Thargoid invasion - Next target systems?

Victories in Senocidi and Ebisu!

Cephei Sector YZ-Y b4 has a narrow chance to become a tenth; by remaining time it projects 1044%, but please be aware that it projects a very narrow 1003% for a typical Wednesday. By all means try, but remember that some Commanders will be taking a rest instead or close their activity sooner than expected!

Bonus target:
Cephei Sector YZ-Y b4 Invasion 74% — Oya 27 Ly, 2 ports, 25 Ls planet attack, 1305 Ls planet damage


Looks like both Ebisu and Senocidi have completed.

Indeed—I had started a reply here, then everyone decided to kill an extra Hydra pair at Vaez de Torres Hub. I would have felt quite remiss not to stay!
 
And nobody mention this: https://forums.frontier.co.uk/threads/progress-against-the-thargoids-important-changes.614171/ This thread is closed, that's the reason it's like hidden.

Great news! Regarding timing, note that said post is relatively fresh, in the sense that many Commanders were either concentrating on Ebisu alongside you or are just now arriving online!


I'm already in Cephei, to continue to fight. I'm glad Ebisu is completed, it was somehow.......tiring.

Do not feel obliged! You have done much, and getting some rest is also important.
 
Ebisu was hectic, maybe we can take on this??
11 hours????
It's at ~75% now, so might be doable
Victories in Senocidi and Ebisu!
From 2:27 to 2:49 eastern US time. Damn, we're fast.

I'm not going to be able to do more work on this tonight but at least this time I only got blown up once out of 4 landing/reload/repair/rearm limpets. I think I'm getting better at avoiding bug splatter. Still having major problems trying to make a dent in interceptors. I have room on my Krait for one size 2 gauss (maybe I can find a size 3 for that slot, now that I have the stabilizer module).
 
Victory in Cephei Sector YZ-Y b4; bonus tenth system achieved!

Now, we have an interesting situation. According to this announcement, a system which remains in Invasion across a cycle will now lose one-third progress rather than losing full progress. If this works correctly first time, that means any system which is already above one-third (and has a port) should be fine to help defend at the end of a cycle, insofar as any extra progress will count for the next cycle.

Well...
Muncheim Invasion 42% — Oya 23 Ly, 7 ports, 5 Ls planet + 431 Ls planet attack

It is just down the space-road from Cephei Sector YZ-Y b4, and the party is headed there! Again though—if you fight there now, please note that you are investing in the above changes definitely being the case, which obviously remains to be seen on this first occasion. Unknown risk aside, it is the correct choice strategically, at least!
 
Muncheim was conveniently 1 jump from my carrier location.
Our first destination was a bugged empty instance.
Second one was also bugged with stuck hydra bars. No hydras but at least interceptors were appearing. Only cyclops, though. Would have jumped out to reset but we were streaming and didn't want to have nothing but jumping in and out for the 1 hour stream.
 
Muncheim was conveniently 1 jump from my carrier location.
Our first destination was a bugged empty instance.
Second one was also bugged with stuck hydra bars. No hydras but at least interceptors were appearing. Only cyclops, though. Would have jumped out to reset but we were streaming and didn't want to have nothing but jumping in and out for the 1 hour stream.
The second location got a reset and we did both Hydras. It was a lot of CMDRs there. Poor Hydras, 30 minutes or so for both.
 

Week 11, 9th February 3309​

Report
Muncheim, HR 1403, Elboongzi, Awara, Muruidooges, Nu Guang, H Puppis, Cao Tzu, Hyades Sector AV-O b6-5, Orong, Hez Ur, Minawara defended from Invasion.
Alert repelled in HIP 21991.

Targets updated at 06:45 16th February 3309
Bi Dhorora Invasion 54% — Hadad 18 Ly, 3 ports, 1856 Ls planet attack
HIP 6913 Invasion 46% — Oya 20 Ly, 4 ports, 2255 Ls planet attack
Paeni Alert 42% — Taranis 27 Ly, 403 Ls starport, 570 Ls outpost
HIP 20577 Invasion 40% — Indra 17 Ly, 2 ports, 169 Ls planet attack, 168 Ls outpost damage
Liu Huang Invasion 36% — Oya 17 Ly, 1 port, 11 Ls starport attack, 16 Ls outpost damage
Gliese 9035 Invasion 32% — Oya 20 Ly, 5 ports, 555 Ls planet + 556 Ls planet attack
HIP 9764 Invasion 22% — Leigong 24 Ly, 2 ports, 1352 Ls outpost attack
Hyades Sector OS-T c3-2 Control 22% — Taranis 30 Ly, empty
HIP 20056 Invasion 20% — Indra 23 Ly, 2 ports, 2487 Ls outpost attack, 182 Ls planet damage
Obamumbo Invasion 20% — Indra 18 Ly, 3 ports, 10 Ls planet + 32 Ls outpost attack, 10 Ls planet + 17 Ls outpost damage
97 i Tauri Invasion 18% — Indra 21 Ly, 2 ports, 1485 Ls planet attack
Col 285 Sector TS-Z b14-0 Control 16% — Hadad 23 Ly, empty
HIP 8525 Invasion 16% — Oya 18 Ly, 3 ports, 120 Ls planet attack, 68 Ls planet damage
29 e Orionis Invasion 14% — Taranis 21 Ly, 1 port, 9960 Ls planet attack, 9997 Ls planet damage
Balak Invasion 14% — Raijin 23 Ly, 93k Ls outpost attack, 16 Ls planet damage
Ahol Alert 12% — Hadad 21 Ly, 303 Ls outpost, 715 Ls planet
HIP 20485 Invasion 12% — Indra 21 Ly, 7 ports, 678 Ls outpost + 27 Ls planet attack
Imeut Invasion 12% — Taranis 19 Ly, 2 ports, 12 Ls outpost attack, 54k Ls planet damage
Wogaiawong Invasion 12% — Cocijo 32 Ly, 2 ports, 106 Ls outpost attack
Desurinbin Invasion 10% — Cocijo 25 Ly, 3 ports, 456k Ls outpost attack, 2844 Ls planet + 456k Ls planet damage
Khondo Po Invasion 10% — Oya 24 Ly, 4 ports, 108 Ls planet attack
HIP 20890 Invasion 8% — Indra 22 Ly, 3 ports, 6876 Ls planet attack
Jaoi Invasion 8% — Oya 25 Ly, 5 ports, 237 Ls outpost attack
Wanmi Invasion 8% — Raijin 26 Ly, 1 port, 951 Ls outpost attack, 957 Ls planet damage
HIP 21261 Invasion 6% — Indra 20 Ly, 1 port, 18 Ls outpost attack, 285 Ls planet damage
HIP 30158 Invasion 6% — Hadad 21 Ly, 6 ports, 508 Ls outpost attack
Holvandalla Alert 6% — Raijin 21 Ly, 85 Ls starport, 19 Ls outpost
Vogulu Alert 4% — Hadad 21 Ly, 336 Ls starport, 35k Ls outpost
Col 285 Sector ZE-P c6-11 Invasion 2% — Cocijo 29 Ly, 0 ports, 11k Ls planet damage
HIP 19198 Invasion 2% — Thor 17 Ly, 2 ports, 1004 Ls planet attack
HIP 20527 Alert 2% — Indra 23 Ly, 595 Ls starport, 834 Ls outpost, 4805 Ls planet
HIP 25679 Invasion 2% — Taranis 17 Ly, 2 ports, 108 Ls outpost attack, 2902 Ls planet damage
Kaurukat Invasion 2% — Raijin 17 Ly, 5 ports, 37 Ls outpost attack
Mahlina Invasion 2% — Cocijo 21 Ly, 1 port, 224 Ls outpost attack
Nihal Invasion 2% — Taranis 21 Ly, 2 ports, 2475 Ls outpost attack

Notes
The weekly reset now removes one-third of the total required unless the War State changes (announcement).
Control system progress reports appear to be working again (see Hyades Sector OS-T c3-2 in the Galaxy map).

Week 10, 2nd February 3309​

Report
Putas, Pathamon, HIP 26688, Aowicha, HIP 29596, Huile, HIP 20491, Ebisu, Cephei Sector YZ-Y b4 defended from Invasion.
Alert repelled in Senocidi.
 
Last edited:
Despite having checked several times over around half an hour, I see the Muncheim system still at 52%, both before and after the cycle boundary. Obviously this is very likely an error, either in the displayed report or in the actual state, for Muncheim should be showing 18–20%. All of the other systems behaved as announced, including Desurinbin dropping to 4% rather than to zero.

I will not be able to check it again personally until a bit later, though I will be able to update it here in the meantime, if we can get a confirmed Galaxy map view of it (including if it progresses above 52%). It may also be just me; I promise wholeheartedly that my view of it shows 52%.


I don't like this wording, makes it sound like only one-third of the current progress will be removed when it's a flat 33% (of the total progress) reduction.

I adjusted it a bit to include the index; thank you!
 

sallymorganmoore

Senior Community Manager : Elite Dangerous
Hi all! Thanks for linking yesterday's announcement on the changes you're seeing as of this morning's tick!
I totally appreciate the announcement can slip down the list when it's locked!

I'm going to see if we can maybe look into functionality where big posts like that are pinned to the top (and stay at the top).

o7
 
Hi all! Thanks for linking yesterday's announcement on the changes you're seeing as of this morning's tick!
I totally appreciate the announcement can slip down the list when it's locked!

I'm going to see if we can maybe look into functionality where big posts like that are pinned to the top (and stay at the top).

o7
Something appears to be broken - Muncheim did not have its progress reduced at all and is still sitting at ~58%.
Control systems still aren't showing any progress either...
 
Hi all! Thanks for linking yesterday's announcement on the changes you're seeing as of this morning's tick!
I totally appreciate the announcement can slip down the list when it's locked!

I'm going to see if we can maybe look into functionality where big posts like that are pinned to the top (and stay at the top).

o7

Thank you all for the change! I will describe this more coherently in the feedback thread later, but I am quite sure you will love to know:
  • The announcement itself invigorated Commanders yesterday! Normally, Cephei Sector YZ-Y b4 would have had very little chance due to unwillingness to invest so close to the reset, but the change meant that it had nothing more to lose. Everyone stayed, and proceeded to complete it anyway with almost seven hours to spare, in contrast to previous cycles having an identifiable decay in activity which would self-defeat the completion.
  • Everyone then jumped happily over to defend Muncheim nearby, also already above 33%, which never would have happened before on a Wednesday specifically. You may consider it a major improvement that Wednesday is no longer a figurative write-off for activity, and that I will be changing my weighted model back to consider it more like a normal week-day.
I imagine few are sure exactly what is occurring with Muncheim not having pushed back at all, though if a sneaky designer (Derin perchance?) made a late decision to waive it for the top system then I see no problem, for it puts even more emphasis on rewarding concentrated effort, and breaks through the "Thargsday" barrier entirely.

As Ned says, always immediately on-point of course, the next major problem is indeed the lack of Control progress (be it actual or reported). Good luck with finding the cause!
 

sallymorganmoore

Senior Community Manager : Elite Dangerous
Thank you all for the change! I will describe this more coherently in the feedback thread later, but I am quite sure you will love to know:
  • The announcement itself invigorated Commanders yesterday! Normally, Cephei Sector YZ-Y b4 would have had very little chance due to unwillingness to invest so close to the reset, but the change meant that it had nothing more to lose. Everyone stayed, and proceeded to complete it anyway with almost seven hours to spare, in contrast to previous cycles having an identifiable decay in activity which would self-defeat the completion.
  • Everyone then jumped happily over to defend Muncheim nearby, also already above 33%, which never would have happened before on a Wednesday specifically. You may consider it a major improvement that Wednesday is no longer a figurative write-off for activity, and that I will be changing my weighted model back to consider it more like a normal week-day.
I imagine few are sure exactly what is occurring with Muncheim not having pushed back at all, though if a sneaky designer (Derin perchance?) made a late decision to waive it for the top system then I see no problem, for it puts even more emphasis on rewarding concentrated effort, and breaks through the "Thargsday" barrier entirely.

As Ned says, always immediately on-point of course, the next major problem is indeed the lack of Control progress (be it actual or reported). Good luck with finding the cause!

Thank YOU so much for all of the constructive discussion around thoughts here! It's really valued, thank you!

To help for now, I've added additional comms here in a comment to yesterday's announcement of changes: https://forums.frontier.co.uk/threa...rgoids-important-changes.614171/post-10076979 - I hope it helps partially, I know it doesn't cover everything yet.

I'll continue looking at the additional feedback, such as the situation with Muncheim and do my best to help asap with additional information o7
 
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