Its not the game mechanics yet, its the horror yet to be inflicted. If they are completely deaf to players objections then i will indeed go and play something else. Its all good when you want free probe recharges but if i want free system map its all "god honk god honk" At the very least try and apply the logic fairly across the board.
I think making people synthesise their probes will give them another reason to land and will increase the over all draw of exploration to go surface side. I think it would be particularly engaging.
What horrors? Originally we were discussing (back pre-2014) making hyperspace jumps actually a difficult thing to do the first time to an unexplored star system. When a hyperspace route was found we could head home and sell that information, and a link would be made to the star system. If we decided to share the information, that is.
That would have meant seriously slow expansion into the unknown.
I don't think we at first had unlimited range on the ADS (or was it prohibitively expensive? I don't remember). So one way of exploring was to fly out of the orbital plane and observe the movement of pinpricks of light when moving at relativistic speeds. Then we could fly into range and feel all warm and fuzzy when we found yet another icy world in a weird orbit.
Instead we got everything automatically linked up using the unlimited-range ADS, and the route planner was introduced and eventually expanded to the current enormous range. We got neutron boosts and synthesis to expand ship range, and engineering to expand it even more. And we got the God Honk so we didn't even have to use parallax or anything otherwise clever to explore. In the live game we just flit about and get Discovered By tags on stars, but we have to fly around to tag the in-system bodies.
With the new system we get Discovered By tags by playing the FSS minigame (which I enjoy), and First Mapped By when using the DSS to lob probes at planets.
Generally I enjoy this more - not as cumbersome as the original exploration ideas but also not as mind-numbingly jump-honk-cruise dull as the current live system.
Things I'd like to see changed:
- Add the ability to use FSS at speed (but make it harder to use at speed as a trade-off).
- Populate the Nav Panel with generic Signal Source entries for those who don't want to use the FSS. They should not be targetable, but they should maybe be represented with a huge blue circle or something on the HUD so people can fly in their general direction until they can be resolved.
- Change the probes to a swath instead, giving us a use for Orbital Cruise. The higher the orbit, the fewer circumnavigations would be needed to map a body. But frankly I like the DSS probes for the Star Trek feel.
- Make the probes record general features as well (highest elevation difference, significant geographic features such as plains, mountains, trenches, ...).
- Leave the Discovered By as-is, but maybe add a Scanned By for planets scanned by the old DSS. Leave Mapped By for the planets mapped with the new DSS probes.

S