Thanks for highlighting the issue with the lost Example Skins pack, I
really must update the thread over at Elite-Games.ru!
To be honest, that particular collection is mostly redundant since the latest v1.17 beta3 build.
It dates right back to the very beginning of my builds and included a collection of skins for the Skeet and Viper MKII so that there would be a variety of different colours.
The latest beta updates these ships to use just a single grey-scale skin and shader which generates the various colours instead - and uses much less memory!
The only thing you are missing from it that you may like are an expanded set of skins for Steve T's awesome Viper model.
I've zipped them up separately and if you want them, you can grab them from
here. (Extract into the root FFED3D folder)
If you haven't installed anything yet then I'll just recap how to set it up-
Install the main FFED3D pack that you downloaded first (Ittiz's at SpaceSimCentral is the most complete)
Then add
FFED3DAJ_v1.11.zip &
FFED3DAJ_v1.11_CoreFiles.zip over the top
. (+the Viper skins if you wish)
Now add nanite2000's textures if you wish to use them (the planet surfaces are a must-have to be honest)
And finally... add the latest beta build over all of this. (as it will update nanite2000's texture cfg files with a couple of extra values)
You'll want to either edit the ffed3daj.cfg file at this point or use ffed3daj_config.exe to point it at nanite2000's terrain textures and perhaps choose whether to start full-screen or windowed etc.
Bad news I'm afraid - this was just a render from a long lost site, well before the days of FFED3D and I think that the model was never released.
If you are curious - you can find the site via the Wayback Machine here:
http://web.archive.org/web/20030724234129/http://devil.beyond.net.au/