Hi,
I would say that, in terms of effects, there's no need to push it much further (ooh - except maybe the ripple effects on the water you proposed a while ago). When the stability issues are resolved, this game is going to look incredible.
![]()
Well as for the rippling water. It's probably a no go. I have managed to get it into the game (finally succeeded yesterday), but it brings with it so many other problems (you guessed it more planet polygons disappearing). I may be able to find a different way of doing it, but doing it the same way the russian guys did it is out.