I'm becoming quite glad of the bugs since I've rediscovered mining...they're keeping me away from sitting in a Caterpillar at least. I'm really enjoying this mining lark now. After watching a few vids and taking advice from a few of the career SC miners out there, I've discovered a mostly untapped and rarely visited asteroid belt unmarked on the Mobiglas starmap...it's chock full of mining resources, both ship stuff and FPS ...I also bought myself a top end Helix mining head for the Prospector, the cost made my eyes water a bit (108k aUEC) but boy was it worth it.It’ll be sad when they’ve fixed the bugs - they appear to be major source of gameplay![]()
Funnily enough, the Aaron Halo asteroid belt is marked on the main Ark starmap on the website...but not on the in game Mobiglas map, even though it's physically there in game and full of very rich mining resources. Not having any QT markers means you have to manually drop out of a QT jump, not that difficult though, especially since having Delamar still there in the Stanton system instead of Nyx where it's supposed to be, the Aaron Halo belt is mid way between Delamar and the CRU L5 R&R stop and pretty vast so it's not like you can miss it. It's actually a much shorter travel distance than heading to Crusader then Daymar...or Hurston, ArcCorps, Microtec and associated moons for ground mining or the Yela belt for asteroids...
Once I can afford to get the Mole fitted out with some Helix heads, I'll take that out there for a trip. The extra ore capacity will make it well worthwhile even running the Mole solo...

I also had a melting spree of the current fleet. Got rid of the large and basically useless stuff I could never fly solo...even assuming they ever get into the game in the first place... I melted my 2 larger ships (Hull D and BMM original concepts) to grab the Entrepeneur package...

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