Star Citizen Discussion Thread v12

Drew is currently visiting a/the river, chuckling as he informs his viewers that he and Kate are apparently "ED Refugees" according to an email he received :)

Copyright it LTNTDan, protect your rights!
Drew's quit Elite more times than Bethesda has released Skyrim (a funny quip i stole from Guard Frequency podcast). Still surprising that he can't stop talking about it when playing other games like NMS or Star Citizen. In related news:

Source: https://twitter.com/drewwagar/status/1524793889080717313
 
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Spicy comments section already:

https://www.reddit.com/r/starcitizen/comments/uotl74 Source: https://www.reddit.com/r/starcitizen/comments/uotl74/how_long_do_you_think_before_star_citizen_is/
COoXGhy.png
 
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I think i can say with confidence CIG will never implement the 110 systems they sold to backers.

EDIT: LOL, its being downvoted. Can't go around asking questions like that!

Jeebus wept

Nobody is expecting that '100 star system' and all those game play loops are a condition of release.

I really need to come up with an idea how to scam these people. They are such easy marks.
 
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Nobody is expecting that '100 star system' and all those game play loops are a condition of release.

I really need to come up with an idea how to scam these people. They are such easy marks.

So what exactly are the conditions for release? Just like asking what the complete target feature list is, no one will be able to give a definitive answer, not even CIG. If the conditions are already presumed to fall so far short of what was promised, why is the current live build still hiding behind the arbitrary "alpha" tag?
Same old SC obfuscation and nonsense, to avoid any accountability.
 
So what exactly are the conditions for release? Just like asking what the complete target feature list is, no one will be able to give a definitive answer, not even CIG. If the conditions are already presumed to fall so far short of what was promised, why is the current live build still hiding behind the arbitrary "alpha" tag?
Same old SC obfuscation and nonsense, to avoid any accountability.

Pretty much.

Funny thing is, if you go back, say at least to 2016, there was still a belief by some that release was around the corner and that SC will release as a finished product.

A common refrain at the time was "At least CIG will release a finished product rather than a buggy half finished mess like ED!"

I used to make fun of those people and they'd get angry and tell me to wait and see.

Well, here we are, still waiting, still seeing.
 
Define "middling gear." Because my definition may differ from yours. ;)
Mostly last gen stuff...if we can call it that yet. Higher end i5's and mid range i7's like the 6700k...GTX cards ranging from the 1650 to the1060's and 1080's. Hardly worth mentioning...but must haves are SSD's and a bare minimum 16Gb of RAM, the more the merrier.

A lot of running SC at decent levels of detail with acceptable frames is not trying to run at silly resolutions with the older machines...1080p is fine for SC, you can then perhaps wind some of the newer graphic options up a bit more...although turning down the detail makes very little difference. My RTX 2070 super with all the bells and whistles on maximum at 1440p handles it fine...but using a constant 90%+ of the GPU (30-50% CPU) to get there which is fine if you have decent cooling. Turning the resolution down to 1080p gives the GPU a bit of breathing space.

SC is heavy on the GPU but not so much on the CPU these days so you can get away with an older CPU as long as your graphics card is in the range mentioned above... it's not optimised so the performance varies greatly depending on where you are.

I'd suggest the default base graphics setting should be set to 'very high' for everyone then tweaking the other options to suit. Setting it at medium to low makes the framerates worse for some reason. 🤷‍♂️
 
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I've spent my evening kicked back to the unedited footage of JackFrag's latest vid

And god damn is it a jank-fest. The only reason he's left bugs in the final cut is because there'd be no way to edit them all out.

But lord has he excised huge swoops of dysfunction from the vid.

This clip sums up the 2hrs+ it takes them to get to the actual mission:


And this one, some of the rage moments placid Jack has about the state of the game...


I haven't even got to the bunker interior yet. They're still overcoming various disasters... (Disappearing mission markers & disappearing boxes, box injuries, ~10 FPS lag, confusion over the invisible turret fire, that thing where vehicles Jack is driving in would only strafe right, etc etc...)

I think it's fair to say, his YT vids put a shine on the experience...

The best summary of the contrast with the scuffed reality is perhaps the way the YT vid lingers on the stuffed gun rack of the ship owner at length. But never explains why he's only using a pistol on the mission. (It's because the box with all the ammo was the one that got stuck to Jack's hand. And they never did get it to behave right after that ;))
 
Mostly last gen stuff...if we can call it that yet. Higher end i5's and mid range i7's like the 6700k...GTX cards ranging from the 1650 to the1060's and 1080's. Hardly worth mentioning...but must haves are SSD's and a bare minimum 16Gb of RAM, the more the merrier.

A lot of running SC at decent levels of detail with acceptable frames is not trying to run at silly resolutions with the older machines...1080p is fine for SC, you can then perhaps wind some of the newer graphic options up a bit more...although turning down the detail makes very little difference. My RTX 2070 super with all the bells and whistles on maximum at 1440p handles it fine...but using a constant 90%+ of the GPU (30-50% CPU) to get there which is fine if you have decent cooling. Turning the resolution down to 1080p gives the GPU a bit of breathing space.

SC is heavy on the GPU but not so much on the CPU these days so you can get away with an older CPU as long as your graphics card is in the range mentioned above... it's not optimised so the performance varies greatly depending on where you are.

I'd suggest the default base graphics setting should be set to 'very high' for everyone then tweaking the other options to suit. Setting it at medium to low makes the framerates worse for some reason. 🤷‍♂️

I'd like to test SC out on my new last gen RTX2060 just to see how it runs... but that would involve having to download it all over again, and i really can't be bottomed to do it.
 
I've spent my evening kicked back to the unedited footage of JackFrag's latest vid

And god damn is it a jank-fest. The only reason he's left bugs in the final cut is because there'd be no way to edit them all out.

But lord has he excised huge swoops of dysfunction from the vid.

This clip sums up the 2hrs+ it takes them to get to the actual mission:


And this one, some of the rage moments placid Jack has about the state of the game...


I haven't even got to the bunker interior yet. They're still overcoming various disasters... (Disappearing mission markers & disappearing boxes, box injuries, ~10 FPS lag, confusion over the invisible turret fire, that thing where vehicles Jack is driving in would only strafe right, etc etc...)

I think it's fair to say, his YT vids put a shine on the experience...

The best summary of the contrast with the scuffed reality is perhaps the way the YT vid lingers on the stuffed gun rack of the ship owner at length. But never explains why he's only using a pistol on the mission. (It's because the box with all the ammo was the one that got stuck to Jack's hand. And they never did get it to behave right after that ;))

Its blatant dishonesty. And then, ok, someone buys the game based on what they saw on YouTube and they have an experience like he had on on his live stream? Congrats Jack, you've just created a new skeptic who won't believe you any more.
 
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