Thargoid invasion - Next target systems?

may want to leave "some" of the control systems with military bases for another week, instead of sample completion. to let some more people have a go at new ground missions.
 
Victories in Col 285 Sectors AP-F b12-2, BA-P c6-3, YT-F b12-5 and YT-F b12-7, HIP 20527, Muncheim, Kagutsuchi and Pegasi Sector QE-N a8-3 (good job @Spacerschoice-00)!

Targets at 07:40 21st May 3309:
HIP 20899 Invasion 92% *93.1%Indra 23 Ly, 2 ports, 2991 Ls 0.16g planet attack, 2988 Ls 0.2g planet damage
Imeut Invasion 80% *80.4%Taranis 19 Ly, 2 ports, 54k Ls 0.3g planet attack, 12 Ls outpost damage
Nu Guang Invasion 60% — Raijin 19 Ly, 7 ports, 44 Ls 0.19g planet + 48k Ls 0.14g planet attack
Bormuninus Invasion 52% — Raijin 24 Ly, 4 ports, 63 Ls 0.19g planet attack
Muruidooges Invasion 44% *44.2%Hadad 18 Ly, 3 ports, 7320 Ls 0.4g planet attack, 7225 Ls outpost damage
HIP 20890 Invasion 26% *26.3%Indra 22 Ly, 2 ports, 6876 Ls 0.4g planet attack, 2983 Ls 0.13g planet damage
HIP 16954 Control 22% — Thor 33 Ly
MCC 105 Control 18% *18.2%Oya 22 Ly

Alerts:
Pathamon Alert 56% *56.2%Leigong 22 Ly, 105 Ls starport
Awara Alert 38% *38.5%Taranis 22 Ly, 9157 Ls starport, 7962 Ls outpost
HR 1812 Alert 32% *33.6%Taranis 27 Ly, 1554 Ls planet
Ngolite Alert 30% — Raijin 27 Ly, 48 Ls starport
Jaoi Alert 28% *28.1%Oya 25 Ly, 317 Ls starport, 237 Ls outpost, 433 Ls planet

Clean-up:
Col 285 Sector TS-Z b14-3 Alert 58% *58.5%Hadad 22 Ly, empty
Arietis Sector YJ-R b4-3 Alert 54% — Leigong 35 Ly, empty
Arietis Sector WO-R b4-4 Alert 48% *49.8%Leigong 36 Ly, empty
Arietis Sector NX-U c2-12 Control 46% — Leigong 27 Ly, empty


may want to leave "some" of the control systems with military bases for another week, instead of sample completion. to let some more people have a go at new ground missions.

I understand the idea; however:
  • Is there really a shortage of Control military bases? That seems like something which would have to be a severe problem for a lot of Commanders if one is to consider it when making defensive choices! Remember that some of these systems had Commander factions present, or may cause worse problems if not recaptured.
  • Even if there is a good case for acting to help provide Control military bases, this should be just as much a consideration at other stages of the war process. For example, if a system has no planetary port but does have a military base, it should be just as much a suggestion to leave that system at the Invasion stage if there are more suitable Invasion targets elsewhere.
  • The large horizontal progress due to those surface missions is impressive, though not enough to complete those systems on its own, so it would be better if a few systems close to Maelstroms are assumed to provide those missions reliably for the moment. Note that this is applicable only to those who want to run such a mission without expecting any war impact from it.
  • Speaking of progress, please note that a call to leave them all is also a call for the mission progress itself to be erased, a notion which likely will be opposed by those who actually wanted to help make an impact. A system such as HIP 16954 can be finished in one long evening, but every progress point gained prior to that becomes a very appreciated head-start and makes things so much easier to schedule!
 
BTW today I did get Interdicted a few times and survived (490m/s Krait II - I know :( crap) but got interdicted by a Glaive and that ended, well badly, was going for repairs and reloads at Dock but ended up in rebuy in said dock.
It even OVERTOOK me and turned around!!!!! I was down to 50% hull anyway(started with >4,000 so not weak ship) and tried waking out but it was 20% mass lock and destroyed me very quick
UPDATE - approx 1 in 4 Interdictions in Imeut are Glaive, so I was doing AXCZ near Levi-Strauss Hub, and so decided to turn and fight one, did OK but it did take 40% Hull and I am sheildless Krait !!.
Canopy usually goes, but I carried on and concentrated on keeping it on target (sometimes flying backwards and it sort of kept at 1km) - seems OK now, though you won't be able to carry on to the CZ, must return for repairs.

Update 2 - I did get Interdicted by 2 Glaives!!!
Did not end well, cannot escape and cannot fight 2 at once.
 
Pegasi Sector QE-N a8-3 (good job @Spacerschoice-00)!




I understand the idea; however:
  • Is there really a shortage of Control military bases? That seems like something which would have to be a severe problem for a lot of Commanders if one is to consider it when making defensive choices! Remember that some of these systems had Commander factions present, or may cause worse problems if not recaptured.
  • Even if there is a good case for acting to help provide Control military bases, this should be just as much a consideration at other stages of the war process. For example, if a system has no planetary port but does have a military base, it should be just as much a suggestion to leave that system at the Invasion stage if there are more suitable Invasion targets elsewhere.
  • The large horizontal progress due to those surface missions is impressive, though not enough to complete those systems on its own, so it would be better if a few systems close to Maelstroms are assumed to provide those missions reliably for the moment. Note that this is applicable only to those who want to run such a mission without expecting any war impact from it.
  • Speaking of progress, please note that a call to leave them all is also a call for the mission progress itself to be erased, a notion which likely will be opposed by those who actually wanted to help make an impact. A system such as HIP 16954 can be finished in one long evening, but every progress point gained prior to that becomes a very appreciated head-start and makes things so much easier to schedule!
noticed some progress while I was afk so may not just of been me.

yea the 33% off of progress does come into consideration.

outer edge ones I'm completely okay with being recaptured at anytime. depending on how it goes I'm aware all could be beaten at some point and thargoid are pushed out.
relooked at gal map and it does seem a silly request at this time.
 
My shieldless Krait minced 2 Glaives quickly with 2 medium and 2 large gimballed EAX multis (and a large TV beam). One Glaive got its missiles off just before it popped and neither managed to electrocute me or do more than a few % hull damage. I then dropped into the planetary base under attack in Imeut just as an EMP went off and did far more damage bouncing across the landscape until my ship rebooted and I quickly docked for repairs :oops:

The EAX multis don't use much power (I use a Size 5 Armoured/Thermal PowerPlant) and aren't particularly heavy (4T / 8T) so are definitely worth consideration if your ship is not primarily set up for combat. They surprised me with just how quickly they took out Hydra hearts when they had line of sight. They're not much use exerting, but good for sniping.
 
Victories in Imeut, HIP 20899 and Col 285 Sector SX-Z b14-2!

Invasions at 18:30 21st May 3309:
Nu Guang Invasion 78% *79.6%Raijin 19 Ly, 7 ports, 44 Ls 0.19g planet + 48k Ls 0.14g planet attack
Bormuninus Invasion 62% — Raijin 24 Ly, 4 ports, 63 Ls 0.19g planet attack
Muruidooges Invasion 60% *61.8%Hadad 18 Ly, 3 ports, 7320 Ls 0.4g planet attack, 7225 Ls outpost damage
HIP 20890 Invasion 48% *49.9%Indra 22 Ly, 2 ports, 6876 Ls 0.4g planet attack, 2983 Ls 0.13g planet damage
HIP 21724 Invasion 30% *31.4%Thor 30 Ly, 3 ports, 145 Ls 0.8g planet + 145 Ls 0.8g planet attack, 263 Ls outpost + 146 Ls outpost damage
Unktety Invasion 22% *23.5%Thor 25 Ly, 3 ports, 3340 Ls 0.3g planet attack, 92 Ls outpost damage
Jawul Invasion 22% *22.3%Raijin 27 Ly, 5 ports, 3028 Ls outpost + 3040 Ls outpost attack

Evictions:
HIP 16954 Control 22% *22.3%Thor 33 Ly
MCC 105 Control 18% *19%Oya 22 Ly

Alerts:
Jaoi Alert 84% — Oya 25 Ly, 317 Ls starport, 237 Ls outpost, 433 Ls planet
Pathamon Alert 74% *74.1%Leigong 22 Ly, 105 Ls starport
Awara Alert 58% *59.3%Taranis 22 Ly, 9157 Ls starport, 7962 Ls outpost
HR 1812 Alert 36% *37.3%Taranis 27 Ly, 1554 Ls planet
Ngolite Alert 34% *34.4%Raijin 27 Ly, 48 Ls starport, 2730 Ls planet

Clean-up:
Arietis Sector YJ-R b4-3 Alert 68% — Leigong 35 Ly, empty
Col 285 Sector TS-Z b14-3 Alert 62% — Hadad 22 Ly, empty
Arietis Sector WO-R b4-4 Alert 56% — Leigong 36 Ly, empty
Arietis Sector NX-U c2-12 Control 46% — Leigong 27 Ly, empty


The EAX multis don't use much power (I use a Size 5 Armoured/Thermal PowerPlant) and aren't particularly heavy (4T / 8T) so are definitely worth consideration if your ship is not primarily set up for combat. They surprised me with just how quickly they took out Hydra hearts when they had line of sight. They're not much use exerting, but good for sniping.

This has me wondering whether there has been any change to Piercing! A while back I found the EAX Multi-cannons amazing for Cyclops and competent for Basilisk, but slow against Hydra petals. Given that petals already override the usual notion of Breach chance though, I could believe something similar being introduced for Piercing.


740+ seems to be the magic number...
(Deliberate low wake to make sure)

Interesting! I believe your 740 is actually outrunning the Containment missile by far more than with the Glaive, but indeed that appears to reach a Glaive distance equilibrium. Also, thank you for answering a related question I had regarding its mass-lock amount; I knew it did not mass-lock a Cutter, though not specifically that its factor is 20.
 
Someone seems to be pushing MCC 105 - it's up to 26% now only an hour after you posted. I assume the Oya-based sampling squadron?

SNPX or otherwise, it could indeed be that type of measurement! If this was the case and if the difficulty is known but some help might be needed, there is still a bit of time this cycle to come forward here. This is where I have an information gap though:
  • An exponential curve which fits what I know about Fotlandjera (6000 at 19.7 Ly) but also stagnates around 1700–1800 beyond 25 Ly would place MCC 105 at not more than around 2500, slightly under.
  • According to some testing collected by @Grimscrub here, it should be more than 3200.
I do not want to promise anything if we are not sure, but if it is around that difficulty and reaches 50% or so, that could make it a candidate for some evening over the next few days. I could also attempt a measurement of my own, though that is not ideal when there is general involvement ongoing.
 
AX Reactivation missions to Controlled Systems can be found in regular Human Controlled Systems, not just in Invasions and Alerts.

We're looking to do the Alerts in Taranis for the rest of the week, having done the Invasions. We all got a bit of a backlog due to the update and losing time but within another week or so we should be back to where we were, with the only Invasions being any Alerts that slip through.

And Glaives are nutters.
 
Victories in Col 285 Sectors TH-B b14-6 and UC-B b14-4, HIP 10921, Awara, Jaoi, Arietis Sectors WO-R b4-4, YJ-R b4-3 and NX-U c2-12! Invasions are going quite well with another 7–9 possible, and around this time the Alerts will need to keep their focus onto the top 4–5, noting that Senocidi is preferable to stop at the Alert stage. Great job with the extra clean-up alongside the ongoing defence; it can do quite a lot to reduce the Thargoid attack options!

Invasions at 07:40 22nd May 3309:
Nu Guang Invasion 98% *98.5%Raijin 19 Ly, 7 ports, 44 Ls 0.19g planet + 48k Ls 0.14g planet attack
HIP 20890 Invasion 90% *90.9%Indra 22 Ly, 2 ports, 6876 Ls 0.4g planet attack, 2983 Ls 0.13g planet damage
Muruidooges Invasion 80% *80.3%Hadad 18 Ly, 3 ports, 7320 Ls 0.4g planet attack, 7225 Ls outpost damage
Bormuninus Invasion 74% *74.2%Raijin 24 Ly, 4 ports, 63 Ls 0.19g planet attack
HIP 21724 Invasion 36% *37.4%Thor 30 Ly, 3 ports, 145 Ls 0.8g planet + 145 Ls 0.8g planet attack, 263 Ls outpost + 146 Ls outpost damage
Unktety Invasion 32% *33.2%Thor 25 Ly, 3 ports, 3340 Ls 0.3g planet attack, 92 Ls outpost damage
Jawul Invasion 24% — Raijin 27 Ly, 5 ports, 3028 Ls outpost + 3040 Ls outpost attack

Alerts:
Pathamon Alert 94% — Leigong 22 Ly, 105 Ls starport
63 Eridani Alert 46% *47.8%Taranis 20 Ly, 1698 Ls starport, 2726 Ls outpost, 432 Ls planet
HR 1812 Alert 44% *44.2%Taranis 27 Ly, 1554 Ls planet
Ngolite Alert 38% — Raijin 27 Ly, 48 Ls starport, 2730 Ls planet
Narrowly:

Senocidi Alert 28% *29.7%Taranis 20 Ly, 184 Ls starport, 3144 Ls outpost, 467k Ls planet

Evictions:
MCC 105 Control 28% *29.8%Oya 22 Ly
HIP 16954 Control 22% *22.3%Thor 33 Ly

Clean-up:
Col 285 Sector TS-Z b14-3 Alert 66% — Hadad 22 Ly, empty
Arietis Sector JR-V b2-2 Alert 22% — Indra 26 Ly, empty
 
Nu Guang - invasion prevented
Followed with another victory in HIP 20890, and a repelled Alert in Pathamon! I know that systems often can become vacated at 98% that way and I cannot wait necessarily for them to finish, although I love that Commanders clearly are watching the completion!

Invasions at 17:50 22nd May 3309:
Bormuninus Invasion 88% *89%Raijin 24 Ly, 4 ports, 63 Ls 0.19g planet attack
Muruidooges Invasion 86% *87.4%Hadad 18 Ly, 3 ports, 7320 Ls 0.4g planet attack, 7225 Ls outpost damage
Unktety Invasion 40% *41.4%Thor 25 Ly, 3 ports, 3340 Ls 0.3g planet attack, 92 Ls outpost damage
HIP 21724 Invasion 40% *41.2%Thor 30 Ly, 3 ports, 145 Ls 0.8g planet + 145 Ls 0.8g planet attack, 263 Ls outpost + 146 Ls outpost damage
HIP 20491 Invasion 26% *28%Indra 23 Ly, 4 ports, 1720 Ls 0.18g planet attack
Jawul Invasion 26% *27%Raijin 27 Ly, 5 ports, 3028 Ls outpost + 3040 Ls outpost attack

Alerts:
63 Eridani Alert 66% *67.1%Taranis 20 Ly, 1698 Ls starport, 2726 Ls outpost, 432 Ls planet
Ngolite Alert 50% — Raijin 27 Ly, 48 Ls starport, 2730 Ls planet
HR 1812 Alert 46% *46.6%Taranis 27 Ly, 1554 Ls planet
Narrowly:

Senocidi Alert 34% *35.8%Taranis 20 Ly, 184 Ls starport, 3144 Ls outpost, 467k Ls planet

Evictions:
MCC 105 Control 30% *30.3%Oya 22 Ly
HIP 16954 Control 24% — Thor 33 Ly

Clean-up:
Col 285 Sector TS-Z b14-3 Alert 80% — Hadad 22 Ly, empty
Arietis Sector JR-V b2-2 Alert 28% — Indra 26 Ly, empty
Col 285 Sector TS-Z b14-2 Alert 20% — Hadad 21 Ly, empty
Lyncis Sector YF-O b6-1 Control 14% — Oya 22 Ly, empty
 
Senocidi Alert 34% *35.8%Taranis 20 Ly, 184 Ls starport, 3144 Ls outpost, 467k Ls planet
I recommend if wanting this one done do sample method. signal source hoping in this system is a real pain. often just a probe waiting with no Orthrus. after the (100,000ls - 400,000ls) trip.

( found out that a 7a multi limpet sampler against Orthrus is not quick enough. **(even if lucky and get it attached while still in portal.) )
1e is **if it's hit as it coming out of portal or before pulse wave, but after pulse wave it gets exponentially more unlikely.
 
Victories in HIP 16954, Bormuninus, Muruidooges, 63 Eridani and Col 285 Sector TS-Z b14-3! That makes thirty-nine still with two days remaining; as I hinted a little here, that positions this cycle to be the first to cause a reduction in total war-involved systems.

Invasions at 07:20 23rd May 3309:
Unktety Invasion 62% *63.4%Thor 25 Ly, 3 ports, 3340 Ls 0.3g planet attack, 92 Ls outpost damage
HIP 21724 Invasion 60% *64.1%Thor 30 Ly, 3 ports, 145 Ls 0.8g planet + 145 Ls 0.8g planet attack, 263 Ls outpost + 146 Ls outpost damage
HIP 20491 Invasion 50% *52.8%Indra 23 Ly, 4 ports, 1720 Ls 0.18g planet attack
Narrowly:

HIP 117177 Invasion 36% — Raijin 25 Ly, 3 ports, 353 Ls planet attack
Surplus:

Yan Zangata Invasion 30% *31.8%Hadad 22 Ly, 2 ports, 98 Ls outpost attack

Alerts:
Ngolite Alert 68% — Raijin 27 Ly, 48 Ls starport, 2730 Ls planet
HR 1812 Alert 58% *58.6%Taranis 27 Ly, 1554 Ls planet
Narrowly:

Senocidi Alert 44% *44.9%Taranis 20 Ly, 184 Ls starport, 3144 Ls outpost, 467k Ls planet

Evictions:
MCC 105 Control 32% *33.2%Oya 22 Ly
Cephei Sector AV-Y b4 Control 20% *20.6%Oya 25 Ly

Clean-up:
Pegasi Sector QZ-M a8-0 Alert 70% — Raijin 27 Ly, empty
Arietis Sector JR-V b2-2 Alert 28% *28.9%Indra 26 Ly, empty
Col 285 Sector TS-Z b14-2 Alert 20% — Hadad 21 Ly, empty


I recommend if wanting this one done do sample method. signal source hoping in this system is a real pain. often just a probe waiting with no Orthrus. after the (100,000ls - 400,000ls) trip.

( found out that a 7a multi limpet sampler against Orthrus is not quick enough. **(even if lucky and get it attached while still in portal.) )
1e is **if it's hit as it coming out of portal or before pulse wave, but after pulse wave it gets exponentially more unlikely.

I was considering Senocidi having a closer starport for missions in addition to possible summoning for harvest, though indeed I forgot that having planets that far out inevitably also moves all the signals. Despite the distance, I suppose the planetary port defence option at Invasion is at least better than having only outposts, such as Yan Zangata at the moment.

The Universal multi-limpet is perfectly fast enough for one Orthrus round, and if you are getting a Shutdown field at all then I suggest being a little more sneaky, like here! The Orthrus ignores anything not directly in its path, so starting exactly behind it will keep you hidden both initially and after its 90-degree turn. That said, I am sure you can see the real problem—for me at least, Orthrus samples succeeded so very rarely (5% of 60 limpets). I can harvest a Cyclops despite that bug because it succeeds more like 80%!
 
SNPX or otherwise, it could indeed be that type of measurement! If this was the case and if the difficulty is known but some help might be needed, there is still a bit of time this cycle to come forward here.
SNPX is not active with sampling in MCC 105. Think the progress is result of ground missions or actions from other groups.
 
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