State of the Game

10.1 next week. That's a quick turnaround for the scooping and dead npc bugs. Though hopefully their fix is a bit less ham fisted than their optimization of the glass shader ...and doesn't just eliminate any npcs near such consoles/items at all to avoid them dying in-front or over them.

like, set the death animation to always stumble away from consoles/interactable items a few steps before falling to the ground.
 
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