The Deep Space Support Array (DSSA) | A FleetComm Initiative

I write as a future carrier commander, at this link DSSA Network Tracker, you can find a list of operations planned or in pre planning. Some of them have links to Discord channels or to forum posts explaining the operation, I think you should choose which one to join based on where the carrier will be deployed and by whom or by who needs more help. There are operations from many player groups and also by lone CMDRs, eg. "The Long Arf" is planned by the Hull Seals in Ryker's Hope(a group whose mission is helping CMDRs by repairing their ships when needed), mine will be in Odin's Hold (between Colonia and Sag A*) and really, mine is pretty easy due to the short distance involved, so think about it, you can help long distance expeditions (that need help the most) or whatever you prefer!
 
I hope Fleet Carrier upkeep is abolished otherwise:

DDSSA.png
 
I hope Fleet Carrier upkeep is abolished otherwise:
Even with full upkeep, a DSSA carrier would be able to survive indefinitely on 200 million of exploration data sales a week, less if it didn't have every service installed/enabled - restock+repair+UC is potentially all they need and would be a lot cheaper to run. If they're useful, they'll probably get that. Another potential source of income, though one which would ideally require the carrier to run an outfitting service and maybe a shipyard, would be for deep space Tritium miners to pile up Tritium in its hold, which can then be sold to other mobile exploration carriers whose owners don't like mining to fund DSSA operations.

Why shouldn't a facility providing a useful service actually require some ongoing community support to continue providing that service? If a carrier appears to be in danger, an expedition could be organised specifically to travel to it, collecting data along the way, to then give it another year or two of funding. That gives the DSSA gameplay potential for years to come, rather than a few weeks of "everyone get their carriers, fuel them up, jump them into position and then we're done".

If Frontier wanted deep space UC services to be easy, they could have just added a whole bunch of stations out there months ago and called it a day.
 
Even with full upkeep, a DSSA carrier would be able to survive indefinitely on 200 million of exploration data sales a week, less if it didn't have every service installed/enabled - restock+repair+UC is potentially all they need and would be a lot cheaper to run. If they're useful, they'll probably get that. Another potential source of income, though one which would ideally require the carrier to run an outfitting service and maybe a shipyard, would be for deep space Tritium miners to pile up Tritium in its hold, which can then be sold to other mobile exploration carriers whose owners don't like mining to fund DSSA operations.

Why shouldn't a facility providing a useful service actually require some ongoing community support to continue providing that service? If a carrier appears to be in danger, an expedition could be organised specifically to travel to it, collecting data along the way, to then give it another year or two of funding. That gives the DSSA gameplay potential for years to come, rather than a few weeks of "everyone get their carriers, fuel them up, jump them into position and then we're done".

If Frontier wanted deep space UC services to be easy, they could have just added a whole bunch of stations out there months ago and called it a day.

Another service is the Redemption Office what can be very useful on a DSSA fleet carrier. As we dont know what the "New Era" brings for us, but surely new contents! And those codex data sellings are only available in the RO. Some DSSA FCS already has plans to stand out there for years, nobody will bring them back to even the closest Carrier Admin System to build in a forgotten service.
 
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Another service is the Redemption Office what can be very useful on a DSSA fleet carrier. As we dont know what the "New Era" brings for us, but surely new contents! And those codex data sellings are only available in the RO. Some DSSA FCS already has plans to stand out there for years, nobody will bring them back to even the closest Carrier Admin System to build in a forgotten service.
Yes, very good point, and Redemption is also fairly cheap to run.
 
A repost from another thread: I will be using the DSSA carriers. I've already set off into deep space, to pick up exploring a region I originally discovered back on PS4. While I'd love to have my own FC for exploration, I just can't afford one (I made it to 1 billion credits before the grind beat me into a zombie duck). I'm hoping one of the DSSA carriers will appear within 500-1000 LY of my little "bubble", in which case I'll make good use of it and perhaps even invest in its upkeep.
 
A repost from another thread: I will be using the DSSA carriers. I've already set off into deep space, to pick up exploring a region I originally discovered back on PS4. While I'd love to have my own FC for exploration, I just can't afford one (I made it to 1 billion credits before the grind beat me into a zombie duck). I'm hoping one of the DSSA carriers will appear within 500-1000 LY of my little "bubble", in which case I'll make good use of it and perhaps even invest in its upkeep.
You may check the sheet in the first thread for the Cmdrs name which is in duty for the region your little bubble is in. Maybe you can arrange sth if it's FCs final destination isn't set in stone...
And better check your logs beforehand cause it might be one of the Borann miners you pirated :D
 
You may check the sheet in the first thread for the Cmdrs name which is in duty for the region your little bubble is in. Maybe you can arrange sth if it's FCs final destination isn't set in stone...
And better check your logs beforehand cause it might be one of the Borann miners you pirated :D
I was a nice pirate - my "clients" loved me (well, most of them, LOL). Not to worry, though, as my pirate ship is parked in the garage back in the Bubble, and I'm very honorable in my treatment of fellow explorers :D
 
You may check the sheet in the first thread for the Cmdrs name which is in duty for the region your little bubble is in.
I was surprised to see that Seagull Nebula (Hellport) has a shipyard. I've been there half-a-dozen times before, but I never checked for a shipyard. I bring this up because Seagull is on the way to my destination but still a good distance from my "bubble". I can but assume DSSA has taken into account the preexisting asteroid bases already scattered throughout the galaxy. No need to park a fleet carrier near any nebula that already offers all these services, despite the amazing view.

My personal use for a DSSA FC will be to maintain my ship, cash in UC data, and to bring in other ships useful / fun for exploration but have limited range, like my Eagle.
 
I can but assume DSSA has taken into account the preexisting asteroid bases already scattered throughout the galaxy. No need to park a fleet carrier near any nebula that already offers all these services, despite the amazing view.

There's a handful of stations scattered around nebulae close to the bubble, and a few stations and planetary installations along the colonia highway, but beyond that there's nothing else out there except the station and megaships at the galactic centre.


EDIT - Well, apart from any stations at Raxxla, or anything the Dark Wheel or The Club, or whoever might have hidden out there in permit-locked space
 
I think outside of the Colonia highway and the core, Farsight Outpost, near the Rift, is probably the most distant of these deep space outposts, right?
Speaking of which, I expect the Children of Raxxla will also be moving one of their own carriers permanently out to the Rift no doubt, near the Zurara most likely, if I had to guess?
 
Now that we dont have to have a shipyard by default a question comes to mind:

There wont be often someone who wants to change his exploration ship out in the black I guess,
but do you guys still offer a shipyard service to your guests?
Exactly: Offer suicidewinder service? ;)
With a default shipyard it was a no brainer for me, but now it will get expensive...
If I could set Sidewinder prices on the other hand... :D
 
Has anyone started working on a site to track the DSSA/find the nearest carrier via route planning from your current location, similar to the mapping sites we have for route plotting and the like? This initiative sounds awesome, and if there's no site/no plans for one then I'll try to throw one together just to help out.
 
Has anyone started working on a site to track the DSSA/find the nearest carrier via route planning from your current location, similar to the mapping sites we have for route plotting and the like? This initiative sounds awesome, and if there's no site/no plans for one then I'll try to throw one together just to help out.

With about 100 of those, you can't ever be that far off a DSSA Carrier, and with the tracker you can quickly see which ones are in your region or nearby. They will however be added to ED Astrometrics, I think EDSM will add them too, and the DSSA squadron will have all of them bookmarked.

Now that we dont have to have a shipyard by default a question comes to mind:

There wont be often someone who wants to change his exploration ship out in the black I guess,
but do you guys still offer a shipyard service to your guests?
Exactly: Offer suicidewinder service? ;)
With a default shipyard it was a no brainer for me, but now it will get expensive...
If I could set Sidewinder prices on the other hand... :D

I'm still on the fence. I'll probably grab a few Sideys for my self. Buying a package and selling everything but Sideys isn't too much of a hassle, but paying the extra upkeep in the slim chance someone might prefer to suicide... not that they'd need to, even. This is not veery explore-y, all things considered ;)
 
With about 100 of those, you can't ever be that far off a DSSA Carrier, and with the tracker you can quickly see which ones are in your region or nearby. They will however be added to ED Astrometrics, I think EDSM will add them too, and the DSSA squadron will have all of them bookmarked.



I'm still on the fence. I'll probably grab a few Sideys for my self. Buying a package and selling everything but Sideys isn't too much of a hassle, but paying the extra upkeep in the slim chance someone might prefer to suicide... not that they'd need to, even. This is not veery explore-y, all things considered ;)
True.
But it's very Rudi'esque ;)

Shouldn't they be listed by every site which is able to list stations in the near future if I understand that journal EDMC thing correctly...!?
 
Shouldn't they be listed by every site which is able to list stations in the near future if I understand that journal EDMC thing correctly...!?
The problem with listing movable stations from the journal is that it'll tell you that a player visited it while in X system, but there's no way to confirm that it's still there.

Manageable when it was just the Gnosis and the two "Bridging the Gap" ferries, which all only move once a week in a predictable fashion.

Tracking thousands of stations which can jump every twenty minutes and be renamed at will is going to be very tricky to have any useful data quality with, and it'll be interesting to see what happens to handle that (I'm planning to just ignore them on mine)
 
Thx for clarification, Ian.
But I guess there will be a "FC jump to <dest>"-event in the journals (or we need Fdev to make one :D), so at least for the DSSA carriers it could be tracked (and visualised), e. g. with an EDSM plug in, right?

(yes, I am getting excited ;))
 
But I guess there will be a "FC jump to <dest>"-event in the journals (or we need Fdev to make one :D), so at least for the DSSA carriers it could be tracked (and visualised), e. g. with an EDSM plug in, right?
Checking through the new Journal docs...
- carriers have a static ID, so renaming a carrier can be accounted for
- there is a "FC jump to dest" event, but it only fires if someone is docked and online with the carrier when it jumps. I'm guessing this will end up in the EDDN feed because it's basically just the same as the existing Location/FSDJump events which are already there.
- carriers also get the normal Docked event, and again the ID can be matched up. Non-carrier databases have various easy ways to filter them out of station lists if they want to.
- there is a "FC jump requested" event, but because that's non-anonymous (you know the person seeing it is the carrier owner) I assume EDDN won't carry it ... and it doesn't necessarily mean the jump wasn't cancelled later.

(The DSSA carriers are probably easier to track by manually mapping their intended positions as the project already is than messing around with the journal feeds, but a journal-based tracker might be useful for seeing how exploration carriers more generally - especially the mobile ones - spread out and move: perhaps more for a timelapse visualisation than anything particularly useful for finding them right now)
 
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