I'd trade them all in a heartbeat for a decent night's sleepThe medal given for being bored in some hellhole is one thing, it the one you get for being excited and full of adrenaline is the real
Managed to get there after a few years,mostly, but I didn’t serve as long as youI'd trade them all in a heartbeat for a decent night's sleep
Where's the best place to watch for Free Fly events?
i missed the last one, when i was only idly interested, so clearly arent on the appropriate channels. Quite interested to try now.
If CR did create Signet then the T1000 would relentlessly hunt you down through time and space, and when it found you it would go stand on the nearest chair, T pose then glitch through the floor.Skynet is what you would get if CR tried to do something like AWS....
It goes back to what was said before: SC scratches an itch that no other game has really tried to scratch. Having a real ship, in space, moving inside of it, landing on a planet, opening the cargo hatch, stepping outside, and you're on this burning hot moon, in the desert, and you can feel your suit heating up. You've got cold water stored in case you get dehydrated, food too, but you're moving your butt across a dozen meters to grab a package to take to an ice moon halfway across the Stanton system.I've just been watching Elite Cmdr Will and Kate's videos of the first few days of trying out Star Citizen...it certainly made me smile at some of Kate's comments during the 3 videos she's put up so far..."I can't believe it, I have an actual box on the bed in my ship!"
I really enjoyed seeing Star Citizen through certainly less jaded eyes than mine, she conveys a sense of wonder I seem to have lost just plying my daily way through the myriad of bugs that make up the Star Citizen experience ("My god! That's actual water down there, it's a sea!")...Well worth a watch whether you're a backer, a cynic or just a typical SC agnostic...very entertaining. I'll be following her video progress as she continues
I've just been watching Elite Cmdr Will and Kate's videos of the first few days of trying out Star Citizen...it certainly made me smile at some of Kate's comments during the 3 videos she's put up so far..."I can't believe it, I have an actual box on the bed in my ship!"
I really enjoyed seeing Star Citizen through certainly less jaded eyes than mine, she conveys a sense of wonder I seem to have lost just plying my daily way through the myriad of bugs that make up the Star Citizen experience ("My god! That's actual water down there, it's a sea!")...Well worth a watch whether you're a backer, a cynic or just a typical SC agnostic...very entertaining. I'll be following her video progress as she continues
I've just been watching Elite Cmdr Will and Kate's videos of the first few days of trying out Star Citizen...it certainly made me smile at some of Kate's comments during the 3 videos she's put up so far..."I can't believe it, I have an actual box on the bed in my ship!"
I really enjoyed seeing Star Citizen through certainly less jaded eyes than mine, she conveys a sense of wonder I seem to have lost just plying my daily way through the myriad of bugs that make up the Star Citizen experience ("My god! That's actual water down there, it's a sea!")...Well worth a watch whether you're a backer, a cynic or just a typical SC agnostic...very entertaining. I'll be following her video progress as she continues
Don't know about you...but after watching Kate's video, for some reason I want to go do some box missionsIt goes back to what was said before: SC scratches an itch that no other game has really tried to scratch. Having a real ship, in space, moving inside of it, landing on a planet, opening the cargo hatch, stepping outside, and you're on this burning hot moon, in the desert, and you can feel your suit heating up. You've got cold water stored in case you get dehydrated, food too, but you're moving your butt across a dozen meters to grab a package to take to an ice moon halfway across the Stanton system.
It's what a lot of us hoped for in a game, and I hate, I Hate, I HATE that it has been mismanaged in such a way that we'll likely never see it come to fruition. I could be wrong, but I just feel it in my gut.
Don't know about you...but after watching Kate's video, for some reason I want to go do some box missions
It goes back to what was said before: SC scratches an itch that no other game has really tried to scratch. Having a real ship, in space, moving inside of it, landing on a planet, opening the cargo hatch, stepping outside, and you're on this burning hot moon, in the desert, and you can feel your suit heating up. You've got cold water stored in case you get dehydrated, food too, but you're moving your butt across a dozen meters to grab a package to take to an ice moon halfway across the Stanton system.
It's what a lot of us hoped for in a game, and I hate, I Hate, I HATE that it has been mismanaged in such a way that we'll likely never see it come to fruition. I could be wrong, but I just feel it in my gut.
I'll give it a pass then. And i'd do the same if it was for ED or any other game.I've just been watching Elite Cmdr Will and Kate's videos of the first few days of trying out Star Citizen...it certainly made me smile at some of Kate's comments during the 3 videos she's put up so far..."I can't believe it, I have an actual box on the bed in my ship!"
I really enjoyed seeing Star Citizen through certainly less jaded eyes than mine, she conveys a sense of wonder I seem to have lost just plying my daily way through the myriad of bugs that make up the Star Citizen experience ("My god! That's actual water down there, it's a sea!")...Well worth a watch whether you're a backer, a cynic or just a typical SC agnostic...very entertaining. I'll be following her video progress as she continues
I'll give it a pass then. And i'd do the same if it was for ED or any other game.
People who say things like "I can't believe it, i have an actual box on the bed in my ship" are probably the same sort of people who went wild over the helmet flip demo.
Its the sort of amazement that makes me think if you showed them a pack of 32 different coloured crayons they would be equally amazed.
Nope. For a lot of gamers, "seeing a box on the bed in my ship" is especially the realization of what the game can do technically.People who say things like "I can't believe it, i have an actual box on the bed in my ship" are probably the same sort of people who went wild over the helmet flip demo.
@Katie Byrne you've got a new fan over here. lol
Nope. For a lot of gamers, "seeing a box on the bed in my ship" is especially the realization of what the game can do technically.
Every game can do a helmet flip animation. Few game let you grab a box, move it inside a moving ship and place it where you want. It's impressive.
When CIG added the caves, I had to climb for the first time. It was the only place where you had to do it. At this moment I thought it was a cool technical feature that can be used to other gameplays. And now, we have derelict missions where you have to find a box and the stair to the whole level where the box is is destroyed. You have to seek a way and you find a hole in some room that let you climb to the next level.
Even if I know I can climb in game, my first though was that the box was bugged and spawned at the wrong place. It takes me several minutes to realise that I was playing a new type of mission where you have to play some platform trick. Same for the mission where the boxes are out of reach. You have to use the gravity beam to get them.
The tech demo is not a tech demo anymore, complex content start to appear in game.