General solution to Frontier's ARX cash-in problems

Colonization-Monetized (TM):
  • Colonization Module with Colonization agent for Fleet Carrier (enables FC as colonization point), 50k ARX (2k ARX for ED lifetime-backers)
  • re-name of procedural generated star-system (exclude custom by dev/other-player), 25k ARX per star-system (1k ARX for ED lifetime-backers), limit 1 system rename / day or week

introduce visual livery for stations of Squadron linked minor-factions aka PMF (player-driven minor factions)
  • PMF's station landing-services in-UI banners, behind faction / station name ( 15k ARX)
  • PMF's station outside advertising placard billboard (8k ARX)
  • PMF's station in-hangar livery banners / billboards etc, (5k ARX)

introduce Shared Squadron's Super-Carrier (SSSC) with livery
  • Colonization Module with Colonization agent for SSSC (enables SSSC as colonization point), 25k ARX (2k ARX for ED lifetime-backers)
  • SSSC's usual visual livery (5k ARX) similar to FC (color of landing pads/exhaust etc.)
  • SSSC's landing-services in-UI banners, behind faction / station name ( 15k ARX)
  • SSSC's outside advertising placard billboard (8k ARX)
  • SSSC's in-hangar livery banners / billboards etc, (5k ARX)

introduce Squadron's Mega-Ships, for the linked player-driven Minor-Faction (PMF)
  • SMS's usual visual livery (5k ARX) similar to FC (color of landing pads/exhaust etc.)
  • SMS's landing-services in-UI banners, behind faction / station name ( 15k ARX)
  • SMS's outside advertising placard billboard (8k ARX)
  • SMS's in-hangar livery banners / billboards etc, (5k ARX)

introduce pocket fleet carrier classes (1/3 and 2/3 size of FC)
  • PFC's usual visual livery with slightly lower to normal FC (color of landing pads/exhaust etc.)
  • PFC's landing-services in-UI banners, behind faction / station name ( 15k ARX)
  • PFC's outside advertising placard billboard (8k ARX)
  • PFC's in-hangar livery banners / billboards etc, (5k ARX)

enhance livery for existing Fleet Carriers
  • FC's landing-services in-UI banners, behind faction / station name ( 15k ARX)
  • FC's outside advertising placard billboard (8k ARX)
  • FC's in-hangar livery banners / billboards etc, (5k ARX)

now , because this just solved all Frontier Development financial needs 😎
* i would like to have word about state of PMF (player-driven minor-factions) related BGS gameplay ...

p.s. yes i posted this i joke elsewhere to ease my mind but then if it helps make the game overall as better, why not
 
I'd wait until we know more about the Vanguards update to be honest.

Although squadron megaships (what eventually became fleet carriers) were originally meant to be in the game until it became apparent that wasn't what players wanted. I'd be surprised if they revisit the idea.

The UI stuff would also end up being usable by any squadron that linked to a minor faction since there's nothing to separate minor factions aside from who named them. So would that mean if multiple player groups supported multiple factions in a system, we could have 7 lots of advertising hoardings around the station, along with the powerplay stuff that's already there? Seems messy to me.

Main thing I'd say about this suggestion is that everything that is non cosmetic (i.e. has a functional use) in game can also be bought with credits. So people would have to be able to buy these in game or FDev might have a customer backlash due to becoming more reliant on micro transactions while still being a pre-paid game. Right now, everything is either wholly cosmetic, or can be bought with in-game credits (eventually).
 
Oh, look, yet another demand for discrimination based on Squadrons...
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Well, for a start, nobody owns factions, PMF or otherwise... and as such, nobody can make decisions on their behalf.
what does that have with Squadrons ? those are owned
and PMF were created and inserted by Player group leaders with specific Squadron link
the fact that FD failed to provide further functionality is what shall and needs to be addressed ...
 
what does that have with Squadrons ? those are owned
and PMF were created and inserted by Player group leaders with specific Squadron link
the fact that FD failed to provide further functionality is what shall and needs to be addressed ...
Nothing specific about the squadron link at all.

Anybody can make a link to any faction via their squadron, and can freely switch it to any other faction at will.

A lot of your suggestions deal specifically with controlling things related to factions and faction- controlled stations. But players have no control or ownership over factions. They are purely NPC entities, and you are a mercenary who works for any faction you choose.
 
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care to explain ? because so far gameplay effect wise Squadrons are nothing but glorified scoreboard (except certain lil thing aspect for Colonization) ...
It is not a matter of what Squadrons are or are not, but rather the fact that you are requesting privileges for them exclusively.
 
I'm a bit ambivalent about these types of suggestions. On one hand increased revenue means future development of the game is more guaranteed. On the other hand most people don't like excessive amount of in-game purchases and microtransactions too much. Flooding the game with such purchaseable-with-real-money assets may degrade the credibility and reputation of the game.

Remember the reaction when they introduced the early access ships? Multiply that reaction by a hundred.

Although I might be overreacting (after all, players have mostly ended up accepting the early access model and admitted that it's not as bad and as "p2w" as many initially doomed it to be.)
 
you do realize except the 1st entry all of ARX suggestions are purely cosmetic ?

I'm a bit ambivalent about these types of suggestions. On one hand increased revenue means future development of the game is more guaranteed. On the other hand most people don't like excessive amount of in-game purchases and microtransactions too much. Flooding the game with such purchaseable-with-real-money assets may degrade the credibility and reputation of the game.

Remember the reaction when they introduced the early access ships? Multiply that reaction by a hundred.

Although I might be overreacting (after all, players have mostly ended up accepting the early access model and admitted that it's not as bad and as "p2w" as many initially doomed it to be.)
 
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