Game Discussions Star Citizen Discussion Thread v12

Every game ever, sure you can trade....SC...ooh we are just about to enable trading after 10 years!
It's not about trading, it's about letting another player selling what you own.
Not every game let you do it. You can do it in ED or NMS (genuine question) ?
 
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No comment on this one ? It's huge for multiplayer gameplay with haulers and salvagers. And as soon as we can eject the bags of ore from miners ships, it will be even better.

If you actually read the thread, rather than just spamming 'GOOD NEWS EVERYONE!', you might have noticed...

We have the top engineers from the database company working on this, and we are also assessing other databases to switch to if the unreliability of the current solution continues.
Whatever they settle on, I expect it'll break party selling at some point ;)
 
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LOLOL. Neo4J is not going to create a custom build for them :) On the other hand, a full DB replacement is going to be, heh, interesting. It is not even clear if there is anything on the market they could really use at the scale of dreams.txt.

I am sorry, but this is another amateur hour, like what they did with instance-deployed PostgreSQL databases in the past.
 
It's an almost unimportant detail in a game that, after 11 years, is still in an embarrassingly premature state. A simple detail for a mechanic (trading) completely basic, with 5 places to buy x and 5 places to sell y, without a real economy, without several star systems, without trade routes... after 11 years... all that if the bugs and the 30k allow you to have a couple of hours of gameplay and you can manage to buy/sell something from a ship without everything exploding.
Yeah, but have you considered the outpour of Que Pasans once Tony Z. opens his pipelines?
 
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