...so please, FD, here's your chance to explain what exactly the problem was. I'm not baiting you, I don't expect a response, but I wanted to give you the opportunity to explain. WHY?
What was it about the way the encounters were going down that you didn't like? What exactly was unintended? One (godlike player in godlike ship) soloing them? 20 players instakilling them? 5 players having a mediocre difficulty encounter? Does the fact we are killing them easily at this stage break the story that has yet to be revealed? All of the above?
Perhaps if I can see the logic, I'd be on your side instead of the other.
To other posters, I'm aware of the potential candidates (for the problem that required this), but I'm curious which it was that tipped the balance.
I'd also like to ask you formally if you are SURE that the degree of the nerf was fully intended. Was it?
What was it about the way the encounters were going down that you didn't like? What exactly was unintended? One (godlike player in godlike ship) soloing them? 20 players instakilling them? 5 players having a mediocre difficulty encounter? Does the fact we are killing them easily at this stage break the story that has yet to be revealed? All of the above?
Perhaps if I can see the logic, I'd be on your side instead of the other.
To other posters, I'm aware of the potential candidates (for the problem that required this), but I'm curious which it was that tipped the balance.
I'd also like to ask you formally if you are SURE that the degree of the nerf was fully intended. Was it?
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