Game Discussions Star Citizen Discussion Thread v12

CIG had shown recently a Javelin wreck released by Turbulent as a 'warm up task' (don't know exactly what this term means in english).

Maybe there is hope for Turbulent yet .... That did look quite good, lets hope they can apply the same standard to their work on a system wide scale.

In this instance I would suggest a suitable alternative for "warm up task" is "Practice Run" .... Having been shown how things work and how to do them, doing it in an environment that is still monitored/not quite production ... After a couple of practice runs you would do it for real.
 
Maybe there is hope for Turbulent yet .... That did look quite good, lets hope they can apply the same standard to their work on a system wide scale.

In this instance I would suggest a suitable alternative for "warm up task" is "Practice Run" .... Having been shown how things work and how to do them, doing it in an environment that is still monitored/not quite production ... After a couple of practice runs you would do it for real.
Hope they have got right info about scale & stuff from CIG.
 
Well - seeing as Mr's Asp's car is in for service and she's tootling around in mine for the weekend - I thought I'd give SC another extended tryout.

Launcher had problems last time it updated, but after a workaround it can actually execute now. However, their 2FA server isn't urm, serving. This isn't going anywhere fast.
 
Maybe there is hope for Turbulent yet .... That did look quite good, lets hope they can apply the same standard to their work on a system wide scale.

In this instance I would suggest a suitable alternative for "warm up task" is "Practice Run" .... Having been shown how things work and how to do them, doing it in an environment that is still monitored/not quite production ... After a couple of practice runs you would do it for real.

There is a ray of hope with Turbulent working on things. It means things can be completed and presented without CR telling people to make a pixel a different colour.

At which point, maybe he can be convinced the work is done and it should be passed through to production rather than be sent back for rework.

Their relationship with Turbulent to date has apparently been good, unlike their work with Ilfonic, so there is a chance Turbulent can do stuff without CR screwing everything up.
 
Their relationship with Turbulent to date has apparently been good, unlike their work with Ilfonic, so there is a chance Turbulent can do stuff without CR screwing everything up.

The only hope is for an external investor to gain enough control to take away leadership responsibilities from his bear-ness.
 
That would be an arcology. A megabuilding usually used as HQ for a megacorp, with its own power grid, food water and air production, etc.. A staple of cyberpunk genre (*)... I suppose CiG wanted to make feel like Hurston was also such a powerful, megalomaniac entity.
See the trend for higher sky scrapers lately, it's kinda the same. Some buildings in Asia are now reaching ridiculous sizes.

(*) and visually you could see the first one in the opening of Blade Runner, when Deckard flies to the Tyrell arcology.
To be fair pretty much every visualisation of a sci-fi cityscape since well err.. Blade Runner has been influenced by Blade Runner.
 
I'm going to record some of my gameplay...just doing stuff..to show what I experience, bugs too should they occur, just to show what the majority of us who do play Star Citizen experience rather than that. I won't purposely avoid anything I know is bugged just to make it look good either. A warts and all look at Star Citizen...but a real look, not some random YouTuber has a cheap laugh at Star Citizen.

I have to say it, as much as it pains me...the issues shown in that vid I've never...not once...experienced in all the time I've played SC so there's something either deeply wrong with his PC setup (usual SC fanboy excuse I know) or something deeply wrong with his network, the server he was on or he was deliberately trolling...I've no idea really since most of it was completely off the wall.

I'll ask you this...do you guys really think if that video was at all representative of even the average gaming experience playing Star Citizen that any of us who play regularly... or even anyone joining in as a brand new $45 starter package backer would be playing Star Citizen at all...seriously?

I'm not some massively deluded great defender of Star Citizen...and as much as I laughed heartily at the video... that's not what most of us experience when we play every day... not even occasionally or on random nights on a dying server...I don't even see that kinda stuff if I fire up my wife's four year old laptop and play SC.
 
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I have to say it, as much as it pains me...the issues shown in that vid I've never...not once...experienced in all the time I've played SC so there's something either deeply wrong with his PC setup (usual SC fanboy excuse I know) or something deeply wrong with his network, the server he was on or he was deliberately trolling...I've no idea really since most of it was completely off the wall.

I don't know my dear Mole - I've seen some utterly bizarre things happen with SC over the years - absolutely none of which I could attribute to a (time appropriate) weak rig, awful network connection, or an oversubscribed server as far as I could tell.

I still have nightmares over the eyeball incidents.
 
I don't know my dear Mole - I've seen some utterly bizarre things happen with SC over the years - absolutely none of which I could attribute to a (time appropriate) weak rig, awful network connection, or an oversubscribed server as far as I could tell.

I still have nightmares over the eyeball incidents.
And so have I...I've fallen through planets after going down a ramp from a ship...I've watched several ROCs turn into zombie vehicles from hell and destroy a Starfarer or tip a Connie Andromeda upside down when trying to get it up in the elevator...but that's not what I see every day....neither do most of us playing the game unless we're faffing about deliberately trying to break it. Most of what I saw in that video was textures or streamed assets not loading or not drawing in...since the GPU is largely irrelevant for any of that, that's either due to running the client from a very slow HDD, trying to run it on a lot less than 16GB of RAM with no pagefile set or a network connection from hell...take your pick. 🤷‍♂️

The game Chris describes can't be made. They could do Hellion II.

We don't really need video of Star Citizen. It is streamed 24 / 7. :D
Watching Twitch streamers play Star Citizen is your thing mate, not mine...I'd rather just play the game and record what I see and not rely on you or anyone else posting out of context clips from people who make money streaming SC. I don't have a vested interest in promoting Star Citizen...they do ;)
 
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I'll ask you this...do you guys really think if that video was at all representative of even the average gaming experience playing Star Citizen that any of us who play regularly... or even anyone joining in as a brand new $45 starter package backer would be playing Star Citizen at all...seriously?
Personally... no. From what little I've seen of that video, it seems to have been edited quite a bit. I counted at least 6 cuts in about the minute's worth of video I chose at random. They don't seem to be particularly egregious cuts (unlike some pro-SC videos I've seen), but they're there none the less.

When I want to know what I video game is like, I watch the live streams. Based on what I've seen on occasional live streams, there's very little to make me want to spend money on this game, especially after making the effort to get a refund in the first place. Given that even No Man's Sky, a game that even their (poor) implentation of VR couldn't salvage for me, managed to have a "take my money" moment despite my existing skepticism, that's really saying something. I'm willing to work around bugs (or combat, or other game mechanics I don't particularly enjoy) to get to game mechanics I do enjoy, but
 
I'm going to record some of my gameplay...just doing stuff..to show what I experience, bugs too should they occur, just to show what the majority of us who do play Star Citizen experience rather than that.

Cool :)

One thing I would say is try and group up with someone else, get in the same location? Because it really does seem to be a force multiplier with a lot of this stuff. (I know you do that anyway, but would be interesting to see if there’s an uptick in issues when you hook up etc).

I'll ask you this...do you guys really think if that video was at all representative of even the average gaming experience playing Star Citizen that any of us who play regularly...

Well nah, because the guy said from the outset he’s running on a weak rig. And nobody would play regularly if they had to deal with all of that.

There’s some obvious stuff he does that vets likely wouldn’t do too. Or at least not often. Like trying to use the hover bikes for a start ;). They’re pretty known to be sketchy in both transport and use right?

Other stuff seems to be part of the general swell and fall of prominent bugs though, like the massive desync, which seems to be a thing right now,

But you see enough tales of woe from baffled noobs and frustrated vets about the place, about hitting bundles of issues, that it still doesn’t seem exactly unusual. I guess the guys that don’t get a critical mass of them keep playing. And the others, don’t...
 
Personally... no. From what little I've seen of that video, it seems to have been edited quite a bit. I counted at least 6 cuts in about the minute's worth of video I chose at random. They don't seem to be particularly egregious cuts (unlike some pro-SC videos I've seen), but they're there none the less.

When I want to know what I video game is like, I watch the live streams. Based on what I've seen on occasional live streams, there's very little to make me want to spend money on this game, especially after making the effort to get a refund in the first place. Given that even No Man's Sky, a game that even their (poor) implentation of VR couldn't salvage for me, managed to have a "take my money" moment despite my existing skepticism, that's really saying something. I'm willing to work around bugs (or combat, or other game mechanics I don't particularly enjoy) to get to game mechanics I do enjoy, but
I think we're roughly on the same page from the perspective of both games :)
 
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