Just major overselling.Then why did you call BB a 'major engine' for SC, and a tool which would 'industrialize'
Ah, once you get a good whiff of scammery it becomes hard to let go of the juicy money the gullible provide, I guess.I mean, if he is working for them, more power to him. The thing is probably as solid as SC´s TOW on a bad funding day, but if he is getting legit money out of that deal, good for him.
Now replace NFT/Crypto with referral code links to SC.Even with honest actors in the industry, the core issue is that it would be impossible to be a content creator covering anything involving crypto and remain ethical, because viewers could never know if the creator has a personal vested interest promoting it.
Why would a hologram HUD BE different? What would actually change between ships? I mean there's no functional differences, without single role ships.On the subject of UI's, on of the things I genuinely like is that each manufacturer's HUD feels very different and relay different pertinent information.
In comparison, I consider it a shame that a Hauler uses the same as a Vulture, for example.
Excellent.
lol, that is just embarrassing full stop, though. Just stay quiet man.
But Mike, 2023 - 2011 = 12.
Some Star Citizen content creator comedy news
Source: https://twitter.com/Morphologis/status/1703013769075700157
Why would a hologram HUD BE different? What would actually change between ships? I mean there's no functional differences, without single role ships.
I can imagine the complaints in ED though if they were specific to ships. Why is my Vulture HUD this horrible abomination, why can't it be the same as my Vulture?
We're never happy.
Sure I get that.Well, because much like in the real world, similar airframes have different designs based on their designers preferences, their age, role and manufacturers approaches.
It's why for example an F-18s HUD is different from a Harriers, Mirage or SU's.
Its a nice touch that makes the world a little more 'believable.
Basics should be same, altimeter, speedometer, flight path indicator, horizon indicator and so on...Sure I get that.
But my problem with it is what would actually be different? i mean, its a hologram, and every ship and every manufacturer has the same weapons/modules etc. So the same info would be shown, ie fire groups, altitude, messages etc.
So what would change? The position on the hud, the colours?
Really the difference between a Harrier and an F16 is the cockpit itself, the hud is just a green projected display with very similar info, surely.
So I genuinely don't know how different they could actually be, just changing position on the hologram would seem a waste of effort. In fact aren't most hud elements in most fighters in the same place roughly (I don't really know)
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As far as I understand (based though only on simulation experience) those basics are same nowadays.....The basic data displayed are the same and as technology matures they pretty much gravitate towards a common most efficient layout with minor differences like car dashboard, aircraft HUD and should apply to spaceships too if spaceflight had become standard in the universe.
Maybe a comparison between Russian HUD vs NATO HUD vs Chinese HUD might show more differences?
Sure I get that.
But my problem with it is what would actually be different? i mean, its a hologram, and every ship and every manufacturer has the same weapons/modules etc. So the same info would be shown, ie fire groups, altitude, messages etc.
So what would change? The position on the hud, the colours?
Really the difference between a Harrier and an F16 is the cockpit itself, the hud is just a green projected display with very similar info, surely.
So I genuinely don't know how different they could actually be, just changing position on the hologram would seem a waste of effort. In fact aren't most hud elements in most fighters in the same place roughly (I don't really know)
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