I never bought anything from the store. I selected a white paint job for my krait phantom and a orange one for my srv for my exploration build free with the arx I'd accumulated over time. Still not quite sure what peoples issue with arx is. I can think of a list of things far more relevant and important than some currency I get for free.
-an exploration database that lists my discoveries in real time and which I can view per location I am currently at unlike the codex which just randomly shows that other people have found some item or star as well. the ability to create an exploration flight plan which lists stars within a range of my choosing and that can be plotted to in a grid pattern allowing me a more controlled exploration experience with detailed information about each planet, sun, and all discoveries I make along the way including values of said discoveries. Including all locations of POIs found and resources on a searchable field populated by my mapping the planets I come to.
-a fully searchable database of all markets I interact with populated through my interactions with those markets. Including outfitting and shipyards which encourages me to interact with stations and markets more giving a sense of depth to the entire trade dynamic of the game.
-The ability to plot a course through galmap manually selecting my own path up to the 20k ly range currently and the option to allow the flight computer to auto plot a course for me.
-the ability to plot a route on a planet surface in my srv with marked points of my choosing with a route display on the planetary map
-the ability to mark a landing location for my ship while in my srv of my own choosing
-The ability to engineer my srv. expanded cargo space on my srv/ different types of accessories for my srv
-Improvements to the FSS to stop it from spinning out of control or jumping around when I am in the process of scanning the system I am in.
-Marking all planets/systems as undiscovered if I have not been there allowing me to properly scan them as I come to them.
-Better NPC combat scaling so I don't encounter 'godmode' ships with unbreakable shields and hull
-Those really nice looking ice planets they said they were going to do
-Fleet carriers so I can actually have all my ships in my own personal base of operations
Arx are irrelevant.
I'd like to see them break each of those packs down into individual components so I could get one item I want not 12 I don't want. I wouldn't mind seeing more interesting ship kits. I think most of the paint jobs are basic and uninteresting personally and the ship kits are limited.
-an exploration database that lists my discoveries in real time and which I can view per location I am currently at unlike the codex which just randomly shows that other people have found some item or star as well. the ability to create an exploration flight plan which lists stars within a range of my choosing and that can be plotted to in a grid pattern allowing me a more controlled exploration experience with detailed information about each planet, sun, and all discoveries I make along the way including values of said discoveries. Including all locations of POIs found and resources on a searchable field populated by my mapping the planets I come to.
-a fully searchable database of all markets I interact with populated through my interactions with those markets. Including outfitting and shipyards which encourages me to interact with stations and markets more giving a sense of depth to the entire trade dynamic of the game.
-The ability to plot a course through galmap manually selecting my own path up to the 20k ly range currently and the option to allow the flight computer to auto plot a course for me.
-the ability to plot a route on a planet surface in my srv with marked points of my choosing with a route display on the planetary map
-the ability to mark a landing location for my ship while in my srv of my own choosing
-The ability to engineer my srv. expanded cargo space on my srv/ different types of accessories for my srv
-Improvements to the FSS to stop it from spinning out of control or jumping around when I am in the process of scanning the system I am in.
-Marking all planets/systems as undiscovered if I have not been there allowing me to properly scan them as I come to them.
-Better NPC combat scaling so I don't encounter 'godmode' ships with unbreakable shields and hull
-Those really nice looking ice planets they said they were going to do
-Fleet carriers so I can actually have all my ships in my own personal base of operations
Arx are irrelevant.
I'd like to see them break each of those packs down into individual components so I could get one item I want not 12 I don't want. I wouldn't mind seeing more interesting ship kits. I think most of the paint jobs are basic and uninteresting personally and the ship kits are limited.
Last edited: