Game Discussions Star Citizen Discussion Thread v12

I know about the desync, I've posted here about the desync, I've posted videos here of my own game play showing the desync.

I ended my play session last night because I got sent to prison after some desync death.

But as a griefer, I thank you for your concern of the plight griefers are facing in SC.
 
It's a semantic point scoring argument, there's no other way of putting it. Yes as I said you're right a small fraction of missions played in a very certain way can be shared but it barely scratches the point I made. I forgot, I forgot because they are crap and restricted to a single game type.

So yeah, if you want to argue the letter of the law you're totally correct it's not right to say you can't share missions in ED; in regards to my point though it changes nothing.

Your point was a direct you can't share missions in ED.

That is clearly false.

Can't you just say that you phrased what you meant badly instead of wriggling around like a worm on a hook?

If you like, i can say "There is no trading in SC"

It would be wrong of course, but people seem to avoid trading in SC at the moment due to bugs, server crashes, and low profits. So semantically i could be right!!! ;)
 
Your point was a direct you can't share missions in ED.

That is clearly false.

Can't you just say that you phrased what you meant badly instead of wriggling around like a worm on a hook?

If you like, i can say "There is no trading in SC"

It would be wrong of course, but people seem to avoid trading in SC at the moment due to bugs, server crashes, and low profits. So semantically i could be right!!! ;)

a) I have said openly and clearly, you're correct and I am wrong; to keep pushing for more is again just some strange point scoring and validation argument. There's not much more past "you are right and I am wrong, I forgot about them" that can be phrased any better

b) if you WANT (and clearly for some reason you do) to argue semantics that door swings both ways, you can't "share missions in ED", you can "share wing missions in ED". They are limited in scope, limited in type, limited in availability, limited in imagination, limited in game mode (good luck in multicrew, Odyssey); changing "you can't share missions" to "you can't share missions other than wing missions" changes nothing about the point but I can see why if you have nothing to add you'd keep pushing that semantic point if all you wanted to do was score points or troll

Well, one is a VR streamer talking about VR in the other space game. Oh wait, it's VR, I didn't have to specify it was the other game :D

Just helping @LTNTDan tune into the actual zeitgeist. Would you prefer tweets from SC streamers?

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The first time my friend played SC with me, he managed to kill me. It made us both laugh so hard we had to stop for a few mins. Then we spent 2 hours trying (and working out how) to clear his name, hacking the computer on the station fighting off several PVP bounty hunters while he processed his name at the computer and I fought them off; we managed to get out and back onto his ship via the cargo bay where we forgot to close the door while we patted each other on the backs; a bounty hunter got onto his ship and it all got a bit crazy after that.

I don't think I have any story from ED that can match that.

SC is clearly something people like or don't (or feel scammed over). Myself though, I got at least half my £40 back in the entertainment from the above moment alone.
 
SC is clearly something people like or don't (or feel scammed over). Myself though, I got at least half my £40 back in the entertainment from the above moment alone.

I guess an interesting question is: How long have you been playing?

Obviously a lot of guys who have the hump with SC are those who bought in for specific gameplay mechanics / ships that haven’t been delivered after 9 years (sometimes after missing deadlines several years over). Others have just been worn down by bugs & performance over time, while just trying to play it as a regular game.

(The ability to buy in for more than £40 can obviously exacerbate that disappointment effect too ;))
 
Truly a wonder of emergent gameplay. When permanent loss of ship is in game that will no doubt lead to emergent gameplay of insurance fraud and people working for insurance companies to avoid having to pay out.

Will certainly be fun spending 2 real time hours in fake space court to argue why the insurance company has to honour its LTI on your ship, during which the insurance company will correctly argue that losing your ship because of a bug means they are not liable as "it's an alpha".

Check mate, fudster.
 
I guess an interesting question is: How long have you been playing?

Obviously a lot of guys who have the hump with SC are those who bought in for specific gameplay mechanics / ships that haven’t been delivered after 9 years (sometimes after missing deadlines several years over). Others have just been worn down by bugs & performance over time, while just trying to play it as a regular game.

(The ability to buy in for more than £40 can obviously exacerbate that disappointment effect too ;))
I'd say worn down by persistent and recurring bugs, glacial development, continously dropped gameplay content, totally imaginary development progress roadmaps and server performance not fit for purpose are the factors that wear most folk down over time. Star Citizen has it's moments, or it can have...it can also be an enjoyable romp when the gods of t'interweb and broken software occasionally work in your favour...or leave you alone long enough to get on with just playing.

Those moments in Star Citizen are very rare at the minute...we all know about the massive desync issues and dropped server tick rates effecting anything that you do in game from entering or leaving a ship, travelling in elevators, mining, trading, all the way down to PvE or PvP combat. For regular players, we don't need to be reminded of it or see Twitch clips from some random streamer crying into his dropped audience spreadsheet over it...we suffer those every time we log in...From the release of 3.13, it's certainly been the worst I've ever seen it and I've been a regular player for a long time...I almost preferred the 30k's to how it is now...

Now...it's back to waiting for the new content patch which will bring in more bugs, offer no improvement on the desync issues and will almost cripple the servers for a week or so while all the Twitch streamers, occasional newbies or the 'play for a week every patch' backers pop back in to gawp at clouds :cautious:
 
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I'd say worn down by persistent and recurring bugs, glacial development, continously dropped gameplay content, totally imaginary development progress roadmaps and server performance not fit for purpose are the factors that wear most folk down over time. Star Citizen has it's moments, or it can have...it can also be an enjoyable romp when the gods of t'interweb and broken software occasionally work in your favour...or leave you alone long enough to get on with just playing.

Those moments in Star Citizen are very rare at the minute...we all know about the massive desync issues and dropped server tick rates effecting anything that you do in game from entering or leaving a ship, travelling in elevators, mining, trading, all the way down to PvE or PvP combat. For regular players, we don't need to be reminded of it or see Twitch clips from some random streamer crying into his dropped audience spreadsheet over it...we suffer those every time we log in...From the release of 3.13, it's certainly been the worst I've ever seen it and I've been a regular player for a long time...I almost preferred the 30k's to how it is now...

Now...it's back to waiting for the new content patch which will bring in more bugs, offer no improvement on the desync issues and will almost cripple the servers for a week or so while all the Twitch streamers, occasional newbies or play for a week every patch backers pop back in to gawp at clouds :cautious:
So here is the question... why aren't you waiting it out, like me? I am serious. So many games to play, things to do, comments to write. Are these rare moments worth it for you?
 
So here is the question... why aren't you waiting it out, like me? I am serious. So many games to play, things to do, comments to write. Are these rare moments worth it for you?
I've been waiting it out since 2015 :D

Seriously though, I drop a couple of hours or so in Star Citizen most days just doing an odd mining or hauling run to keep the credits ticking over but I'm really just waiting for the 3.14 PTU to kick off like everyone else. 3.13 isn't worth the effort bar pootling around for short periods at dark o'clock when the servers are quiet... Otherwise, I'm playing EDO, Days Gone, AC Valhalla and the Mass Effect legendary edition...most of the time in Mass Effect if I'm fair, I'm really enjoying replaying the revamped trilogy from the start :)
 
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Enjoy the game as it is, or don't play it, take a break from it.

The game is continuously developed, it will grow over time and perhaps eventually evolve into something more complete.

The advice i would give to anyone looking at SC now is you don't need to spend more than the base package, everything is earned in game, and only buy in to it if you like how it is now, not what might be, do that later if or when what might be is.

If one does that one has nothing to complain about, if a person spent $1000 now for something that might be, because of very polished videos then frankly that person only has themselves to blame.

You wouldn't buy a brand of toothpaste because some woman dressed as a dentist pealing her lips over her gums grinning at you like a deranged Cheshire Cat says it the only brand she trusts? So don't spend $1000 on on something you're promised later on. At least not unless you know and understand it might all come to nothing.

I haven't played SC in live at least for about 6 weeks, i haven't played EDO for about a week either, right now i'm playing Rust, i'll check back in on EDO when its less annoying and SC when there is more to do.
 
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What if someone spent €350 on toothpaste Intrepid ;)

The base package argument is all well and good. It just never seems to be the end of the story…

(Unless you’re a paragon of SC enjoyment like Ant ;))
 
Obviously a lot of guys who have the hump with SC are those who bought in for specific gameplay mechanics / ships that haven’t been delivered after 9 years (sometimes after missing deadlines several years over).
Or even an entire game, in the case of the mythical Squadron 42, which tends to be forgotten when people try to argue that CIG has made oh so much progress, and hasn't spent the last 3 or 4 years achieving the sum total of making SC marginally less unreliable (until the next time they try to add something, and it breaks everything again).

The "I'm having fun so it was worth the money" argument is also completely meaningless. I'm not having fun with it, so that immediately cancels that out. No one is having fun in Squadron 42 because it's still MIA, 7 years after it was supposed to be delivered. A single player game that only ever needed to be roughly equivalent to CoD Infinite Warfare, which was developed start-to-finish in 3 years, and was more polished, reliable, complete, and fun than anything CIG has ever produced, regardless of the silly flying bits. In fact, based on the evidence of what CIG has managed to cobble together so far (AI? lol, Animation? lol FPS? lol), chances are IW still runs rings around whatever the current state of S42 is, which is why CIG is too embarrassed so show anything other than some empty environment fly-throughs (and even those took them 6 months to create). No, not "spoilers".

I predicted that this would be the year when the narrative shifted from the old "when it's finished it's going to revolutionise gaming", to "we always knew this would be SC's final form and I'm totally happy with that".
 
Enjoy the game as it is, or don't play it, take a break from it.

The game is continuously developed, it will grow over time and perhaps eventually evolve into something more complete.

The advice i would give to anyone looking at SC now is you don't need to spend more than the base package, everything is earned in game, and only buy in to it if you like how it is now, not what might be, do that later if or when what might be is.

If one does that one has nothing to complain about, if a person spent $1000 now for something that might be, because of very polished videos then frankly that person only has themselves to blame.

You wouldn't buy a brand of toothpaste because some woman dressed as a dentist pealing her lips over her gums grinning at you like a deranged Cheshire Cat says it the only brand she trusts? So don't spend $1000 on on something you're promised later on. At least not unless you know and understand it might all come to nothing.

I haven't played SC in live at least for about 6 weeks, i haven't played EDO for about a week either, right now i'm playing Rust, i'll check back in on EDO when its less annoying and SC when there is more to do.
I stopped at my Constellation Phoenix. Short of someone gifting me a Carrack, the Phoenix is now my home away from home everything ship. It's like a very nice doublewide in space that can still also hold cargo, carry exploration vehicles, and a snub. As I said, I do hope they throw out the jacuzzi and put in a bathroom there, though, or something more useful. A hot tub in space is a seriously bad idea just begging to happen.

Anyway, I think a lot of people keep playing because there are so few options that really scratch the itch SC scratches. I enjoy Elite Dangerous, but the universe feels so empty, even with space legs. I have such high hopes for SC, but after 3 years of seeing the development cycle, I have little faith. Yeah, I know some folks have been backers since it all began, but I've always been fairly good at recognizing patterns. What was and is is what will be if what was stays as it is, and right now development is recursive in so many ways. I've never seen such astonishing levels of having to reinvent the wheel.

I just hope the game releases before I die, at this point.
 
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I'm waiting for @LTNTDan to cover all the people abandoning the lying liars at Mojang for Star Citizen. It must be millions!
Are you genuinely just running out of relevant comments...or is this just another recent addition to your exhaustive list of completely random internet scams you've freshly uncovered? You really should try playing some games occasionally since I'm sure the constant search for anything at all, vaguely or not, related to Ci¬G or Star Citizen must be very tiring. You seem to be fixated on folk leaving any game currently being played to try out Star Citizen then making videos about it...I also have no idea why this is in any way important to you...

Not a clue who or what Mojang are/is, or what on earth they/it has to do with folk who occasionally play or stream Star Citizen 🤷‍♂️
 
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