Module nuance V2 coming any decade now...
Still think V3 will be better though.
The replies are chef's kiss
Have you had a chance to join the fight against the Nine Tails gang?
Never underestimate the neverdonebeforiness of SC.I presume the answer is yes, since this is the Nth time they've run this event.
The nine tails goes completely past me. It's some kind of idiomatic reference that is probably too specific for non-natives.Repeated hits of the nine tails are good for morale
The nine tails goes completely past me. It's some kind of idiomatic reference that is probably too specific for non-natives.
So the ninetails are (renegade) navy officers in SC?
So the ninetails are (renegade) navy officers in SC?
Never took part in any of them except the first Xenothreat...no intentions of doing so for the endless future regurgitations of Ninetails, Xenothreat or the Orison nonsense either.I presume the answer is yes, since this is the Nth time they've run this event.
The Royal Navy from the 16th to the 19th century had some very strange and obscure terms for many things...being stuck inside a boat for up to 5 years without setting foot on land developed a unique language amongst the multicultural matelots of the day. Surprisingly, there are many phrases or sayings that have bled into common English over the centuries...(eg) 'kicking the bucket' as a metaphor for dying, 'scuttlebutt' for rumour or gossip, 'No room to swing a cat', 'the cat's out of the bag' references to the whip, not the animal, 'Chock a block', for full up... 'chat' or 'chatty', the term used for seditious below decks gossip, 'Chippy' for carpenter, 'get cracking' or 'crack on' for haste, 'kissing the gunner's daughter', the practise of tying midshipmen or ship's boys to a cannon for whipping with the cat o' nine tails...'taking it like a man', the midshipman's choice of taking the adult punishment of being flogged on the back with a cat o' nine tails instead of the buttocks....there are many more
The problem with that argument is that "emergent gameplay" currently does a lot of heavy lifting in SC in the absence of actual game design and intended game loops, and if you're allowing emergent game play then nothing really counts as unintended, so according to the second condition there can be no such thing as griefing in SC.
The problem with that argument is that "emergent gameplay" currently does a lot of heavy lifting in SC in the absence of actual game design and intended game loops, and if you're allowing emergent game play then nothing really counts as unintended, so according to the second condition there can be no such thing as griefing in SC.