Game Discussions Star Citizen Discussion Thread v12

Erm... your chart edit is very incorrect; the Playstation 4 has the equivalent of a Radeon HD 7850, not a Radeon RX 580.

As the HD 7850 is roughly only a third of the overall performance of the RX 580, you can see the optimisation hurdles that need overcoming. And that's not even considering there's only a total of 8GB RAM available - shared between OS, game, and GPU buffer - and an Intel i3 tier CPU for processing.

Meanwhile, the PS5 has the equivalent of a 5700 XT, not a 6700 XT.
Also, keep in mind the PS4 and PS5 are running an OS built on BSD Unix, so the OS overhead is much less than on a PC or Xbox, which means performance on the PlayStation systems tends to outstrip an equivalent PC or the same generation's Xbox system.
 
Thou shalt not criticize SC or CIG!

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Also, bonus points for saying its the backer's fault instead of CIG's.
 
Erm... your chart edit is very incorrect; the Playstation 4 has the equivalent of a Radeon HD 7850, not a Radeon RX 580.

As the HD 7850 is roughly only a third of the overall performance of the RX 580, you can see the optimisation hurdles that need overcoming. And that's not even considering there's only a total of 8GB RAM available - shared between OS, game, and GPU buffer - and an Intel i3 tier CPU for processing.

Meanwhile, the PS5 has the equivalent of a 5700 XT, not a 6700 XT.

I got the PS4 wrong, didn't realise how old the PS4 was.

However so far as i can see all the results you found are measuring the GPU's in Compute Through Put, FP32 TFlops, which has no bearing what so ever on gaming performance.

For example the 3060TI has 16.2 TFlops FP32 Through Put
My 2070 Super has 9.06 TFlops FP32 Through Put, that's +78% to the 3060TI, and yet in gaming its only about 15% faster.

The 5700XT is RDNA1
The PS5 is RDNA2, like the 6700XT

The PS5 RDNA2 GPU runs at 2.23Ghz, vs the 5700XT at around 1.9Ghz.

The PS5 is not as fast as the 6700XT, i didn't say it was, it sits just below it, above the 5700XT.
 
Ah yes, Vulkan. When is it coming to SC again?
On it's way !

Has been for a while, yep.

July 10 2020:

For core techs, they are a bunch of them actively worked and not on the roadmap too (Vulkan API, fire propagation, components, etc).
For the estimation to finish systems, I will respond you later.

July 24th 2020:

Vulkan is wip since 2 years, etc. Nothing in SC has been made in less than 3 months.

---

PS any news on that estimation?

(Or fire propagation and components for that matter ;))
 
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