Star Citizen Discussion Thread v12

If anything, the fact that you would spend a thousand dollars (assuming $10 each avg) on those hundreds of great games (all of which are "pretend") goes to prove my point. If someone wants to just live their lives in ONE game rather than hundreds of games, then is a thousand dollar space ship any different than a thousand dollars worth of games that sit unplayed on your computer?

Look, I'm not buying these ships, but if I start judging those who do, then I might want to do the math on all the $$$ I've spent over the years on pretend ships and horses and haircuts and outfits and games I've not even downloaded yet.

My non-nerd friends would think we are ALL nuts for the money we pour into this hobby. Just sayin 🤷‍♂️

(Disclaimer - me and my friends are on the lower end of the wealth spectrum, lower-middle class, so it's a different calculus for me than it is for those who spend $1000 on a bottle of wine without blinking. At least a pretend spaceship doesn't go through you and into the toilet the very next day!)
Ewww, reading your misguided justifications there makes me seriously ill :sick:

Man, the predatory micro/macrotransaction games industry marketers would love to hire you 😃

"Buy the thousand dollar imaginary ships, which are good! Don't laugh at those who do! And don't buy the £5 games through Humble Bundle because you might not play them, that money goes to charity which is bad!" :ROFLMAO:
 
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Oo, seeing as we're doing tangents... details plz :)

After talking to one of the professional deckhands employed on her in a bar, I discovered all the steward, hospitality, catering and cleaning team were in fact unpaid lower tier members of the church, waiting on the higher tiered ones.

That said, they did some good while they were there, as they were doing charity work with schools and the ilk too.

They also really look after that wee liner well. She's in amazing condition for her age.
 
After talking to one of the professional deckhands employed on her in a bar, I discovered all the steward, hospitality, catering and cleaning team were in fact unpaid lower tier members of the church, waiting on the higher tiered ones.

That said, they did some good while they were there, as they were doing charity work with schools and the ilk too.

They also really look after that wee liner well. She's in amazing condition for her age.

At the risk of going off topic (and I genuinely am, because I'm not making some 'Concierge tiers' dig here), they're kind of known to be on the look out for the vulnerable people as recruits, so most of their charity work (notably with drug rehabilitation etc), needs to be taken with a big old pinch of salt. (And naturally overt charitable acts also help them procure religious status and tax exemptions in those regions which fall for that gambit).

If I was running a school or rehabilitation centre, I wouldn't let 'em anywhere near it. Unless I was exceptionally desperate that is...

But that does sound very Scientology for sure. Cheers for the info :)
 
You know, I read @old Duck’s post completely differently.

I personally tend to leave deep fingerprints in every dollar bill I spend on games, but that’s because I see no point in spending money on a game I won’t immediately play. The money I save on not buying a game I won’t play tends to go into MMOs I do play. OTOH, my gaming hardware budget is much bigger than my gaming software budget, primarily because I’ll be using it to play the few games I do buy, and as long as I stay in budget, I prefer quality hardware.

Even if half the games I play often use 2D sprites. ;)

I’ve spent thousands of dollars, though, over the years on many of the MMOs I’ve played. Ultimately Online was a subscription game I played for three years IIRC, so that’s easily 400 right there. Champions Online got quite a bit of my budget for cosmetics and expansions, I regretted how much I backed MWO for, given how it changed direction midway through development. Both SE and ED have gotten my money for cosmetics, and I recently dropped money for music and cosmetics for Surviving Mars.

If someone wants to spend hundreds or thousands on Pay-to-Win, that’s fine as long as they don’t pretend it’s not pay to win.

My main issue with Star Citizen is that it continues to claim to be a crowd funded game. It does this to protect itself from many consumer protection laws (since crowd funding is a “grey legal area”, especially in the US), as well as from formal reviews. But CIG isn’t operating like a crowd funded game, especially when it comes to “executive” compensation… especially since the “executives” in question are Chris Roberts, his (once secret) wife, his brother, and his long time friend and business partner. And this is something I consider to be utterly unethical, especially given the shell company shuffle CIG uses to obfuscate what’s going on while claiming they are transparent.
 
You know, I read @old Duck’s post completely differently.

I personally tend to leave deep fingerprints in every dollar bill I spend on games, but that’s because I see no point in spending money on a game I won’t immediately play. The money I save on not buying a game I won’t play tends to go into MMOs I do play. OTOH, my gaming hardware budget is much bigger than my gaming software budget, primarily because I’ll be using it to play the few games I do buy, and as long as I stay in budget, I prefer quality hardware.

Even if half the games I play often use 2D sprites. ;)

I’ve spent thousands of dollars, though, over the years on many of the MMOs I’ve played. Ultimately Online was a subscription game I played for three years IIRC, so that’s easily 400 right there. Champions Online got quite a bit of my budget for cosmetics and expansions, I regretted how much I backed MWO for, given how it changed direction midway through development. Both SE and ED have gotten my money for cosmetics, and I recently dropped money for music and cosmetics for Surviving Mars.

If someone wants to spend hundreds or thousands on Pay-to-Win, that’s fine as long as they don’t pretend it’s not pay to win.

My main issue with Star Citizen is that it continues to claim to be a crowd funded game. It does this to protect itself from many consumer protection laws (since crowd funding is a “grey legal area”, especially in the US), as well as from formal reviews. But CIG isn’t operating like a crowd funded game, especially when it comes to “executive” compensation… especially since the “executives” in question are Chris Roberts, his (once secret) wife, his brother, and his long time friend and business partner. And this is something I consider to be utterly unethical, especially given the shell company shuffle CIG uses to obfuscate what’s going on while claiming they are transparent.
Excellently put (y)
 
At the risk of going off topic (and I genuinely am, because I'm not making some 'Concierge tiers' dig here), they're kind of known to be on the look out for the vulnerable people as recruits, so most of their charity work (notably with drug rehabilitation etc), needs to be taken with a big old pinch of salt. (And naturally overt charitable acts also help them procure religious status and tax exemptions in those regions which fall for that gambit).

If I was running a school or rehabilitation centre, I wouldn't let 'em anywhere near it. Unless I was exceptionally desperate that is...

But that does sound very Scientology for sure. Cheers for the info :)
No probs. IIRC she was in Antigua at the time bringing higher tier members to see how the building of schools they'd thrown money (and a wee bit of manpower at) was progressing post the '17 hurricane season on the island.

Did a wee search of my social media and found a photo of her too
FB_IMG_1652396493792.jpg
 
You know, I read @old Duck’s post completely differently.

I personally tend to leave deep fingerprints in every dollar bill I spend on games, but that’s because I see no point in spending money on a game I won’t immediately play. The money I save on not buying a game I won’t play tends to go into MMOs I do play. OTOH, my gaming hardware budget is much bigger than my gaming software budget, primarily because I’ll be using it to play the few games I do buy, and as long as I stay in budget, I prefer quality hardware.

Even if half the games I play often use 2D sprites. ;)

I’ve spent thousands of dollars, though, over the years on many of the MMOs I’ve played. Ultimately Online was a subscription game I played for three years IIRC, so that’s easily 400 right there. Champions Online got quite a bit of my budget for cosmetics and expansions, I regretted how much I backed MWO for, given how it changed direction midway through development. Both SE and ED have gotten my money for cosmetics, and I recently dropped money for music and cosmetics for Surviving Mars.

If someone wants to spend hundreds or thousands on Pay-to-Win, that’s fine as long as they don’t pretend it’s not pay to win.

My main issue with Star Citizen is that it continues to claim to be a crowd funded game. It does this to protect itself from many consumer protection laws (since crowd funding is a “grey legal area”, especially in the US), as well as from formal reviews. But CIG isn’t operating like a crowd funded game, especially when it comes to “executive” compensation… especially since the “executives” in question are Chris Roberts, his (once secret) wife, his brother, and his long time friend and business partner. And this is something I consider to be utterly unethical, especially given the shell company shuffle CIG uses to obfuscate what’s going on while claiming they are transparent.
iu
 
You know, I read @old Duck’s post completely differently.

Yeah I'm just laughing because the hook throughout was "thousand dollar pretend spaceships". Which are enormous pre-orders. A totally different bucket of fish.

(Or bucket of rare whale ambergris, or whatever actual thing you want to spend your money on ;). And then just leave in a cupboard, or whatever, because you never did get around to making that homebrew perfume... Digitial, physical, it doesn't make a difference. You bought the thing for your crazy hobby, and you got it ¯\(ツ)/¯. That's different...)

EDIT: Soz I know you know this D. I’m just taking another spin round the block on it, because we’ve had the 'hobbyist’ argument raised so many times here. 'Guitarists buy guitars, let hobbyists be hobbyists' etc. And that’s all fine, but those guys get a guitar ;)
 
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I can summarise :)

  • NPC ship traffic (which we introduced back with Lorville years ago, and took out again because of server load and stuff) to maybe come back again. But like much better!
  • Nasty arcade driving model to be addressed in 2022.
  • We have reclaimed lasers. Laser gameplay is good. (No dates. Especially not that 2017 one…)

https://www.reddit.com/r/starcitizen/comments/uobmxo Source: https://old.reddit.com/r/starcitizen/comments/uobmxo/after_watching_the_newest_isc/
 
I love it when folks on here slide right back into describing star citizen backers with that certain middle class down the nose attitude used when talking about drug addicts in polite company...awesome :whistle:
 
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I don't understand the drug addicts analogy then - people you know ridicule them? Wowsers.

As to ridiculing backers (overall) themselves, I disagree somewhat with the notion. I'm a backer (Kickstarter), as are many of my mates (backed at different times over the years, including one with a golden ticket).

What I do - and I don't speak for others, nor care much with what they do - is certainly laugh at the absurdity of spending more than ~£100 on Star Citizen (i.e. similar price to a "collectors edition" for other games), ever since CIG changed their models of funding, development, marketing and director remuneration, through the years since 2015, all well-documented, reported on, and discussed amongst gaming communities. Not to mention the buying of new concept ships (aka jpegs) when so many already-sold-ones have yet to be made.

Further to that, I'll certainly ridicule those who think gameplay-affecting micro and macrotransactions (aka Pay2Win) in games are a good thing 😂
 
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Hey, long time no see the "people are free to spend their money on whatever they please" in the great SC roundabout.

Sure they are. Sure you can bring any leisure expenses down to futile. Doesn't mean there's no consequence. Sure you're free to buy cigarettes, doesn't make them less bad for health, doesn't make Mr Marlboro's fortune from selling self-poisonning devices cleaner.

Not restricted to SC but still, people are voting with their wallets, so validate CIG's outputs but first and foremost their methods. They're not buying a JPEG, they're not pre-ordering a game, they're buying CIG time and a pass for keeping mismanaging this project and absolve themselves.

And yes people are totally in their good right to do so, and CIG would be stupid not taking advantage of it. That doesn't make this mess of project more virtuous.
 
I don't understand the drug addicts analogy then - people you know ridicule them? Wowsers.

As to ridiculing backers (overall) themselves, I disagree somewhat with the notion. I'm a backer (Kickstarter), as are many of my mates (backed at different times over the years, including one with a golden ticket).

What I do - and I don't speak for others, nor care much with what they do - is certainly laugh at the absurdity of spending more than ~£100 on Star Citizen (i.e. similar price to a "collectors edition" for other games), ever since CIG changed their models of funding, development, marketing and director remuneration, through the years since 2015, all well-documented, reported on, and discussed amongst gaming communities. Not to mention the buying of new concept ships (aka jpegs) when so many already-sold-ones have yet to be made.

Further to that, I'll certainly ridicule those who think gameplay-affecting micro and macrotransactions (aka Pay2Win) in games are a good thing 😂
As much as my comments weren't directed at you or anyone specifically, I don't much speak for others either, I suppose we could agree on that :)

My opinions on drug addicts are my own of course.
 
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