anyone tried setting the option FX QUALITY to OFF? A bit weird but I gain a lot of FPS especially on surface stations. I'm doing some more testing right now.
Currently on the ground at a high metal content world (no atmosphere) an frame rates running between 90 and 100 fps. Thanks for the suggestion. I'll leave it "off" for the moment.
I just did a "fast as hell" fly around near the surface (lots of texture on this world) and watched the FPS meter while trying not to fly into the ground. I'm getting between 60-80 FPS depending on detail after setting lots of settings to MEDIUM, frame rate limit to OFF*, anti-aliasing is now OFF, texture filter now TRILINEAR, supersampling at 1.0. Upscaling is locked at NORMAL (no other options available with some of the settings marked "off" or "medium"), terrain quality and sampler quality both at MEDIUM, material quality ULTRA, terrain work slider at middle (50% I guess), volumetric at ULTRA.
*frame rate limit on my PC doesn't use FPS ranges; it uses 60, 90, 120, 144, 300 Hz. I must confess I'm not sure how to interpret that into frames per second but at the moment it's turned OFF.
Getting better frame rates doing this "flying around like a banshee" to have detail flying under the ship and getting better frame rates at the moment, only I really hate setting anything to less than Ultra like I had under Horizons. All they had to do was add atmosphere to certain planets. I didn't expect it to break everything. I can live with it but I shouldn't have to. Oh well.....