Game Discussions Star Citizen Discussion Thread v12

Imagine what it will be like should it ever actually release! :O
You know better than that...CR keeps telling us it's released already ;)

As far as I know...there are 3 Star Citizen 'trainers' available for sale, they've all been reported, the links keep vanishing and reappearing... as they do for practically every competitive PvP multiplayer game out there...Ci¬G continue to do absolutely nothing to prevent their useage in the PU....or Arena Commander and Star Marine where they're mostly used. Ci¬G seem to be under the impression that those using them are still paying for ships...so it doesn't really matter.

Nobody likes anti cheat software...but for as long as competitive adversarial multiplayer has been a thing, there has been a certain breed of pointless toe-rag that will always resort to hacks to get their names on a leaderboard somewhere or other...sign of the times and one of the main reasons adversarial PvP is no longer my thing...besides the intervention of old age and common sense (ie) More consecutively firing braincells and slightly less testosterone. Hacking has been a thing since I played Tribes 2 competitively for cash/prizes back in the 90's long before E-Sports were a thing...won't be changing any time soon.

My clan (HeadHunters) won a years free server time on Barry's World and Voodoo 2 graphics cards for winning Div 1 Tribes 2 back then...it was more than just your name on a leaderboard...but then again, like most gamers back then, we had pride enough to win just by being good. :)
 
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OK how do you know its cheating and not just glitching? I dont see any difference between that video and the tons of others sowing glitches (sandworm eating ship yesterday for example), its just this glitch gave the other player an advantage by hiding them or something?

What makes it cheating as opposed to just a glitch advantage that the player had nothing to do with?
You can usually tell when someone is hacking their gameplay as opposed to just random physics glitches in SC...it's not difficult to spot, nor do those using it try to hide it. They mainly use additional burner accounts in the PU for one rather than their main account.

The main point is, there's nothing at all stopping them from doing so....absolutely no deterent. Ci¬G might ban the particular account if the player is caught but don't follow up by banning the main account tied to it...burner accounts are ten a penny and merely an annoyance if they're lost.

It's like those playing on Xbox Live assuming that there's no cheats being used (unlike us compulsive cheaters on PC)...the most utter bollox I've ever seen assumed by so many. Battlefield, CoD and all the other PvP centric titles played regularly on the Xbox are so full of no-clip and railgun cheats it's hard to find a server where there's none present. I played both Battlefield and CoD on Xbox for many years.
 
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This is another example of what perpetuates CIG's existence; people wilfully or otherwise confusing terms like FOV (Field Of View), which is a setting that is normally a single DirectX call in the code and Camera position which is the x,y,z coord position in world space, plus direction, of the player's viewpoint. Of course this example goes deeper by trying to claim that the camera viewpoint being fixed to the player's avatar model has never been done before, when the Operation Flashpoint (and hence ARMA series engine) has been using that since inception iirc and is also a right pain as a result.

I think CryEngine used to use the split 3rd person/1st person avatar rendering trick most FPSs use for multiplayer purposes i.e. you as the player would have and see an avatar with no head, to avoid occluding your camera view, whereas everyone else would see your alter ego avatar which is a full model with head. This method was and is often used, as you can disassociate the 3rd person position with the 1st person (within certain limits) and perform lag compensation techniques with them i.e. have the 3rd person avatar run on a predicted path and catch up with the 1st later if packet loss or lag occurs (Elite Dangerous also uses this technique with its ship models/player avatars). Does anyone know if Star Citizen still uses this? If not I'd love to hear the rationale for tossing what is now quarter of a century old best practise out the window....
 
This is another example of what perpetuates CIG's existence; people wilfully or otherwise confusing terms like FOV (Field Of View), which is a setting that is normally a single DirectX call in the code and Camera position which is the x,y,z coord position in world space, plus direction, of the player's viewpoint. Of course this example goes deeper by trying to claim that the camera viewpoint being fixed to the player's avatar model has never been done before, when the Operation Flashpoint (and hence ARMA series engine) has been using that since inception iirc and is also a right pain as a result.

I think CryEngine used to use the split 3rd person/1st person avatar rendering trick most FPSs use for multiplayer purposes i.e. you as the player would have and see an avatar with no head, to avoid occluding your camera view, whereas everyone else would see your alter ego avatar which is a full model with head. This method was and is often used, as you can disassociate the 3rd person position with the 1st person (within certain limits) and perform lag compensation techniques with them i.e. have the 3rd person avatar run on a predicted path and catch up with the 1st later if packet loss or lag occurs (Elite Dangerous also uses this technique with its ship models/player avatars). Does anyone know if Star Citizen still uses this? If not I'd love to hear the rationale for tossing what is now quarter of a century old best practise out the window....
The one explaination for the camera view being stuck into the player avatar's head is Chris Roberts and nothing else. Of course, he stole the idea from Bohemia interactive and Op Flashpoint and ARMA...but we're led to believe that it was his invention of course...fidelity :)
 
French bread pizzas...food of the gods.

My wife just made me some for an afternoon snack...2 halves of French baguette spread with tomato puree, sliced red, green and yellow peppers, a few slices of pepperoni, drizzle of olive oil then topped with some grated mozzarella cheese and shoved under the grill for a couple of minutes...they were always a favourite of our kids when they were young...pure awesomeness :)
 
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I just checked. You've made 3 posts here in 6 years! Your post development is slower than CIGs! :D

Stalker alert ^^


Ooof... looks like the citizens aren't having this sort of guff either. Its not getting the upvotes it would have in previous years.

Funny how "realism" is aways taken as "negativity". I guess the world and real life can be a harsh, unforgiving place which doesnt give 3 flowers of what you think or want :) And if you operate under your own made-up rules like CIG does you simply wont succeed


My gut feel is that 2021 will be make or break for SC. Other space sims will be previewing their more updated content by then and Odyssey will be out.

No game by 2021, no 2022. It's the age of COVID, the usual tricks won't work anymore.

I learned that I cannot trust my gut feel when it comes to Star Citizen. First when CIG repeatedly failed to deliver on promises and claims and later again when CIG continued to operate as if nothing happened even tho their community was in turmoil and I expected the company to go belly up due to its desastrous results.

My current take is that the community has stopped being the main income factor for CIG so CIG has adjusted its treatment of them accordingly. The operating cost (cuz there is hardly any development going on, most of it is balancing and mantaining stuff - as if SC is already released, watch 2021) seems to come from investors mainly and CIG does a ship sale whenever they feel like they need some extra income for vacation or houses/bags. When in previous years new ships have been accompanied by detailed lore, fanfare and breathtaking videos nowadays its a mere shadow of its former glory.

And because "making the game" is a secondary condition for the people responsible for the money coming in development is treated like a stepchild right now. I have no idea why the investors are on board of this thing but from a cashflow point of view they are going to have their reasons. I just dont see how those can possibly align with creating Star Citizen except for being the carrot on the stick. And despite the fact that these people keep CIG from collapsing I as a backer would start to worry if I d care. I did that with several indi studios I was following which were "partnering" with big publishers and eventually degraded in creativity and quality. Human waste flows downstreams and the backers are at the very end of the river drinking whatever arrives. Now you have so many who play an act and suggest they LOVE what they get but they are all drinking the same stuff...just saying.

What TheAgent suggested, that the investors demand a SQ42 beta by the end of 2021 sounds great at first but if you recall that "making the game" isnt their priority you gotta accept that its going to be at best a tool to milk the community even more...not make the project progress. And I m going out on a limb but say now that by the end of 2021 we ll have new stuff but none of it will bring the project closer to completion and we ll be as far away from release as we are today.

The investors priority will be to keep this mone printing machine running. If that means to throw the backers a bone occasionally they ll do that but keep it to an absolute minimum in order to stretch the milking session as long as possible.

Considering these facts, Star Citizen can still be made. Investors are holding all the trump cards in this scenario tho. They dont care about Star Citizen but they can use it as a pressure tool to make CIG dance to their tune. For CIG not much has changed operationally really as I ve seen Chris developing into his own pocket for years already but with the arrival of outside investors he probably has shifted to working for others more then he does for himself as a specific amount of CIGs income each month is going to go toward the investors as payback or compensation or maybe even penalty fee.

The monstrosity in the room if you will is the fact that real human beings are basically enslaved. If by design or accidentally is subject to argument but fact is that for many backers Star Citizen is an Ersatz-drug by now. Its always better, its always superior, its always going to be made and its untouchable, shut up hater. Some of these people simply cannot help themselves and will always buy new ships and whatever CIG throws at them regardless. They are so "connected" with their wish dream that they cant help but feel personally attacked whenever someone critizises the project or CIG. And you wont get through to them either as you wont with addicts of other kinds. You just become the enemy. Without any way of "way in" you simply cannot talk with them. Now I see some celbrities of Star Citizen arriving at their breaking point and they might help in this regard but chances are, if they continue they ll end the same way as FTR did....former fanboy, woke critic, known hater.

You could argue that video games in general are an Ersatz-drug for many people and I dont care about them. In fact there are thousands of companies out there exploiting the small people and using techniques that reduce the consumer to sheep and I dont go on a crusade against them do I?

And there you are wrong because I do. Whenever something affects me personally I become involved and usually offended. In some cases I tolerate or adjust to the real world (F2P money making schemes) but the relationship is permanently jarred. I keep pumping gas for my car but ever since I learned about the profit margin and what the stuff I pay for really costs the company I have less than favorable opinions about these people. I used to idolize Blizzard when I was younger. This was a company for me, I wanted to work there, they couldnt do wrong. Blizzard knew what gamers wanted. And then I got older and Blizzard made some really bad decisions that couldnt be explained as "simple" mistakes but revealed them as the money-grabbers they really are and I might play Blizzard games but I certainly dont hold them in high regard anymore.

Star Citizen touched me same as it did hundreds of thousands of video game players in 2012 and me not being involved financially has nothing to do with "want" but its due to random factors outside my control. Nevertheless I was following and hoping for this company especially because they made all these glorious statements and promises at the beginning. And pretty soon they started to fail, break their words and walk back on their promises. Usually these mishaps (development is hard and mistakes can happen) were not adressed in a responsible manner but justified in hindsight, explained away by rewriting history or simply glossed over (silence). Each time I felt a little more angry at the way CIG would take my money but refuses to stay true to their lofty words.

I have seen CIG remorseful, reasonable, determined, apologetic, arrogant and delusional...pretty much every facet imaginable has been experienced in the last 8 years+ but even tho the company has gone through changes the one thing that has always stayed constant was the progress....slow to none. As idle games can prove even a small trickle of income can result in big piles of gold at the end of the day but in CIGs case the money that needs to go IN in order to keep the fire burning outweights the results coming OUT by orders of magnitude. Today millions each month are required to keep CIG from collapsing, never mind the development work which has dropped close to zero with only promises on the board and the company being unable to support their words with facts or results of their work (video, roadmap, SQ42 etc). CIG basically has been reduced to trust after 8 years of abuse of said trust. They dont really have anything else to offer because whenever someone points to all the things Star Citizen DOES have the people who know can put all that into context and understand what hardship and cost was required to achieve those results and suddenly they dont look so promising or great anymore. And because we are left to CIGs word alone we split into "believers" and "haters". Nobdoy really can claim to be neutral anymore. Maybe if you are a fresh know-nothing yes but whoever follows SC for a certain period of time will migrate to one of the two extremes, this isnt even a question. And the thing with these 2 extremes is that one of them is right and the other is wrong. We are just all passengers on this train to figure out who is what.

My interest into Star Citizen has forced me to look into topics I never would ve otherwise. Project management, game development, human psyche, leadership etc etc. And not as a means to enforce my opinion but to figure out whats what. These glimpses into the factual world has helped me to keep the dream at bay, to prevent the dream from infecting my thinking and my actions. I can understand the urge to support SC with money but the part of me being responsible and level-headed (cheap and begrudging) prevents me from doing it.

I admit that I feel jealous when I watch CIG but not because they do achieve something I can not. But because they are admired and defended for results or work that I would get berated or fired for...guaranteed. If I would deliver my work as CIG did I would get the boot, I wouldnt receive understanding and even tho I might get a second chance, I wouldnt get a third, a fourth or xth like CIG does.

Star Citizen really is the little rich spoiled kid and its parents (backers) dont know how to handle it so they throw money at it in order to keep it occupied and sedated. We all know how that goes....

And as if to confirm that analogy....today CIG isnt apologetic anymore. They feel in the right to continue as they did when in earlier years they showed remorse or even embarassment. We as backers or fans did that. We are responsible for Star Citizen developing into a dead end and the company responsible for it not even feeling bad about it anymore. Because so many of us have praised and defended CIG when we should ve been firm and discipline it. Now some always have done that, from the earliest years and continue to do it to this day but like a spoiled brat kid CIG simply runs to the one parent who always says "yes" and rewards it and avoids the firm parent who demands results and actual work.

Like certain companies, governments, former friends or people in general...CIG has alienated me so thoroughly over the years that the best I can do is to stay neutral when faced with them. I wont ever be friendly with them again, I might not use the words that really come to my mind but we ll never be friends, I wont ever see them as "good" again and there are times where I might slip a word or action that I feel bad about later. Like alcohol or drugs CIG is simply bad, it "should" be banned but people are empowered to make their own decisions and so all the habits that we as a race KNOW to be bad and self.destructive are commonplace and also presenting a problem for all (last time I checked I didnt spill millions of gallons of toxic waste into the environment and I also didnt make the decision to bag everything in plastic, ramp up production, use eco-hostile techniques but climate change is a problem for me and I m being blamed for it)

CIGs actions will have an impact on game development same as all the big bad publishers before who introduced micro-transactions and milked their stock for all they r worth and are now hated universally for it. Whoever ignored it or stood by tolerating it only helped establishing it and today when the limits are stretched and present a problem we all can look back and recognize our own fault in our actions or non-actions. CIG does the exact same and its community is split between the people who see it for what it really is and the people who cling to their dreams. All (most) of us are adults mind you. What other video game companies take away from this is not that you can exploit your consumer base. Thats a fact far older than video games in general. But that there are no limits and all gloves are off in what you can do because consumer rights and protection can only be applied conditionally to video games and the internet. If nothing proves to stop CIG from continuing as they do I can see alot more projects coming up operating with the same methods. Again....CIGs methods are not "new" or "inventive" (its all exploitation) but CIGs tools and ways are so extreme, so over the limit that hardly any other company has gone for them for fear of consequences.

Like all examples in the past where people didnt have anything to lose anymore they go out with a bang or achieve the impossible. If by skill, determination, hard work or pure chance doesnt matter.

The problem is that CIG and its backers dont want the same thing. Backers want the game they were promised. CIG just wants to make money. Feigning to make a game is just a front to keep the people on the payroll (manipulation, extortion). Like in an arms race both sides up their stakes over time until a critical event or outside interference resets the spiral. So we have backers who border on delusion to justify CIGs every move, their non-results and to defend the project against logic and facts. At the same time CIG is forced to keep their own demeanor or "up their game" to keep match with the people who keep them alive. Which in turn triggers the people to become even more extreme in their justification, their expectations and on and on we go. The year is 2020 and Star Citizen is such a bloated mess of hardly working code yet promising the grail on a plate of adamantium that you cannot stay neutral anymore. You will either buy into it or you wave it off as a scam. And each side will call the other names and see them as opponents.

Now I m sure there are people who think they can "play the system" and use all of this to their own advantage and maybe they can but these people are not acting in the projects interest but their own (introduce investors, shills or some streamers/youtubers). Many will fail but some might succeed. Regardless the system in place wont become better because of it. Gambling is a perfect example for this. And we do have regulations in place to prevent complete extortion of people but even with limits and rules in place its a problem and everybody knows it. As far as I see it investors are not interested in SC getting better, they want the project to stay as it is right now because thats the quality that made them become interested in the first place. That realization alone should fill you with alarm and it does me or not really cuz you see I made up my mind about all this thus calling it a scam openly.

CIG and Star Citizen are a problem. I dont think we can afford to simply ignore it anymore due to the fact that its focus has shifted from "making a game" to "exploiting people". Collapse probably isnt a factor anymore. CIG keeps running despite its lack of results and its really bad state. Usually video game companies go under or vanish with such a track record yet CIG makes money and we dont know how. Pro-SC fans claim to have the upper hand so its backer confidence flushing more money into the bonfire. I think its because of outside investors who see an opportunity and going for it. Which means "ignoring it" will simply allow it to keep going. It wont get better, it wont get the people what they want but it will always push the limits, always keep wanting and always exploiting people who allow or dont see it.

When I engage in Star Citizen discussion these days I came to realize that I dont talk to other gamers anymore. I talk to addicts who defend their addiction and I know I am powerless so why even try? I usually dont but same as religion, gambling or anything else I refuse....I "push back" when they penetrate my own circle of awareness. The best you can expect is a polite nod and refusal to engage in discussion but on my bad days I will counter and deny you and the situation usually spirals out of control quickly after that. And I dont think I am the problem here but the people who think they have the right to bring the topic up in the first place.

And then we all love drama right? :D:D:D

Usually we get our fix from the television, gorging ourselves on the misery or mishap of others. It can be sad, comical, enertaining or filled with glee but we as a species are a drama-oriented bunch for sure. Not all the time but we all have our moments. And too much of something we want always will be bad. Drugs, alcohol, love, sex, sugar, food in general you name it. Overdo it and you ll pay for it.Usually with your life.

I thought "the internet is safe". It allows us to bring ourselves in protected, without making ourselves vulnerable or open to attack. But if its not physical, words can hurt just as well and over the years I have honed my own resistance and skill in these matters. Recently I have engaged in political debates online and I use "debate" freely when basically its just "trolling". I look for entertainment and some fun so I throw in some aggrevating or "careless" remarks and sure as getting wet in rain my inbox explodes after a short while. Now most replies are exactly what I fished for and I sit at home, laughing at the silly people but some of them dish out prett well and hit the mark making me become aggrevated in turn. The best possible outcome in such a moment is if we both manage to stay calm and walk away without losing too much face in the process but its so easy to lose control which leads to moderation or demonstrations of rage that are again food for other people who prey on this.

Star Citizen isnt a real contender for video games anymore. It has lost its shine and if people take notice its on the sidelines or by hard articles. The reports we had at the beginning, hyping or revelling in the glory of the dream? All gone and only available today when the author overdoes the shilling and shows he is being paid for or is invested himself. But Star Citizen is a rich source of drama and cheap entertaiment. Not because of what it is but because of the people who follow it. Its cruel and sadistic, like poking the earthworms twitching under the magnifying glass but it happening is a fact and i can say that I m cruel and sadistic too from time to time. I dont want to be but I would lie if I said "I am not".

Being honest allows me to try to become better. And this is a principle that holds true in everything we do as humans. Admitting failure will allow you to overcome your former limits. Admitting addiction will allow you to drop its shackles. Admit a problem to create a solution. And CIG doesnt do that. And its faithful dont do that. So Star Citizen will never get better. I claim to refuse the faithful to be right because I dont see anything changing. I dont see results that would prove I m wrong. All I see is a costant adjustment to CIGs ever-diminishing performance and results.

Some people will tell me to "take a break" and thats exactly what i was doing. In stepping back from the forums because the forums I frequent ARE Star Citizen, not the tech demo. But after a few days I feel refreshed enough to step back in so sorry "haters", you are not going to get rid of me so easily. But nevertheless I ll put this in spoilers so my gush of thoughts doesnt impose itself on you all ^^ (aka the MTBFritz "ToS")

Still only on page 497 so I might pull an "AgonyAunt" today :D
 
God if this ever gets to some form of main release the cheaters will have a fire sale of a time with it. I would think the opportunities for hacking this utter mess of a project are many and various.
 
I could be wrong of course but this year is different because the pandemic broke a lot of businesses, caused a tidal wave or unemployment, tanked the stock market etc..

We'd be very lucky if a war isn't triggered in some part of the world because governments and societies are all under extreme pressure.

The real trap is to think it'll be business as usual. It's a changed world and we won't be coming back to the old normal. Even CIG won't be immune because it's whales certainly aren't.

Every year is different. We know more, we learn about things that were unknown in the past. Usually CIG only confirms our negative assumptions. It almost never proves the haters wrong, usually with the details but "no game" or "early days" stays "no game" or "early days"....no matter the year. Because SCs development happens so gradually, so slow it allows people to get adjusted and used to the conditions. Like warming water slowly allows you to endure pretty high temperatures but go into a 80 degree bathtub and you ll burn yourself. Thats the difference we see in SCs 9th year of development. The "thick-skins" versus the "unconitioned". One of them say its a scam the other says its promising. Same water and temperature for everybody right?

I m the dude staying OUTSIDE the bathtub but I see steam rising and warning it might be too hot while the people inside say "dont be a female cat, this is fine" even tho people who dared going in flee cuz it is too hot.


Space game nerds, of all people, should know that not all rockets get to space.

The ones who think they are experts (duning kruger says hi) would think otherwise


GORF on SA spitting facts in response to Mike getting all defensive when his wife starts explaining how things are.

Wow, I would upvote this multiple times if I could (wait...lemme get on my other accounts quick). Brutal but spot on. I guess Mike will never accept this statement due to its formulation but its really 100% accurate.


If the mighty Chris Roberts considers Lumberyard to be the engine of choice then who is to argue with that.
People who've not spent 8 years attempting to build a MMORPG(ish) in CryEngine, I'd imagine! 😇


Reality as well :)


He chose what he saw as the best option at the time. Other engines were of questionable use and for whatever reason he didn't want to make his own engine. That latter is probably because with CryEngine he could start banging out assets straight away and pretend the demo they made was actually in-game footage.

If they could have made the game they sold in the timescale they initially sold, then CryEngine might have made sense. But they couldn't, and after all these years and investments, it may be that making their own engine would have been the sensible choice. But there again, they would never have got the funding they did if they had gone that route.

That line of thinking only confirms Chris priority from the start. Graphics over gameplay! Either because he knew this would attract the most attention (damn on ever coming true on those things = potential scam from day 1) or because he really thought it doesnt matter (dumb as a brick of stone = managing the game into ruin). After 8 years and multiple opportunities for Chis and CIG to "get their act together" the priority still is graphics over gameplay. Nothing has changed and when I read some arguments from fans who go ape-crap over some textures I dont think they ever will because there is no need. When fantasizing about possibilities keeps people occupied and spending money than THAT right there is the modus operandi


If only you were in charge of the project and of conceptualisation then thing might have been different.

Not sure if sarcastic or serious but this is actually the truth :) trolling alert if a capable company like....oh...lets say FRONTIER would have managed this project we might have SC as promised by now 🤪


For sure! For a start, unlike Chris, i understand things like deadlines, budgets, taking responsibility, listening to my experts, and letting those who know their job better than me do it!

In fact, i'd probably hire competent people (not cronies), hand them the requirements, and let them get on with their jobs while i sat in my office playing Elite :D

With those qualities you actually would make a better POTUS as well :)


Even validder(?) tactic: I'd to get pen & paper, and if I hadn't forgotten by then I'd go and get a "better" sheet of paper. 😃

It tells you that Mike is pretty serious when his missus just gives an innocent comment of her own. The pen and paper and explaining his action to her is simply an act of deterrence and when she goes on oblivious he starts to interrupt her because he knows exactly where she is going and that he has no real counter arguments so he tries to derail her, break her line of thought and score points in trying to wrestle back control. And the fact that what he said previously only confirms her makes him go 180 "doubling down" and coming across like a fanatic or hypocrit. And this is a problem most of the time when you start talking Star Citizen. Theres a pretty high chance that one of the guys talking is dead serious about it while the others just talk. This sense of entitlement (to expertise or being right) comes from the financial investment or time spent. How often has my wife told me to "shut up cuz you dont know yourself" even tho my advice or opinion matched an experts on the matter 1:1. Nobody likes being wrong or admit being wrong but we all face these situations and our reaction and how we handle these situations determines how mature we are.


There is only 1 incomplete system in SC

Sorry had to correct you there, otherwise it would sound like an achievement that CIG didnnt manage yet


OK that begs more questions, sorry if these are old.

That mini-game of 2m tunnel travel..between every system every time? And people want that?

Nobody really knows. Fact is that nobody asked CIG for this like so many of the things in SC today CIG simply went ahead and added or announced it and the community can either take or leave it. There ve been no poll about this, CIG hasnt asked its community about stuff like this. They simply decided this will be working like this and the people on the deep end act as if its the best thing ever onnly adding to SCs value while the rest is confused as to why this would be good gameplay to begin with. But the ideas come from a man who doesnt play games, not even his own one so why be surprised? Chances are Chris Robert is "just talking"....in year 9 of development after going through 350+ million dollars of other peoples money. People go to jail or have accidents for this kind of neglegence.


But it's 400 billion star systems to one. In 25 GB.

Yeah thats why I say SC doesnt have procedural generation, maybe a bast ardized version that does 5% or less of what a real procedural generation engine could do.
 
The guy just chooses to believe whatever he wants with zero consideration for the truth.

he is a constant warning to me what I might become if I dont stay vigilant ^^

Now now, lets not get off topic...

resists urge for 80 page thesis on the subject

Lol, dont bring your weak threats here ^^


Why? Because how do you pick such a date/duration? The date itself isn't any sort of round date and neither is the duration. This kind of indicates that the mod just scrolled the calendar date for the ban forward a random amount then just clicked on a random date.

I dont know...might be a cultural thing. As someone living with the metric system most of my life I find myself unable to transit over to the imperial system try as I might. I understand the ratios but simply cannot think in imperial terms and always have to calculate to metric before I "know" what to imagine. So the elapsed time doesnt seem to make any sense to you but it might to the mod in question and the only thing preventing you from understanding the reference is your insufficient understanding.....pleb :)


The internet was a mistake

but think of the potential. Everything comes at a risk. lets not start about marriage or kids :)


Internet is fine, people were the mistake.

I immediately had to think of the "guns dont kill people" argument
 
I immediately had to think of the "guns dont kill people" argument
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Oh, I have an answer to that question. it's because those sticking to Spectrum paid Christopher to get the game in 2015, as was promised.
No player paid for RDR2, CP2077, your-name-here before it was done (or almost done).
Rockstar, CDPR, Suqare Enix can spend their money however they want.
CI-G, on the other hand, is embezzling backers' money, not their own.

Simple logic but better make a hotkey for this reply because appareantly some people dont understand, follow or read the explanation given to them. If you care that much that is.....

But this is a prime example of why this threadnaught is in V12 (soon V13 I guess).


CRoberts confirmed there is no procgen at all. Everything is hand carefully hand placed.

Thats not what the devs say and again not what SC defenders say so regardless if its "known fact" I dont think it hurts to repeat the few things we do know with certainty. Thats why "there is no game" is a classic ^^
 
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