So where do RP bad guys stand?

That's the thing. ED is being painted as a haven for 's and slavers through the bad auspices of a click bait article that used the idea of a kid being induced to do something...

I have been playing the game for years and I just don't get where the idea comes from that this community is like that.
It only needs one bad thing. The countless interesting and altruistic things players have done over the years don't make for good click-bait.
 
I have been playing the game for years and I just don't get where the idea comes from that this community is like that.

Nah, it's not. Just a snag brught about by carriers and some over enthusiastic internet rhetoric. Never seen that before!

If you've ever noticed there's an description of the difference between game modes when you continue the game (open/solo/group). That doesn't exist for fleet carriers which exist across all game modes and it's not obvious where to put warning without disrupting game flow every time you land. Effectively even if you dock in solo, when you land on someone else's carrier, you're entering a form of open mode .. and that might be different from the game mode you chose to play in.

The question is (1) where do you put the disclaimer without making fleet carriers miserable to dock with and (2) how do you effectively and fairly sanction people who exploit the differences in the carrier's game modes and jump range.
 
People talk about "exploiting new players" like people new to the game are all naïve children or elderly dotards being fleeced of their funeral savings by some flinty-eyed, shark-toothed psychopath. Completely helpless, incapable, doe-eyed victims who will either be emotionally crushed by this terrible experience and never return to the game, or just keep mining forever in an enslaved vacuum.

It's a load of tosh. The vast majority of new players are intelligent adults who have played games before, can use a search engine, problem-solve just as well as any of us, can figure out when they've been scammed, and communicate amongst themselves.

How it should have gone (and probably did for some):

So I started playing Elite, some guy said he had a great way of making money in the game so I did what he said, he took me to a remote system in his fleet carrier. But then I slowly realised I was trapped there. Word started spreading around the other miners in the system: the guy was a slaver and he'd kidnapped us to mine for him. A few of us banded together, reached out to other player groups to strike a bargain to break us out. Now I'm part of an underground railroad movement trying to disrupt the slavers' activities. Such a wild ride. This game is great.

How some pearl-clutchers reacted:

Mum! Muuuuuum!
 
FDEV designed the mechanics that made these events possible.

Players use the mechanics as designed and are banned.

I don't really care what the RP motivations are.

The blame lies squarely on FDEV.

Better to hire better designers that build appropriate counter mechanics for players faced with this situation. Allow for pilot station to station transport - problem solved in advance.

Same goes for ganking with no meaningful in-game consequences. Lock murderers out of high security systems - problem solved.

FDEV bakes antisocial gameplay mechanics into the cake without effective counters, and is backpedaling on this one because of nasty Discord posts.

Odyssey will be epically rife with this sort of thing. With aimbots, speedhacks, undermeshing, p2p shenanigans, etc. etc. it's only going to get compounded.

So in answer to the OP, yeah go ahead and RP however you want with the in game mechanics. You should be safe as long as you don't say something stu pid on Discord.
 
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So given the issues with the Slavers. I would like to know where FDEV stand on "nicer" bad guys stuff. I am a RP pirate who does the following PvP Piracy, Kidnapping players and holding for ransom and recently I did a video (on my youtube same as my GT) as we moved into Pirate Protection Insurance (PPI) now obviously I would like to clarify if any of these contradict the new rules of conduct I did check before and these all seemed okay the way we were running them. I am a Member of the DMPS a Xbox pirate faction who always look for new ways to be RP criminals bad guys but not "BAD GUYS." we are in it for the emergent gameplay.

So please let me know if the following overstep so we can adjust or stop doing them before we get banned.
1, PvP Piracy I rob players in open messaging beforehand offering a 24 hour pass if they comply, if they do not it is hatch breakers away? (I would hope this is still seen as okay game play).
2, Kidnapping a player and holding them for a ransom. We have kidnapped many CMDR's (they have to be willing to RP as of course they could easily log out if they did not want to play victim). We then ask the community to pay a ransom or we kill the hostage. Normally someone nice pays us our Lavin Brandy or other cargo demands.
3, PPI insurance which we just launched we are asking player groups to pay us to not BGS them. The video on my channel explains we have done this to one player group and in the process of doing it to a 2nd. For RP reasons and to keep it light and fun we only ask for a small amount. We ask for 250 million upfront or more if we turn up (around 500 Million) but of course we negotiate..it is all about the RP fun. We would not do this to small squadrons as would only target those who can clearly afford it.
RP bad guys are fine. RP is when you play roles which you've agreed, and the game is to do so consistently. Being a bad guy in RL is not so good and can be a violation of ToS as we've learned.
 
This could have been a really great moment for Elite, that could have culminated in good press for F-Dev. I can't imagine the player base at large would allow the slavers to go unchecked, and when the Elite player base is driven to solve a problem, even when the solution requires brute force, they solve the problem. Now that the slavers are known it wouldn't have taken long to find their mining systems and disrupt their activities. This ban effectively robs the game and its players of those experiences.

Yeah, I was hoping for a situation akin to what happened in EVE Online a few years back; a massive fleet of players heading out to liberate people in a similiar-ish situation to this one.

Here's a link to the story: https://www.pcgamer.com/how-a-scam-...nto-its-greatest-rescue-mission/#comment-jump

I don't really understand the bans after Frontier put a report in game on GalNet, it seems this was a starting point towards a much larger community response that would have created a very engaging and interesting piece of emergent gameplay that would have made headlines guaranteed. Frontier dropped the ball here, imo.
 
It only needs one bad thing. The countless interesting and altruistic things players have done over the years don't make for good click-bait.
Remember the rescue mission for the guy who got trapped in a crag for the longest time and ED found ever more inventive ways to rescue him? That was emergent content, no scamming, no horrible attitudes, just pure gameplay. Mario something it was I think.

Or the support given to that poor child who was dying and the whole community rallied around to make his time on Earth just that little bit more bearable...

It enrages me...
 
Would they have known about rescue possiblities without 3rd party tools?

Probably not without an official reference to Fuel Rats or Hull Seals in game. Both of those are also emergent groups though, like the piracy was, and I'm not sure how well they operate in Chinese or other supported languages. They're informal.
 
Probably not without an official reference to Fuel Rats or Hull Seals in game. Both of those are also emergent groups though, like the piracy was, and I'm not sure how well they operate in Chinese or other supported languages. They're informal.
So in-game communication mechanics to request help from other players - absent.

This is an FDEV design issue not a player playing the FDEV designed game issue.
 
...a much larger community response that would have created a very engaging and interesting piece of emergent gameplay that would have made headlines guaranteed
But only for the Xbox community?
Wasn't the whole shebang all Xbox players - no other platforms could have 'interacted' with the 'baddies', or even the 'goodies' 🤷‍♂️
 
FDev should ban all "slaves".
- First learn how to play the game, noob. Now back to your starter zone for two more weeks!

Imho this is the expected result of all those "Earn 400 mil/hour by mining" vids and lack of in-game hints and tips, so people rush-in and start crying.
This all went too far.
 
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