Given the server cap for the foreseeable future is still 50 players, there are actually some pretty significant issues there…
Not least being the general principle, as voiced by
this Zenimax MMO dev, that twitch combat between servers is a non-starter.
That would be the case if turret operators couldn’t see out of the ship, if scanning operators weren’t a planned addition, and things like external cameras too…
Source: https://old.reddit.com/r/starcitizen/comments/rv281y/external_cameras_incoming/
Essentially if CIG weren’t set on having every cake and eating them too…
And that’s before you get to all the other issues, such as the ones mentioned by the dev in the quoted post, regarding client load being as much of an issue with high player encounters as server limitations.
But don’t worry mate, I’m sure these devs are all worrying about nothing. It’ll all be sorted easily when remote streaming takes off properly. Or something