Game Discussions Star Citizen Discussion Thread v12

Why did they remove it? If in the final game this supposed to crop up from time to time wouldn’t the best tier zero implementation be a permanent xeno threat location?
According to popular rumour at Ci¬G, these type of occasional server wide events...not Xenothreat in particular...are going to be a regular occurence. The next one planned for during 3.13 is 'Ninetails lockdown', a pirate faction blockade of somewhere or other with players being able to pick sides.
 
I liked the bit about 'most players choosing a non PVP server'. Wonder how this one would play out.
If Ci¬G don't drop it as a completely PvP event but keep some of the PvE based involvement we saw in Xenothreat, it might be decent. With Xenothreat, the PvP side wasn't planned at all...but the pew crew doing what they do, it ended up as a bit of disruption...welcomed by some, shunned by others which is about par for the course in SC, same as it is in ED. With the planned functionality for an adversarial PvP based nature to the pirate thing...we'll see how that plays out. If there's no PvE content, it won't go down as well as Xenothreat...plain and simple.

Playing SC is always in an open environment anyway so you just adjust your gameplay to deal with it. PvP...whether it's pointless ganking, pad ramming, griefing or meaningful 1v1, it's a thing whether you like it or not...unlike the choices available when playing ED. In Mobius, no-one can hear you scream...as they say :D

I had some troll wreck my ship as it was parked on a planet last night...mainly due to me unusually picking an area to ROC mine within ship radar range of an outpost on that particular moon. Miners are a common and easy target for the griefers, they know where we like to mine and pop down to the outposts where we sell the ROC mined ores to seek us out.

He didn't try to shoot me in the ROC but only went for the lulz by leaving me stranded in my little buggy. When I typed 'GG' in the game chat and commended him on his L337 skillz in destroying an empty ship.. with a few lols, seeing he wasn't getting the usual river of salty tears, he wandered off to another area of the system to go troll someone else. What he didn't realise was that one of my mates was just over the horizon with his ship doing the same ROC mining so I got a free pickup anyway :)
 
Last edited:
I had some troll wreck my ship as it was parked on a planet last night...mainly due to me unusually picking an area to ROC mine within ship radar range of an outpost on that particular moon. Miners are a common and easy target for the griefers, they know where we like to mine and pop down to the outposts where we sell the ROC mined ores to seek us out.
Let's say they fix the server desync someday.. (yeah yeah dreams.txt, stay with me here) It would be almost worth having an escort protecting mining operations, flying around. Would make somewhat interesting moments, playing as a group. There the full-on pvp makes sense.
 
Let's say they fix the server desync someday.. (yeah yeah dreams.txt, stay with me here) It would be almost worth having an escort protecting mining operations, flying around. Would make somewhat interesting moments, playing as a group. There the full-on pvp makes sense.
It's easy enough to avoid if you don't particularly enjoy ending up as floating wreckage every five minutes...especially when mining where's there little chance of evening up the odds, the Prospector isn't really cut out as a dogfighter. When ROC mining, your ship when it's parked is easy meat for wandering souls intent on making miners unhappy...there's little point in it from a PvP sense, none of them bother to try and rob you or anything meaningful, they're not after a fight... it's just trolling 101 and miners are the easiest and softest targets in SC.

The latest fad amongst the pew crew is destroying freshly spawned ships on the landing pads at orbital stations or R&R stops, mainly the refineries, since they know it's where the miners go loading up their ships with refined ore to take to market. Ci¬G in their wisdom have disabled the no fire zones around anywhere that isn't a major landing area...like Lorville, Port Olisar or even the planetary outposts...making it merely illegal to fire ship weapons around the R&R stops and orbital stations instead of completely disabling ship weapons as it was previously.

Too often recently, it happens as you're heading down in the elevator after spawning your chosen cargo ship from the ship terminals at a refinery...there's a loud boom...and you walk out to the landing pad to see a pile of smoking wreckage that was loaded up with perhaps 3 days worth of mining and refining...that can be a million credits or so painful. The griefers know this... which is why they've taken it up as a new E-sport.

I suspect the no-fire zone nonsense will be tweaked at some point...at least I hope it will. Griefers don't care about gaining a crimestat for exploding your shiny ship on a landing pad, they're just doing what they do in every multiplayer game known to man...farming salt for lulz on their YouTube channel...and losing 3 whole days of hard mining and a million credits of earnings before you even reach your ship certainly ruffles the feathers a tad... for anyone... regardless of how patient and accepting of PvP you are. Hiring someone to run protection would make little difference in that scenario, it's a win-win for the griefers and trolls in SC...nothing more.
 
Last edited:
It's easy enough to avoid if you don't particularly enjoy ending up as floating wreckage every five minutes...especially when mining where's there little chance of evening up the odds, the Prospector isn't really cut out as a dogfighter. When ROC mining, your ship when it's parked is easy meat for wandering souls intent on making miners unhappy...there's little point in it from a PvP sense, none of them bother to try and rob you or anything meaningful, they're not after a fight... it's just trolling 101 and miners are the easiest and softest targets in SC.

The latest fad amongst the pew crew is destroying freshly spawned ships on the landing pads at orbital stations or R&R stops, mainly the refineries, since they know it's where the miners go loading up their ships with refined ore to take to market. Ci¬G in their wisdom have disabled the no fire zones around anywhere that isn't a major landing area...like Lorville, Port Olisar or even the planetary outposts...making it merely illegal to fire weapons around the R&R stops and orbital stations instead of completely disabling ship weapons as it was previously.

Too often recently, it happens as you're heading down in the elevator after spawning your chosen cargo ship from the ship terminals at a refinery...there's a loud boom...and you walk out to the landing pad to see a pile of smoking wreckage that was loaded up with perhaps 3 days worth of mining and refining...that can be a million credits or so painful. The griefers know this... which is why they've taken it up as a new E-sport.

I suspect the no-fire zone nonsense will be tweaked at some point...at least I hope it will. Griefers don't care about gaining a crimestat for exploding your shiny ship on a landing pad, they're just doing what they do in every multiplayer game known to man...farming salt for lulz on their YouTube channel...and losing 3 whole days of hard mining and a million credits of earnings before you even reach your ship certainly ruffles the feathers a tad... for anyone... regardless of how patient and accepting of PvP you are. Hiring someone to run protection would make little difference in that scenario, it's a win-win for the griefers and trolls in SC...nothing more.

Now, if only there were some solutions to all this...
 
According to this YouTuber iCache is in. Posted 4 days ago.

mh1wimmu4fm61.jpg
 
CIG doesn't do crunch....


On Monday, sources said, an Austin office manager told employees, many of whom had already lost power, to figure out how to make up for lost work time in the near future—specifically “this week/weekend as a first option,” according to one source.

CIG deny it.

According to sources, upper management explained that executives simply weren’t aware of how dire the situation in Austin had gotten, and by the time they found out, the week was already over.

What the hell are the "executives" doing? It was all over the news. You'd have to be living on a yacht out at sea or something to miss how bad it was.
 
Last edited:
Also an interesting tidbit towards the end of the article

Morale has taken a big hit after a year that already had employees questioning how much CIG cares about them. Sources cited the company’s tendency to internally tout record earnings while offering low pay (by Austin standards) and no additional compensation to help with issues like higher electric bills during the pandemic, as well as animation studio layoffs and decisions that disproportionately impacted lower-wage employees, like taking away the QA department’s work-from-home privileges before the pandemic began. (CIG reversed that decision after it became apparent that everyone would have to work from home indefinitely.) All of this has left many Austin employees fed up.

Also

said one source. “With all those things on top of a game that feels like it’s coming closer and closer to a gacha for expensive ships and no actual gameplay, useless features being constantly shoved in and removed, where marketing holds absolute power over any other department, employees start to feel disheartened after awhile.”
That from a CIG employee. Satlteeee
 
Few quotes from that article about the storm and crunch.

"When I heard that response, that they were unaware, I was like ‘They’re either gaslighting us, or they’re admitting to gross incompetence,’” said one source. “Because yeah, [news of the storm] was everywhere.”

“With all those things on top of a game that feels like it’s coming closer and closer to a gacha for expensive ships and no actual gameplay, useless features being constantly shoved in and removed, where marketing holds absolute power over any other department, employees start to feel disheartened after awhile.”

“I think people are just tired of how this company can be,” said another source. “It’s just about the money and not about their employees. They don’t really show they care when it matters most, and they have failed with this time and time again.”


So even the employees are starting to come to the same conclusions.
 
It's easy enough to avoid if you don't particularly enjoy ending up as floating wreckage every five minutes...especially when mining where's there little chance of evening up the odds, the Prospector isn't really cut out as a dogfighter. When ROC mining, your ship when it's parked is easy meat for wandering souls intent on making miners unhappy...there's little point in it from a PvP sense, none of them bother to try and rob you or anything meaningful, they're not after a fight... it's just trolling 101 and miners are the easiest and softest targets in SC.

The latest fad amongst the pew crew is destroying freshly spawned ships on the landing pads at orbital stations or R&R stops, mainly the refineries, since they know it's where the miners go loading up their ships with refined ore to take to market. Ci¬G in their wisdom have disabled the no fire zones around anywhere that isn't a major landing area...like Lorville, Port Olisar or even the planetary outposts...making it merely illegal to fire ship weapons around the R&R stops and orbital stations instead of completely disabling ship weapons as it was previously.

Too often recently, it happens as you're heading down in the elevator after spawning your chosen cargo ship from the ship terminals at a refinery...there's a loud boom...and you walk out to the landing pad to see a pile of smoking wreckage that was loaded up with perhaps 3 days worth of mining and refining...that can be a million credits or so painful. The griefers know this... which is why they've taken it up as a new E-sport.

I suspect the no-fire zone nonsense will be tweaked at some point...at least I hope it will. Griefers don't care about gaining a crimestat for exploding your shiny ship on a landing pad, they're just doing what they do in every multiplayer game known to man...farming salt for lulz on their YouTube channel...and losing 3 whole days of hard mining and a million credits of earnings before you even reach your ship certainly ruffles the feathers a tad... for anyone... regardless of how patient and accepting of PvP you are. Hiring someone to run protection would make little difference in that scenario, it's a win-win for the griefers and trolls in SC...nothing more.
It's the devs who are to blame. They make the game - they allow this crap to happen - it's their job to deal with it.
 
Back
Top Bottom