Yaffle
Volunteer Moderator
Supercruising toward target system appears to be a no go.
For testing I made two jumps between Beagle Point and CEECKIA WM-H D11-1, Primary to Primary and recorded the log entries below. What's of interest is "JumpDist". And as expected they are the same, and match what is shown on the HUD and Galmap, 27.2 and 27.16 respectively, in game.
Code:{ "timestamp":"2019-04-29T01:03:22Z", "event":"FSDJump", "StarSystem":"Ceeckia WM-H d11-1", "JumpDist":27.155, "FuelUsed":1.524911 } { "timestamp":"2019-04-29T01:10:35Z", "event":"FSDJump", "StarSystem":"Beagle Point", "JumpDist":27.155, "FuelUsed":1.524900}
Next I started from the primary star in CEECKIA WM-H D11-1, completely filled fuel tank, then began supercruise toward Beagle Point for approxiately 1hr. This covered roughly 0.20 ly according to Nav panel as well as HUD display. Then I untargeted Beagle Point, dropped out of supercruise at current location, reentered supercrise, targeted Beagle Point, and charged for the jump. Following essentially the same steps as the video a few posts back. Same procedure is repeated from Beagle Point to CEEKIA WM-H D11-1, but making final jump from normal space instead of reentering supercruise.
Code:{ "timestamp":"2019-04-29T02:44:00Z", "event":"FSDJump", "StarSystem":"Beagle Point", "JumpDist":27.155, "FuelUsed":1.512146 } { "timestamp":"2019-04-29T03:55:43Z", "event":"FSDJump", "StarSystem":"Ceeckia WM-H d11-1", "JumpDist":27.155, "FuelUsed":1.507856}
"JumpDist" in all 4 jumps remained 27.155. If game was calculating JumpDist from actual distance from target system one would expect the 2nd two jumps to be approximately "JumpDist":27.000. That was not the case. While the distance traveled in super cruise is not great, it should be significant enough to register. HUD and Nav Panel in game does reflect the distance traveled in super cruise however.
Darn. Any other way to lose mass is the way to go then.
I assume the OP is certain there is no germanium in system?