in fact make the situation worse.
This is a CRITICAL period for powerplay. This week was supposed to be a triumph. The first whole year of powerplay. A new power on the horizon! If I was the players in that potential new power I'd be looking at the people who currently play powerplay and when I look at them I'd be aghast to see how downtrodden the morale in the entire community is, especially among the leadership who have to try and steer these powers in a smart direction. Who wants to be a part of that when the current community is basically about to call it quits? This is an extreme issue and when all the community groups from across all powers are banding together and saying enough is enough we just seem to get ignored. Have you not seen the poll calling for powerplay to be halted? We'd be happy for that to happen if it means you'll fix it down the line!
Call Mahon the winner if it means fixing powerplay! Call this Season 1. Take powerplay out of the game, freeze it. Whatever it takes to stop it. These "on the go" fixes just makes it worse for us all. While it's down look at it, fix what is broken, implement those changes you want. We'll happily spend the hours we usually do on powerplay on beta servers giving you feedback. Once all that's done bring it back with a bang, a re-launch. It'll inject life into it again.
Because right now all Fdev is doing is sucking the life out of it. A new power won't change anything. It'll only serve to show others how broken the morale of the community is.
Sorry if this seems rushed and ill-structured. I'm currently sitting using a tablet as I've not access to a PC in the hospital. I just really wanted to get the point across Sandro, we love what powerplay could be, but how broken it is and these bugs are turning it into something we hate. Please we want to work with you to make it something great. But it needs to be stopped before the community just gives up on it altogether. Stopping it and stating that you're going to fix it will raise our hopes that it truly is cared about and it'll stop these communities leaving and dying out.
CMDR Enef Freestar
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