I can't wait until Star Citizen adds VR support, a fully-working flight model, server meshing (not 50-player capped servers), player/ship refueling/repair/healing, base building, stable physics, faction warfare, faction reputation, a few dozen star systems to explore, aliens to battle/research/trade, aliens structures to explore, scientific mysteries, lore-filled wrecks and bases, dynamic economy, crafting, equipment modification, guild mechanics, functional tutorials, farming, functional NPCs with AI, black holes, orbital mechanics, fleet carriers, sharable discoveries, and full MMO persistence.
But tbh I don't understand content development.