Thargoid Non-Aggression Pact!

Without video evidence, I would have to politely disbelieve you, video evidence currently supports the not shooting first theory - getting too close, bumping, shooting or 'stealing' something they're scanning or about to scan all tend to cause them to become hostile... but I've yet to see a Thargoid simply open fire. The one or two that seem to show them shooting first clearly shows they are much too close, and is very likely unintended behaviour which I would hazard a guess will be patched out.

You just never had a bad encounter. TWICE I had a Thargoid outright engage me for zero reason. First time I was at 0m/s and the bug came over from 2km away already red with drones out promptly attacking after it scanned me. The second time, also sitting a 0m/s, the bug came over to me, scanned, started to turn around and decided "Nah screw this flesh bag." turning red while turning back towards me deploying drones. I showed no intended to harm them nor moved an inch while they were there. So these bugs can go suck it once we get our big cans of raid I'm spraying me some roaches.
 
Had 6 encounters attempting to rescue escape pods. First 2 no problem, swooped in an grabbed them. Third was a bit of a tug of war. The Thargoid was pulling it towards it's ship but, I boosted and got it. It attacked me as I shot away. Forth and fifth encounters the pods were destroyed as I approached. Sixth encounter I didn't see any pods, turned to boost out when the Thargoid unleashed total destruction. Took out my heavy shielded Clipper in seconds.

I made an attempt to encounter them as much as I could. I wanted to see if my "non-threatening" actions of rescuing human survivors would provoke an attack, which it did. The last attack was completely devastating and I was trying to avoid them. I'm either on their hot list or each encounter is different in some way.

I believe the Thargoids are an obvious threat. They can easily be avoided, unless you are search and rescue or interdicted from witch space.
 
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Kaltern, I agree with you that we currently simply don't know what exactly is going on. The ships we encounter currently seem to be passive to the most part (with some exceptions as it seems).
Are both sorts part of the same faction/species?
What is there intention? Are they just like the guy who came to a crime scene, tried to help the victim and got arrested by the police with the victim's blood on his hands? I don't know.

HOWEVER!

They are scooping those escape pods! There are (hopfully) living humans in those!
And while we don't know what exactly they are planning to do with them (they might very well try to rescue them), it should be clear to even the most alien minds that the beeings in the pots belong to our own kind.

Because, alien minds or not - Thargoids seem to have an idea of belonging and ownership: They scoop up their own materials, they get aggressive, if they find such things in our cargo holds.
Hence they should understand and accept (if the were really peaceful), if we try to "snatch" those pots away from them and rescue them ourselves. Yet they don't, they are riled, if we do so!

What will I do in the (near) future?

I will get myself any newly developed equipment I can lay my hands on.
I will not attack on my own.
However, I will try to rescue as many of those lost souls as I can.
And if any Thargoid finds this reason enough to attack me, I will defend with all available power!
I will also defend, if hyperdicted and attacked.

It is a good thing to stay peaceful as long as possible and not to jump at conclusions without enough data.
But this doesn't say we should not draw a red line and make our own boundaries clear.
Nothing good will come out without this in the future neither, if we plan to finally communicate and interact with the aliens.
 
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400m is more than "walking close to me". 400m is "close enough for my ship to holler a prox. warning, so a threat of crashing together is real". And considering the thought process "I'm going to shoot him because he's hostile" indicates that you have weapons on your boat, this can be
"He was walking close to me while I'm carrying a rifle pointed at him". Still seems aggressive on your part.

I come at him, stay a respectful distance away and he doesn't blow me into dust. Seems pretty non-aggressive. Aggression breeds aggression.


(Still a bit of RP fun to me, but I'm weird)

All good and well mate, but firstly; i have no guns on my ship, its doing the CG so guns only hinder the trade runs. Secondly, they engage at 1k not just 400m, and finally they pulled ME out of witch space, and engaged ME before my ship that THEY disabled even rebooted 3vs1, anyone who says that isnt a hostile act is somewhat deluded (in the nicest possible way).

If people want to have non-aggression pacts be my guest but you'll just miss out on the fun when everyone else is killing the HOSTILE ENEMY :).

Side Note: Ive never had a guns on my ship since the patch and I've never (obviously) shot at them.

Enjoy taking the moral high ground in this space game :D.
 
What if it turns out the Thargoids occupy a much larger portion of the Galaxy than we do, and have far greater numbers?

What if it turns out we've been stealing from their meta alloy farms, and they just got a bit annoyed about that, so they are harvesting our tin boxes for information regarding this monstrous human menace?

What if we were able to set up a diplomatic exchange, in order to avert what could be the worst war imaginable?

Do we even know if these ships are sentient? I'm sure I saw one do a double take, like it was saying, "You what?!" after I tried to get in it's way.

---------------------------------------------------

Cutters, Corvettes and Clippers; just litters.
Nutters, Tourettes and flippers; just sni**ers!

What's seen, is a scene, of green misty devastation.

Just a tantalization,
- fight nation to nation.
So much information,
- from station to station.

- Si
 
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Don't know if it's already been said, but any parallel to a human 'giving a warning' before smacking you in the face is null and void.

If two humans encounter each other there are basic, almost universal, social and anthropological rules which govern how that will unfold. If one person is threatening then it's obvious by tone of voice, body language and so on (even without a shared language); and if the other person doesn't like it, then there are other signals which broadcast that. Thus, two people who can't converse can meet and, generally, be comfortable knowing whether the other person is being threatening if they get close; or is taking offence at the other's proximity, etc.

So when somebody breaks those rules - e.g. attacking without being provoked - it enables us to justify retaliation, under a new social and moral ruleset known as 'self-defence'.


These are aliens - there is no way of knowing the true extent to which our presence is threatening, or intimidating or whatever. After all, some grown human adults swat at moths and run away screaming.

Even more importantly, there are some of us who do that; then others who are ambivalent to moths, still others with a pathological hate and others who catch moths in order to study them.

In space, we have navy ships, pirates, explorers, scientists, traders, cruise liners etc. Some will attack first - either due to that same hatred, or through pure fear, some because they want cargo - others will study and others will immediately flee.

I think these Thargoids are exhibiting exactly the same variance and, therefore, to label the whole lot as either 'peaceful' or 'aggressive' is too simplistic; just as it is with us.

The fact that these Thargoid vessels are practically indestructible at the moment and inherently threatening because of their size and alien behaviour does not make them all aggressive. Based on our social rules, yes - but not necessarily in theirs.

We have to establish the baseline for their social norms so that we can see how they fit with ours; to reach some kind of understanding as to what it is that constitutes a threat to them so that those of us who do not wish to end up in a shooting war can avoid it.

However - since there will be some of them who, just like us, have a pathological hate for anything alien and who will attack first, regardless - what ultimately governs whether that leads to inter-species war (and likely destruction for one or other or both) is whether we respectively want to allow the actions of the aggressive minorities to speak for the whole species.

And that is something which humanity has consistently found a challenge, from interactions between individuals, families, villages, counties, states, nations, groups of nations, sexes and those with different facial features , colours of skin or physical and/or mental disabilities.

Just look at the last couple of years in RL.
 
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I have to say these things remind me very much of worker bees, wasps and ants. If you've ever watched such insects they're extremely focused on their one task and don't break off from it unless something interferes with that task, but can be quite aggressive if threatened. That task seems to be gathering certain things, mainly their own products and human survivors, they can be distracted by feeding them meta alloys (presumably their food/fuel source), but attempting to scoop their goals seems to provoke a hostile response. Now I've seen two types, one reminded me of a bumblebee worker (bumblebees die when they sting and have few workers per hive, so only sting as a last resort) or worker ant and was extremely passive, deploying drones that did nothing, barely even firing back and only tickling our ships really. The other type was more like a wasp and attacked, with extreme force, almost immediately after it had scanned us (I was attempting to scoop a survivor at that point). Neither type used EMP to disable us. I'm not sure if we've seen the soldier type yet.

As to whether or not we should attack them?

Something destroyed those ships and these 'workers' are harvesting the remains, I think we should deny them their objectives if possible and rescue the crew wherever possible, we also need more scientific data to understand our foe, it's hard to see how we can do those things without engaging the Thargoid ships.
 
I'd agree with that - some brave souls are going in to save people from those wrecks and from being captured. If that's dangerous, then so be it :)
 
I thought the same, but then:

I went there trying to make friends with one.
Stood still while they scanned me.
Even invited him to dinner by dropping one human slave (not an imperial slave of course, those are imperial citizens with rights)
He turned hostile on me.
Maybe regular slaves are not good enough for their taste?
Are they picky eaters who only eat the best slaves?
I'm not giving them my Imperial slaves, that would be barbaric.

Well I guess this means war.
 
Don't know if it's already been said, but any parallel to a human 'giving a warning' before smacking you in the face is null and void.

If two humans encounter each other there are basic, almost universal, social and anthropological rules which govern how that will unfold. If one person is threatening then it's obvious by tone of voice, body language and so on (even without a shared language); and if the other person doesn't like it, then there are other signals which broadcast that. Thus, two people who can't converse can meet and, generally, be comfortable knowing whether the other person is being threatening if they get close; or is taking offence at the other's proximity, etc.

So when somebody breaks those rules - e.g. attacking without being provoked - it enables us to justify retaliation, under a new social and moral ruleset known as 'self-defence'.


These are aliens - there is no way of knowing the true extent to which our presence is threatening, or intimidating or whatever. After all, some grown human adults swat at moths and run away screaming.

Even more importantly, there are some of us who do that; then others who are ambivalent to moths, still others with a pathological hate and others who catch moths in order to study them.

In space, we have navy ships, pirates, explorers, scientists, traders, cruise liners etc. Some will attack first - either due to that same hatred, or through pure fear, some because they want cargo - others will study and others will immediately flee.

I think these Thargoids are exhibiting exactly the same variance and, therefore, to label the whole lot as either 'peaceful' or 'aggressive' is too simplistic; just as it is with us.

The fact that these Thargoid vessels are practically indestructible at the moment and inherently threatening because of their size and alien behaviour does not make them all aggressive. Based on our social rules, yes - but not necessarily in theirs.

We have to establish the baseline for their social norms so that we can see how they fit with ours; to reach some kind of understanding as to what it is that constitutes a threat to them so that those of us who do not wish to end up in a shooting war can avoid it.

However - since there will be some of them who, just like us, have a pathological hate for anything alien and who will attack first, regardless - what ultimately governs whether that leads to inter-species war (and likely destruction for one or other or both) is whether we respectively want to allow the actions of the aggressive minorities to speak for the whole species.

And that is something which humanity has consistently found a challenge, from interactions between individuals, families, villages, counties, states, nations, groups of nations, sexes and those with different facial features , colours of skin or physical and/or mental disabilities.

Just look at the last couple of years in RL.

This is pretty much what I've been trying to say - only Zoltan is more eloquent than me :D

The whole point of being pacifistic to Thargoids is not through fear, or false sense of security - it's because we simply do not know enough about them yet. Science is generally more effective in gathering information than railguns.

And the constant need to apply Human interaction scenarios to aliens is baffling. For all we know, their scanning is simply a 'Hello, we're not looking for a fight with you, but we kindly ask you keep out of our way until we know more about YOU' situation, rather than 'You are alien. Therefore we must shoot you.' - which is the attitude a lot of human commanders seem to have.

One way or the other, we're going to establish if they're a threat to Humanity. If they are.. then my lasers will carve tentacles from their bodies. Otherwise.. they may be on our side - even if they don't explicitly invite us around for dinner.

Which could be a problem in of itself...
 
Considering you don't have guns on your ship..I suspect you'll be toast - from both sides :D

I can make a concession for that on the team.

The thargoid aggression pact: ensuring that CMDRs not assaulting the thargoids are shot.

If agents of the aggression pact cannot shoot, they will be expected to fire mad smack talk at the other CMDRs, and/or rick roll them following a voice comms request.
 
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I'm going to shoot whoever shoots 1st! :p

So seeing as Urazz hasn't answered, what do you folk think was the cause (if any) of the Thargoid opening fire in ModishNouns video? (from the Formidine Rift thread)

The initial scan was fine. As the Thargoid scanned the wreckage, the player ship simply got too close. The Tharglet swarm was released as warning, but the player continued to drift too close. The Thargoid called red alert, but did NOT attack. Because the player did not immediately close in again, it cancelled red alert as clearly shown in the video at 1:12. Because the player then decided to close back in again, the Thargoid went to red alert again and as the player was STILL within range, it opened fire.

I think sometimes people forget just how long the big 3 ships are - the nose of the player's ship would have been VERY close to the 'goid.

100% the player's fault.
 
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