It looks to me like these players stashed upgrades in their "recycle bin" and now wonder why they're gone.Buying and exchanging ships is the main gameplay loop.
"CIG never took out the trash before!"
It looks to me like these players stashed upgrades in their "recycle bin" and now wonder why they're gone.Buying and exchanging ships is the main gameplay loop.
It was pretty embarrassing having the witness the top dog wading into every department, without a clue. I spent my whole time telling him I couldn’t finalise my work until lots of other depts finished. I needed a stable game 1st. A week before my notice ended they finally realised it, I don’t think he understands game development.
We were at the shoot at IMS in August 2014, they thought the game would be out by that Xmas....not a hole in hell.
I’m still in touch with a few folk, they’re still going round in circles
(source)
...the dialogue was so cheesy. Was embarrassing watching these great actors go through these terrible scenes, multiple times with CR’s crap direction. He’d sap the energy out of every scene
(source)
[The Morrow Tour] was just a massive car crash from the beginning. Nothing was ready, every dept working totally independently. We all knew it looked but CR insisted on ploughing on. Same with the Bishop speech, all last minute and unfinished. Everything’s so old and out of date now, characters look bad in the new videos too.
(source)
Subsumption was a piece of crap! No one knew how to use it. A lot of the work was going back into Mannequin, which was an original part of CryEngine
(source)
I'm sure Sandi is still in the game. With how wooden her performance was, she could play one air lock doors
(source)
Is it now categorised in Biggest Game Development Failures of their Time?How times change
Is it now categorised in Biggest Game Development Failures of their Time?
should be consistent to be fair
By your metric (which I think is fair) development started in november of 2011 IIRC that's when their KS succeeded and devs were hired to work on the project itself (so we're excluding the demo made by CryTek before). Also i think 2013 was just the hangar, 2014 was the actual game ? or around there.Star Citizen went into development around 2011 and was released when the servers went live to the public - I think that was 2013...
Some more sass from a claimed ex-CIG dev...
They mention other stuff like the old character editor being done in Unreal and hair being outsourced back in the day.
Their opinions on the 2020 SQ42 footage were not well received...
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How times change
By your metric (which I think is fair) development started in november of 2011 IIRC that's when their KS succeeded and devs were hired to work on the project itself (so we're excluding the demo made by CryTek before). Also i think 2013 was just the hangar, 2014 was the actual game ? or around there.
My limited lip reading tells me it's actually Happy Halloween, an experience of dread, frustration and anguish you can have while playing the horror game SC.
Occasionally a bit of DCS, mostly for the rotaries but my main focus is still IL2 Great Battles series for the WW1 and WW2 fix...and since Flying Circus has taken over as a slightly limited (aircraft wise) version of Rise of Flight. Love my WW1 stuff.You flying DCS? or the horror show.
I’ve never been successful in getting my pedals feeling ‘good’ in iL-2, they’re always far too sensitive no matter what settings curve I use and I have the touch of an elephant wearing ski boots, apparently.Occasionally a bit of DCS, mostly for the rotaries but my main focus is still IL2 Great Battles both WW1 and WW2...and since Flying Circus has taken over as a slightly limited (aircraft wise) version of Rise of Flight. Love my WW1 stuff
Yup, 19th I think the new update drops...with an extended map, earlier WW1 timeline and my favourite from RoF, the Albatros D2...can't waitI’ve never been successful in getting my pedals feeling ‘good’ in iL-2, they’re always far too sensitive no matter what settings curve I use and I have the touch of an elephant wearing ski boots, apparently.
Looking forward to the FC updated career mode