Game Discussions Star Citizen Discussion Thread v12

Try it anyway. Why is it a problem that people enjoy the game as-is but feel it is unfair to be critical of it? And more importantly, a problem for who?

Ok, so this applies somewhat to CIG's marketing as well as certain backers, some of them streamers/youtubers who use their channels to promote SC.

They talk about SC like its already this wonderfully playable game. So many things to do! How they hardly ever have bugs! They entice people into playing the game by misrepresenting the actual state of the game. Even those who just comment on reddit or Spectrum create this view.

Then someone, whether its a YouTuber or a poster posts their criticism of the game.

Response: You can't criticize it, ITS ALPHA!

Now, you think that's fine?

Well, that's your choice.
 
CIG has already admitted they won't release the game Chris described (a universal shard where all players can interact). So they've already failed, meaning those of us who claimed it was a scam have already been shown to be correct.

And they've raised half a billion (!) dollars with Chris' lies. Releasing a different game doesn't fix that.
 
The problem is also a vast majority of people criticizing SC "forget" to explain to the public that SC is alpha

I feel this is a major strawman. Every youtuber i've seen be critical of SC, every negative article, and of course, on refunds ITS ALPHA is a running joke.

I think its often quite clear that its alpha and nobody is trying to deny that.

Even when people are praising SC, they talk about how wonderful it is, despite it being an alpha. But then, as i said, the moment someone is critical, then ITS ALPHA!!!! Even if the person being critical is fully aware of this and maybe even mentioned it.
 
I dont get this line of reasoning.

1) We, as in gamers in general, do review games long before they are officially 'released'. Go to any regular gaming site with an article about SC and you'll find plenty of people giving you their review of the game. Usually in very few words, some or most of them censored.

2) 'Professional' media outlets rarely review games in 'early access', and the definition of EA is simply 'it is EA if the studio calls it such'. The upside for CIG is that there are no official reviews tearing it apart. The downside is that the game is known as "oh, that weird crappy project still in EA after a million years." Its up to the studio to determine if the upside is worth the downside.

As the years go by the "its still early days, its in EA!" becomes less convincing to more and more people and the upside of no professional reviews also diminishes as its reputation in general gaming circles is about as low as it can be anyway. If IGN wrote a piece saying "we officially consider SC to be buggy and shallow with terrible performance" that would change absolutely nobody's mind at all. Some would say:"Its early days!", most will say:"Duh, we know."

But yeah, it is a game that is playable to some extend, and enjoyable to some people. For reasons you can fully disagree with, but there clearly is a game of sorts that people play.
I think one needs to frame it in terms of cognitive dissonance, and there is a rift in trying to juggle "There is a game and I've had many enjoyable hours engaging with what is available" with "It's an alpha, it's supposed to be buggy, I'm having fun but you really can't critique this project, because it's not a game yet."

Both cannot exist simultaneously. Even games designated as "early access" get reviews, but somehow SC seems to sidestep this, despite CR's statements that it's an early access game. The SC community at large seems to not want to read any official reviews, even though many members of the same community have no problem deriding similar EA games.

Personally, I don't like that "EA" is (and has been) a designation. I don't review meals from a restaurant based on their line prep, or my cocktails based on how the bartender was cutting up limes prior to opening.

EDIT: Should musicians be reviewed based on demo tracks?
 
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Almost half a billion dollars! Don't make me laugh.

Oh1 OK then :ROFLMAO: :ROFLMAO: :ROFLMAO: :ROFLMAO:
Almost half a billion dollar to create a company with 700 employees and create two games (with one of them where players have already great fun) ? You laugh but I don't understand why. Some other players were laughing with you last years, now they play SC and actually wonder why they were laughing at the game the year before...
You should try a free fly, perhaps you will understand why some players don't laugh anymore about SC.
 
Almost half a billion dollar to create a company with 700 employees and create two games (with one of them where players have already great fun) ? You laugh but I don't understand why. Some other players were laughing with you last years, now they play SC and actually wonder why they were laughing at the game the year before...
You should try a free fly, perhaps you will understand why some players don't laugh anymore about SC.
Almost HALF A BILLION DOLLARS! See why I'm laughing. You're in too deep mate.
 
Yes Agony, if you say something negative, in public, about something that many people enjoy, some people will respond crudely, aggresively, dismissively, unreasonably or otherwise in a disagreeable way. Some of them will say something threatening. Or suggest something rude about your mother. Loads of pvp players in ED got threats from unhinged cmdrs. Michael Masini got piles of death threats last week because his name is somewhat like that of the Formula1 racing directior who made a call some disagree with. Yes, that is disappointing. No, its not a uniquely Star Citizen thing. Or even particularly Star Citizen thing. Too many people behave poorly online, no matter the topic.

But no, people disagreeing with your opinions is not a problem or in any way an issue. Even if you think they are stupid poopypants. Its completely fine to believe it is too soon to review something. It is completely fine to feel a review is long overdue. It is also completely fine to disagree about that.
I'm sure it's a mutual thing. Ant bombarding us with outright nollocks can be seen as respectless and with the amounts he dumps here - who'd take anything from him serious anymore. The toxic gitgud attitude of the average pimple-faced PvP salt-farmer surely provides fror the appropriate response in kind.
 
3 years ago, a lot of haters were laughing about the flight model of SC, NONE said that the flight model would probably improve in the future.

No one said it wouldn’t improve either. They were just laughing at its poor state in TYOOL 2018. And the litany of reworks both planned for it and already lying in its wake.

Just as people laugh at all the many changes, both executed and planned, for HUDs, 'physical damage', gravlev flight etc etc. The endless conveyor belt of mothballed reveals, ropey reworks, and sacrificial art…

It's normal, SC is in alpha !

There is nothing normal about a monetised open alpha closing in on its first decade…
 
Almost half a billion dollar to create a company with 700 employees and create two games (with one of them where players have already great fun
... despite lacking the majority of planned features, and one that's nowhere to be seen, is dependent on all the same broken technology that plagues the other game, and is currently 7 years late with no release even planned.
Why do you think the number of employees a defense? Pointing out how little has been achieved with so much money is no worse than pointing out how little has been achieved by so many people.
Also it's not just one company, and the majority of the companies aren't even involved in developing the games.
 
Almost half a billion dollar to create a company with 700 employees and create two games (with one of them where players have already great fun) ? You laugh but I don't understand why. Some other players were laughing with you last years, now they play SC and actually wonder why they were laughing at the game the year before...
You should try a free fly, perhaps you will understand why some players don't laugh anymore about SC.

Isn't it possible to both laugh at SC/CIG and enjoy playing it?

I don't think its binary.
 
Almost half a billion dollar to create a company with 700 employees and create two games (with one of them where players have already great fun) ? You laugh but I don't understand why. Some other players were laughing with you last years, now they play SC and actually wonder why they were laughing at the game the year before...
You should try a free fly, perhaps you will understand why some players don't laugh anymore about SC.

700 employees is not a good defense regarding the current state of SC and neither is half a billion dollars.
 
Almost HALF A BILLION DOLLARS! See why I'm laughing. You're in too deep mate.
So what ? Those are rookie numbers for 2 AAAA games.

Metaverse will cost 10 billion for 2021.

GTA 5 earning $2.5 million per day since it's release...

Puzzle & Dragons earning 8 billion dollars
20150513_111526p2.jpg
 
You have the tech channels who usually review PC hardware, Digital Foundry, Linus Media Group, Gamers Nexus who go into great detail about the game, the experience and the technology behind it.
Then you have the tabloid style journalists who prefer to focus on the people making the game and snippets of what other people are saying about the game in the internet.

I'm not and never have been a fan of tabloid's, IMO they are entertainment for the more cognitively challenged.

Fan sites and Patreon-driven channels aren’t de facto better than tabloids. They come out with uninquisitive, bombastic tat all the time. Digital Foundry would be a good case in point:

Fun to catch up on his tech expectations after nearly 2 years though :)

Expectations (Oct 2019):

"It’s not 100% there yet. As I see it there are about three main things getting in the way of that vision coming together."

  • Player Count: Server Meshing, "where multiple servers work in a lattice and hand off information and simulation tasks to each other cooperatively, is still in development and something to be added in the future…"
  • AI Behaviour: "SOCS will intelligently cull and time slice aspects of simulation, so much more of it can happen at any given time. Paving the way for more detailed AI simulation." [12m20s]
  • Full Persistence: "Full on persistence tracking for item placement, or the status of all the NPCs and characters… is scheduled in the future to come out concurrently with SOCS." [13m30s]

Well we got SOCS. Shame the other stuff didn’t happen :/

But at least the chambered bullet is still visible if you peer down your gun…

For all their comparable clickbait sins, the traditional press do at least chuck out some decently researched journalism from time to time. The Kotaku UK series is probably the stand-out in this regard.
 
I think one needs to frame it in terms of cognitive dissonance, and there is a rift in trying to juggle "There is a game and I've had many enjoyable hours engaging with what is available" with "It's an alpha, it's supposed to be buggy, I'm having fun but you really can't critique this project, because it's not a game yet."

Both cannot exist simultaneously. Even games designated as "early access" get reviews, but somehow SC seems to sidestep this, despite CR's statements that it's an early access game. The SC community at large seems to not want to read any official reviews, even though many members of the same community have no problem deriding similar EA games.
Sure, I get the logical contradiction. What I dont get is why that is a problem. I mean, what it boils down to is "people in fandom [x] are unreasonable and illogical in their praise of [x]". Yeah, true, but as long as they aren't teaching formal logic at uni with this as a good example of logical consistency I dont see the problem with fans being unreasonably positive. If it was a serious journalist on an 'official' platform it would be a bit more problematic.
Personally, I don't like that "EA" is (and has been) a designation. I don't review meals from a restaurant based on their line prep, or my cocktails based on how the bartender was cutting up limes prior to opening.

True. Its weird how it became so accepted so readily. Discussing the cons of this industry trend is absolutely fair for sure.

EDIT: Should musicians be reviewed based on demo tracks?
Personally I despise 'scoring reviews' of music in general. Its fine to have a magazine post something like "demo tracks of [x] have surfaced. You can hear early versions of [songs]. Most notable the famous guitar solo is here played on an electric kazoo, and the tempo is almost three times higher than on the record. High intensity recordings, though with admittedly sub-optimal production values. "

Not much of a fan of "Evangelical screamo-core band gurgbleblaster's latest album is a bit boring. 7/10, you're better off listening to the latest turbo folk album of Marko Goranovic as we gave that one a 7.5/10."

Btw, if you join fandoms of specific pop artists you'll see similar loads of bizarre claims and nonsense as people put their chosen musician on a pedestal. Silly? Yup. A problem, as Agony puts it? Dont see why. I also don't see why it is important, useful or even fun to mock people for being unreasonably positive about a computer game. One might even consider it to be needlessly rude and unkind. Just my 2c, as always. :)
 
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