"Soft" Restart Considered

I quite like the idea of starting over again, in a Sidey, with 100cr in the bank. But don't want to lose all I've built up (see signature for the fleet) so have never gone near the idea. I did think I could take my credit balance and mentally ignore the first xx million, and pretend I just had 100cr, but that seems a little awkward.

I've been saving up for the Mil Spec bulkheads for the T7 (yes, I know!), and have 14.3m in the bank right now, which is enough for me (they cost 14.1m at the Founders World).

It made me wonder, if I buy that big item, and find a way to spend the remaining few hundred thousand, to leave me at or close to 32,100, enough to buy a basic Sidey and 100 Cr cash. True, I'd have a garage of ships worth 50m+, but I could jet off to another bit of the galaxy and 'start over'.

Just curious if others have done this, or have ideas about how to 'start over' without really starting over. I think those early stages of the game are very good. As a backer I had the luxury of a Cobra start and 1000cr, although throughout testing in 2014 kept going back to the start.
 
Just buy the part, buy x amount of cargo to leave you with 32000 then jettison said cargo, but Sidey and store t7. Then go off to another part of the galaxy and pretend your garage d9esnt exist.
 
You seem like an honest enough chap to pull this off.
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For extra excitement make sure you start in your Sidewinder at the normal start system or even Lave like in the BBC 1984 version and do it all in Open!
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You seem like an honest enough chap to pull this off.
.
For extra excitement make sure you start in your Sidewinder at the normal start system or even Lave like in the BBC 1984 version and do it all in Open!
.

Just avoid leesti at the moment there seems to be common sense issues in the station at present (hopefully they are sorted by now ;) )
 
Here's how you do it:

1. Put everything you have into a large ship (modules you can resell later).
2. Dock said ship and have enough for a sidey.
3. Buy sidey, bare bones.
4.. Wreck sidey
5. Select to start over at Trevithick, leaving your docked nest egg so far away you can't get to it anyhow.

You'll have to build yourself up just to travel back to your docked ship, and that should give you enough taste of being poor again.
 
^ This but don't jettison the cargo. Leave it in the ship you park when you buy your sidey. Then go back to LHS Reshanoobstart or whatever it's called and do all that other stuff you said about pretending you don't have 50mil in ships tucked away.

Then when you get bored of kidding around in a sidey you can go sell the cargo and be right back where you were. And park whatever ship you'd worked up to for whenever you feel like you want to pretend you're poor again.

Can you swap ships whilst the cargo bay is full.
Methinks not.

OP Good luck, you'll enjoy the Sidewinder, keep her and outfit her well.
 
Here's how you do it:

1. Put everything you have into a large ship (modules you can resell later).
2. Dock said ship and have enough for a sidey.
3. Buy sidey, bare bones.
4.. Wreck sidey
5. Select to start over at Trevithick, leaving your docked nest egg so far away you can't get to it anyhow.

You'll have to build yourself up just to travel back to your docked ship, and that should give you enough taste of being poor again.

I didn't think about wrecking the Sidey but that's a nice twist to a clean slate. I'd actually end up back in Lave (which was my starting system), and I'm usually around 40Ly from there anyway LOL (although have travelled much further afield), but having got in with the Feds I might try my chances down lower with the Empire systems.

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^ This but don't jettison the cargo. Leave it in the ship you park when you buy your sidey. Then go back to LHS Reshanoobstart or whatever it's called and do all that other stuff you said about pretending you don't have 50mil in ships tucked away.

Then when you get bored of kidding around in a sidey you can go sell the cargo and be right back where you were. And park whatever ship you'd worked up to for whenever you feel like you want to pretend you're poor again.

Nice idea but you can't store a ship with cargo in the hold. I will consider spending big on some guns for the T7 too, to clear out the bank account. I can always sell them later, and jettisoning a few hundred thousand credits of cargo doesn't sound that daft, and could be made back later, but might also make a large mountain to climb back to in the Sidey.

I've thought of a slight downside, that I'll be offered missions based on my current ratings and reputation, so could easily be given a 50k bounty hunt mission to pop some pirates, so I might need some self-imposed rules to only accept missions in proportion to my advancement in the start-over.
 
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I think we should all start over from scratch because many people have gained billions of credits due to exploits in the game that have now mainly been fixed.
But the big reset should only happen when FD have figured out a way to stop people using the cheat apps. Everyone would then start on a level playing field including new comers to the game including Mac and xbox players.

I currently have about 200M in assets but would quite happily give them up if everyone started from scratch.
 
I think we should all start over from scratch because many people have gained billions of credits due to exploits in the game that have now mainly been fixed.
But the big reset should only happen when FD have figured out a way to stop people using the cheat apps. Everyone would then start on a level playing field including new comers to the game including Mac and xbox players.

I currently have about 200M in assets but would quite happily give them up if everyone started from scratch.

I could pretend to agree with you, since it ain't going to happen. If they were not prepared to do a wipe of ill gotten gains after the gamma, then they are hardly going to be happy to do so now. I would like a complete wipe of exploration so we can start again 'properly', but that also sounds unlikely since FD are pretending that what we have is great and all we need is a bit of polish.
 
Just bought a second account so I could play multiple roles. Laptop on the sofa, I am in my sidewinder and my main rig is my main game for now. Real life is putting me on the lap top more.
 
So I just 'started over' this morning. Bought the Mil Spec bulkheads for the T7 for 14m which left around 350k, which I played around with on the Adder in the garage, to get my balance down to 32,064. I then bought a Sidey for 32,000, and with the remaining 64cr bought one ton of Food Cartridges for 44cr and one ton of Biowaste for 20cr, to leave a NIL balance. I then flew into the nearest sun, on silent running to heat boost until the ship melted.

I was offered a credit loan of 1420 to buy back my 'old' Sidey fitout, but plumped for the restart at Lave, Castellan Station. A bit annoyingly (hangover from being a KS backer?) I came back with a clean Sidey but also 1000cr (I was hoping for a NIL balance start). Screenshot below confirms Lave with 1000cr and a Sidewinder as of today's date.

Lave Sidewinder Restart 8 Aug 2015.JPG

I've done my first trade run, three tons of Fruit & Veg and one ton of Algae and turned a ~300cr profit. Yeehah, the future starts here!! I'm planning to head down to the Empire area this time, and I've spotted what looks like an interesting Agri/Indi mega-population system with some stations at <100Ls, so that's my target, but in the Sidey I can't get there (yet!). In my first go I was Fed-focused. The upside of moving down to the Empire is it physically takes me away from my stored ships (out of sight, out of mind). Unlike my first time around, I think this time I'll trade up ships as I go, rather than keep/store them (see signature below for what I mean).

I did notice at Lave I immediately got offered a courier mission for 13,000cr. This required an explorer rank of trailblazer, which I do still have. I can't undo my ranks, but what I will do is set a self-imposed limit of not accepting missions for more than 25% of my credits, (later on I may need to adjust this limit, once I've built capital in my ship), so for now no missions > ~300cr.

It's been a refreshing morning. All that's left is to give the Sidey a name. I was thinking Stormbringer for old time's Sci Fi sake (if anyone knows the reference).
 
I have over 100 million and so could buy over 4000 sídewinders with that, so sidwinders are now like disposable paper plates which may be good for practicing planetary landings.
 
I have over 100 million and so could buy over 4000 sídewinders with that, so sidwinders are now like disposable paper plates which may be good for practicing planetary landings.

Slightly misses the point, but I'm glad you seem to be having a good time. Not sure on my 'balance' it's mostly tied up in ships (see signature block below).
 
An update on progress. Last night I traded in the Sidewinder for an Eagle. Since Saturday in the Sidey I've mostly done commodity trade runs and some exploration. Initially this was in an 'island' of systems around Lave, due to the < 8ly max jump distance. This was fine. I just moved from Agri to Indi and back again, up a run of systems. I kept the original 4 tons cargo rack and also kept the shields and basic scannner. After getting to 10k credits I used ~6k to buy a class D FSD, which moved me to 10Ly max jump and suddenly most of the main system bubble opened up to me, so I plotted a 25 jump trip "down" towards a target Empire system (hopefully my new home).

I kept trading as I went, and also started earning exploration credits for new systems, at least once I moved 20Ly on from them. My most profitable scan was 12k credits from one system. To me this proves the value of keeping the basic scanner, but I do know others suggest maxing the beginner Sidey to 10 tons cargo space. The shields proved useful on three intedictions suffered, as I was peppered with shots before being able to get away. I did eventually remove the starting pulse lasers as I figured I'd never fire them and that freed a bit more weight for jumps. I also upped the power plant, thrusters and shields to D grade, which improved performance but also further lowered ship weight, and ended with ~11Ly max jump distance.

I checked missions, but my own "25% rule" (no mission value at more than 25% of currently accrued wealth) precluded me from taking any on offer, which were mostly offered based on my previously achieved higher rankings.

One reaching my target Empire system I discovered it's a PowerPlay contended 'hub' system, currently being undermined with 1000 ships visiting in the last day. Not the quiet backwater I hoped, but makes for more interest.

I decided I wanted to use the Sidey to make at least one Bounty Hunt kill and one mission. I selected a basic courier mission for ~400cr, and coming back to my new home system, loaded a pair of Gimbal Pulse Lasers and headed to the NAV looking for 'wanteds'. After a while of looking I spotted a Wanted NPC Sidewinder so opened fire. I was doing ok, making slow progress, when the NPC decided to jump out to HS, so I lost him. Next up a Wanted NPC Imperial Clipper with 29k bounty. Too strong for me, but the local security Eagle took him on, and was soon joined by a security Anaconda. The conda had the clipper down to 40% hull pretty soon, so I jumped in with a few shots and nabbed the bounty on the kill.

Since Saturday, so five days but maybe 6-7 hours of play in total, I was able to amass ~100k credits. I'll say 29k from the one BH kill, ~40k from basic exploration data and ~30k from trading profit. This would be enough to move to an Eagle or a Hauler.

I've plumped for an Eagle so I can make some credits BH'ing, and will then move to a Hauler to spin up some more credits trading.

I should add, on my initial start in the game I started in a Cobra. Due to technical graphic problems (since fixed) I couldn't fly a number of initial ships, so was unable to use anything but Sidewinder, Cobra, Asp and Lakon T6. I did go back later and quickly bought the smaller ships, but could "A-grade" them on purchase, which isn't the same as building bottom-up, as I'm able to do now.
 
Your stored ships will be like money in a savings bond. Don't touch them while you play the rest of the game again. I think this would be better than a reset unless you wanted to rank up again. I'd almost be tempted to start a new save but I don't want to regret it.
 
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