I have minimal AX combat experience and that was right back at the beginning when you had to travel 300 ly to get it!
I'm planning to get involved this time around and have a large fleet of full G5 PVE or PVP meta-engineered ships to deploy... but NO AX or Guardian engineering, just the regular kind!
I suppose my standard PVE combat loadout would be a mix of fixed beams, gimbaled or fixed MC's and occasionally fixed plasmas with prismatic or bi-weave shields depending on the scenario.
I've read through a bunch of threads and have noted the following:
1. A hull tank may be the way forward.
2. Something about silent running and burning off caustic goo with high heat levels?
3. Human AX weapons only really good for the low end Thargoid enemies.
4. Need a boost speed above 500 m/s?
5. Human MRP's (are there another kind??) are no good.
6. Human engineered HRP's are good but what kind? I have multiple G5 deep plating HRP's but can easily do different.
7. Point defence is ineffective.
8. What else do I need... shut down neutraliser? I have no idea!!
9. I see cargo racks included in AX combat builds... er why??
Can anyone confirm or add to these basic requirements please?
I have all the combat ships through Vette, Anaconda, Python, FDL, Mamba, Challenger Chieftain, FGS and FAS but am thinking that:
1. A hull tanked Chieftain might be a good start loaded with fixed AX MC's. Perhaps a gunship.
2. If speed is needed then should I rule out my Corvette even though they could be massive hull tanks?
And finally - I don't really want to go grinding for Grauniad stuff unless I really have to!
Any/all advice appreciated!
I'm planning to get involved this time around and have a large fleet of full G5 PVE or PVP meta-engineered ships to deploy... but NO AX or Guardian engineering, just the regular kind!
I suppose my standard PVE combat loadout would be a mix of fixed beams, gimbaled or fixed MC's and occasionally fixed plasmas with prismatic or bi-weave shields depending on the scenario.
I've read through a bunch of threads and have noted the following:
1. A hull tank may be the way forward.
2. Something about silent running and burning off caustic goo with high heat levels?
3. Human AX weapons only really good for the low end Thargoid enemies.
4. Need a boost speed above 500 m/s?
5. Human MRP's (are there another kind??) are no good.
6. Human engineered HRP's are good but what kind? I have multiple G5 deep plating HRP's but can easily do different.
7. Point defence is ineffective.
8. What else do I need... shut down neutraliser? I have no idea!!
9. I see cargo racks included in AX combat builds... er why??
Can anyone confirm or add to these basic requirements please?
I have all the combat ships through Vette, Anaconda, Python, FDL, Mamba, Challenger Chieftain, FGS and FAS but am thinking that:
1. A hull tanked Chieftain might be a good start loaded with fixed AX MC's. Perhaps a gunship.
2. If speed is needed then should I rule out my Corvette even though they could be massive hull tanks?
And finally - I don't really want to go grinding for Grauniad stuff unless I really have to!
Any/all advice appreciated!
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