Thargoids. What are they good for?

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And i, for one, welcome our new insect overlords. I'd like to remind them that as a trusted Cmdr, I can be helpful in rounding up others...to toil in their underground sugar caves :D
 
When they are implements (And they are not, as they are not in the games files) then you better need to wing up to kill 1 ship.

Like it's been said before, if they are so easy to kill then it will be a waste of time.

I would like to see the healing beam lasers needed to sustain your wingmates who are getting rekt by the thargoid ship / mothership / capital ship, but I just don't see Frontier doing that because all the solo players will complain and say "it's not fair" and if the NPC wingmates are in there re-nerfed state, they wont be much help anyway.

TL:DR Make them hard and not a walk in the park like the rest of the game is.
 
Thargoids. What gameplay are you expecting they turn up? What effect will it have on the bubble and playing within it?

Just curious about things CMDRs have been mulling over for the last 20 odd years!

I'd like for the Thargoids to have their own inhabited space in another galaxy and suddenly by some mysterious force of nature a permanent wormhole is opened between the two galaxies. could be fun?
 
If you use the right Sauce they're apparently pretty tasty. There's a cookbook floating around somewhere, might check with Angel Rose.

Thats people "How to serve man" as I remember

Bill

<<<has placed his beer supply on his Asp explorer ready for the trip to beagle point and is wondering why it can only jump 2.4 light years now instead of 30 odd :S
 
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