Surface Features - Barnacles/Unknown Structures/Crashed Ships etc...

It was discovered long ago, I just didn't want to spoil it. I liked the audio messages at the crash site. If I didn't go on the forums once, would be better.

Is there no simple guide to new planetary POI-hunting? Seems like it would take up a single paragraph. Poster #2 would be nice to do this.

I’ll give you a starter on your search paragraph:
Beige Burrowing Process (First draft)
Define a timeout beyond which you are unwilling to waste time (be aware surface search can take many days or weeks depending on planet size)
If timeout times out (!) then GOTO Terminate
Start:
Approach a landable planet you want to search
Descend to an appropriate height above the surface (varies from 2km to 20 km depending on pilot’s preferences and level of optimism)
Fly over whole surface of planet looking for interesting things. If a blue POI circle appears on your scanner display then it’s a Random POI and probably not all that interesting; if you spot something that doesn’t have a blue POi circle then you have either found something of real significance (congratulations Commander! Immediately report it on as many forum threads as you can find, with supporting visual evidence), have mistaken (this is a very frequent occurence) a shadow or rendering artefact for something significant, or are suffering Surface Search Madness (an incurable malady closely related to the wider Space Madness)
If you find nothing and have searched the whole planet at least twice (because you may have blinked and missed something first time round) and are not yet bored or suffering Surface Search Madness then GOTO Start ELSE GOTO Terminate

Terminate:
find something else to do :rolleyes:


I started a thread a while ago with suggestions to FD for improvements to surface search to capture some of the numerous ideas that were floating around in the Canonn thread at that time, the hope was to get some improvements in 2.3; we’re still waiting! See https://forums.frontier.co.uk/showt...earch-improvement-requirement-amp-suggestions
 
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This part is all I need, likely. Thanks for your great work. - Next, the same data on barnacles/forests, brain trees, ruins, and any other ground feature I am missing. Then I'll package it nicely for everyone.

++++++++++++++++++++++++++++++++++++++++++


Rocky (or rarely, HMC) landable body ................................................. 110 out of the 1st 110 TSs counted so far (just 2 of those are HMC!)
Have at least 1 Ammonia Containing World in the system ...................... 226/226 TSs checked (re Cannon thread 10)
So far, max 0.42g for site body .......................................................... 226/226 TSs checked, incl those with no planetary data in the 3D map.
Be within 150 LYs of Merope .............................................................. 226/226 TSs have been within this range so far, max 149.9 LYs
Temperature range 78-246k .............................................................. 226/226 TSs checked. (Most, 97.3% of the 1st 221, are within 101-231k. See Cannon's spread sheet for details)

Additionally:-
Very often they are the nearest group of (the above spec) bodies to the Ammonia Containing World (92/110 TSs counted so far). Although it seems if the ACW is orbiting a B star, then the TS site is usually nearest the A star.
Very probably (96.8% of 221 TSs originally checked) are on a moon .................. 219/226 TSs checked are on a moon.
Very probably the ACW to be between 100-200k ............................................. 221/226 TSs checked are, TS 221 & 226 ACWs are over 200k. (6 exceptions to date, 4 listed here) (Thanks to tonio-gmnh for this criteria)
Very probably the ACW is not a Water World (if it's the only ACW) ..................... 222/226 TSs checked are not.
 
Just out of curiosity, are Thargoid bases being found manually? I had assumed that since its possible to triangulate them from existing sites that there was no need to search manually?
 
Just out of curiosity, are Thargoid bases being found manually? I had assumed that since its possible to triangulate them from existing sites that there was no need to search manually?

The inactive sites can't be used for triangulation, so it's possible to find a few new sights manually (and indeed they have been found). Usually they're inactive or point at existing sites though. Pretty sure we've found most of them or at least the important ones.
 
Makes sense, I hadn't considered that the inactive ones can't be used - so it's theoretically possible that a site might still be found that might be significant (something that's not just a copy of the existing ones) :) exciting!

Second question: have many people searched using these criteria in the Witch Head and California areas?
 
So how long have thargoid biological matter containers been found on the exterior of the central structure of thargoid surface sites? Was leaving Pleiades and routing took me through a system with a surface site Id bookmarked but had not yet had a chance to actually visit before. Having a look around and theres 1 bio matter container outside one of the chamber doors. Only been to maybe less than a dozen sites, but never seent hat before.
 
So how long have thargoid biological matter containers been found on the exterior of the central structure of thargoid surface sites? Was leaving Pleiades and routing took me through a system with a surface site Id bookmarked but had not yet had a chance to actually visit before. Having a look around and theres 1 bio matter container outside one of the chamber doors. Only been to maybe less than a dozen sites, but never seent hat before.

Since 2.3 - think they were added for the Palin mission
 
Cheers. Didnt think it would be anything new & exciting, but figured I'd check.

The site also had more meta alloy spikes than I'd seen before at a surface base. At least six from the ones I bothered to scan, and I only did a quick lap around the pit.
 
This part is all I need, likely. Thanks for your great work. - Next, the same data on barnacles/forests, brain trees, ruins, and any other ground feature I am missing. Then I'll package it nicely for everyone.

++++++++++++++++++++++++++++++++++++++++++


Rocky (or rarely, HMC) landable body ................................................. 110 out of the 1st 110 TSs counted so far (just 2 of those are HMC!)
Have at least 1 Ammonia Containing World in the system ...................... 226/226 TSs checked (re Cannon thread 10)
So far, max 0.42g for site body .......................................................... 226/226 TSs checked, incl those with no planetary data in the 3D map.
Be within 150 LYs of Merope .............................................................. 226/226 TSs have been within this range so far, max 149.9 LYs
Temperature range 78-246k .............................................................. 226/226 TSs checked. (Most, 97.3% of the 1st 221, are within 101-231k. See Cannon's spread sheet for details)

Additionally:-
Very often they are the nearest group of (the above spec) bodies to the Ammonia Containing World (92/110 TSs counted so far). Although it seems if the ACW is orbiting a B star, then the TS site is usually nearest the A star.
Very probably (96.8% of 221 TSs originally checked) are on a moon .................. 219/226 TSs checked are on a moon.
Very probably the ACW to be between 100-200k ............................................. 221/226 TSs checked are, TS 221 & 226 ACWs are over 200k. (6 exceptions to date, 4 listed here) (Thanks to tonio-gmnh for this criteria)
Very probably the ACW is not a Water World (if it's the only ACW) ..................... 222/226 TSs checked are not.

No probs :), I will say though, that for those who are not familiar with searching for these sites they will need the searching guidelines too.

Moribus
What started me off on creating my thread & the candidate system list & req's, is that if you look at the Canonn 3d map for TSs you'll see their are large voids in them (sound familiar? ;)), so I figured they'd be more to find, & their were! :) Although sadly I haven't found any myself yet (although I came real close once, I searched 1 of 1/2 a dozen moons in a system with the intent on searching the rest later, during that time tonio-gmnh found a TS site there! lol). Oh & of course the voids (or 1 at least) is/are smaller now. 9 TSs have been found since the initial batch.
 
No probs :), I will say though, that for those who are not familiar with searching for these sites they will need the searching guidelines too.

Moribus
What started me off on creating my thread & the candidate system list & req's, is that if you look at the Canonn 3d map for TSs you'll see their are large voids in them (sound familiar? ;)), so I figured they'd be more to find, & their were! :) Although sadly I haven't found any myself yet (although I came real close once, I searched 1 of 1/2 a dozen moons in a system with the intent on searching the rest later, during that time tonio-gmnh found a TS site there! lol). Oh & of course the voids (or 1 at least) is/are smaller now. 9 TSs have been found since the initial batch.

Makes sense :) I've also used your criteria to start searching in the California Nebula, thanks for doing that, nice to know I'm looking on the right sort of moon.
 
JJ-386 Cobra:

HIP 12099 1 B
-54.36, -50.36

aWC2hHW.png
 
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JJ-386 Cobra:

HIP 12099 1 B
-54.36, -50.36

https://i.imgur.com/aWC2hHW.png

Really great! Really! Congratulations. How did you come across that site? Is it always "by chance" or have you developed certain protocol by the time? Finding such a tiny spot in this vast universe! And flying 20 km across the surface and you don't know where to look at... Thank you for that!
I was just there - it is really spooky to sit there on the ground near the ship and listening to the logs. And also heart touching. I found two other things in the area, nothing of importance but worth to show. I am just preparing the pictures. :cool:
 
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