Context. If this had been the case from the beginning, it would have been alright - maybe? - I can't say that lockpicking IN SPACE was how I would have originally envisaged exploration, but perhaps someone once thought that was a good idea. As things stand - the game as it really is and has been - what has happened is that FD, without listening to feedback, have a) reduced the amount of information immediately available to players and b) forced everyone to engage with a tedious mini game.
Well said. I hope FDev think carefully about this.
Lockpicking is the analogy I was going to use too, but in more detail. There are two main points:
1.
Optional or Core. Most lockpicking-type mini-games are optional. Unfortunately, FDev have made theirs core for any explorer. It can't be avoided. Imagine in Skyrim if before we could enter every new room or area we were forced to pick a lock. Unfortunately, this is what FDev have done.
2.
Risk vs Reward. Most mini-games are risk vs reward. Sure it might be as simplistic as breaking a lockpick, but the risk is there. Unfortunately, there is no risk in the FSS. It's just a procedure. There's no skill, and after a few dozen full scans most players will have the procedure close to optimised.
Plenty of players say they find the FSS procedure fun. I believe them. How long that lasts is yet to be seen.
I do not find it fun. I find it inane and childish, unworthy of the ED vision. I was very much looking forward to my next big exploration adventure, but the thought of doing the Hunt-the-Blue-Blob thing 2000+ times? Uh, no thanks.
Also note I've done lots of full FSS scans, in 5 separate sessions, across 3 beta updates and 10+ hours. I wanted to give it a real chance. The first 10 or 20 systems were fine as a learning and optimisation (of controls) experience, but it was all downhill from there.
FDev, sorry I have to give negative feedback. I understand the effort put into the new mechanics. I've already given detailed feedback for how the new exploration game play could have been designed (almost 2 months ago). It's useless me regurgitating that because it won't be done, but I fully intend to propose a version that incorporates the FSS in a modified way.